Player Matchup

Horus
Horus
EarthTurnip6023
Horus
Level 159
God Stats
2W - 2L
1,380 SR
Queue Stats
264W - 276L
1,507 Elo+
Party 1
Fafnir
Fafnir
Hariador
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,409 Elo+
Solo
Apollo
Apollo
buckwazowski
Apollo
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
515W - 538L
1,461 Elo+
Party 3
Izanami
Izanami
dsadaqwq
Izanami
Level 86
God Stats
6W - 4L
1,487 SR
Queue Stats
558W - 571L
1,514 Elo+
Party 1
Susano
Susano
moradain01
Susano
Level 63
God Stats
6W - 7L
1,557 SR
Queue Stats
364W - 388L
1,463 Elo+
Party 3
Team Averages
Level 96
1,485 SR
1,471 Elo+

VS

Team Averages
Level 119
1,464 SR
1,470 Elo+
Osiris
Osiris
BielK19
Osiris
Level 144
God Stats
2W - 5L
1,255 SR
Queue Stats
327W - 357L
1,438 Elo+
Solo
Bacchus
Bacchus
CoiledRanger605
Bacchus
Level 100
God Stats
1W - 1L
1,447 SR
Queue Stats
27W - 36L
1,425 Elo+
Party 2
Ra
Ra
Envy Silence
Ra
Level 144
God Stats
1W - 2L
1,572 SR
Queue Stats
159W - 149L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
NAHRNAHR
Cernunnos
Level 147
God Stats
0W - 2L
1,547 SR
Queue Stats
56W - 57L
1,497 Elo+
Party 2
Bakasura
Bakasura
VxGRAVITYxV
Bakasura
Level 60
God Stats
1W - 3L
1,497 SR
Queue Stats
55W - 47L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
10,232
682
9,833
20,697
22,896
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Hariador
Fafnir
18
5 / 1 / 16
12,063
804
12,494
18,334
25,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
15
0 / 1 / 11
9,751
650
9,148
7,852
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
dsadaqwq
Izanami
19
5 / 2 / 12
11,609
774
26,480
15,349
8,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
moradain01
Susano
19
9 / 1 / 11
11,480
765
17,486
15,960
8,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BielK19
Osiris
13
0 / 5 / 4
8,852
590
9,019
17,858
15,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
8,645
576
9,744
15,795
19,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
1 / 4 / 1
10,301
687
17,792
13,506
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cernunnos
NAHRNAHR
Cernunnos
16
1 / 4 / 2
9,113
608
16,168
16,981
7,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
VxGRAVITYxV
Bakasura
15
1 / 6 / 0
8,748
583
6,790
15,170
8,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
22
Kills
4
7
Deaths
23
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
BielK19
Osiris
0
5
4
0.4
L
1
4
2
0.5
W
3
2
17
5.75
L
1
4
1
0.38
W
Fafnir
Hariador
Fafnir
5
1
16
13
L
Cernunnos
NAHRNAHR
Cernunnos
1
4
2
0.5
L
Bakasura
VxGRAVITYxV
Bakasura
1
6
0
0.17
W
Apollo
0
1
11
5.5
W
Izanami
dsadaqwq
Izanami
5
2
12
5.5
W
Susano
moradain01
Susano
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,441
Damage
59,513
78,192
Taken
79,310
70,370
Mitigated
58,377
34,273
Healing
31,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BielK19
Osiris
9,019
1,674
2,651
2,392
17,858
15,878
0
2,658
15,200
0
11,028
L
9,744
1,286
11
1,624
15,795
19,789
0
2,517
13,278
12,247
0
W
9,833
4,537
7,544
8,158
20,697
22,896
607
6,220
13,725
0
17,726
L
17,792
358
9,278
4,672
13,506
6,669
0
2,428
11,078
57,134
0
W
Fafnir
Hariador
Fafnir
12,494
5,376
1,510
4,369
18,334
25,475
710
7,201
10,101
17,364
0
L
Cernunnos
NAHRNAHR
Cernunnos
16,168
7,351
3,221
4,038
16,981
7,826
0
1,963
15,018
0
30,097
L
Bakasura
VxGRAVITYxV
Bakasura
6,790
3,980
597
2,641
15,170
8,215
0
2,928
12,242
0
7,655
W
Apollo
9,148
3,613
140
1,171
7,852
4,510
2,299
2,065
5,677
0
25,584
W
Izanami
dsadaqwq
Izanami
26,480
14,966
1,634
4,216
15,349
8,545
3,230
5,667
9,572
0
68,176
W
Susano
moradain01
Susano
17,486
3,078
1,351
4,180
15,960
8,944
1,323
6,383
9,400
0
27,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
45,659
166
Minions Killed
149
0
Camps Cleared
0
1,241,725
Distance Traveled
1,273,426
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,852
590
8
1
0
244,369
1
L
Bacchus
8,645
576
6
0
0
283,932
0
W
Horus
10,232
682
18
1
0
281,329
0
L
Ra
10,301
687
80
5
0
253,595
1
W
Fafnir
12,063
804
3
0
0
284,976
0
L
Cernunnos
9,113
608
41
3
0
238,564
1
L
Bakasura
8,748
583
14
1
0
252,966
1
W
Apollo
9,751
650
37
2
0
197,553
0
W
Izanami
11,609
774
90
6
0
230,046
2
W
Susano
11,480
765
18
1
0
247,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role