Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
FalafelLord772
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
Voltibear
Gilgamesh
Level 38
God Stats
2W - 1L
1,702 SR
Queue Stats
14W - 12L
1,425 Elo+
Solo
Scylla
Scylla
Zombieslayer2120
Scylla
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,333 Elo+
Solo
Heimdallr
Heimdallr
cheeseyszx
Heimdallr
Level 36
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 5L
1,604 Elo+
Party 2
Team Averages
Level 69
1,582 SR
1,469 Elo+

VS

Team Averages
Level 41
1,416 SR
1,361 Elo+
Lancelot
Lancelot
ARES-_-3572
Lancelot
Level 68
God Stats
6W - 6L
1,485 SR
Queue Stats
129W - 111L
1,441 Elo+
Party 1
Artemis
Artemis
Humblesito420
Artemis
Level 43
God Stats
4W - 2L
1,249 SR
Queue Stats
78W - 105L
1,435 Elo+
Solo
Hades
Hades
Lnotetodeath
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,151 Elo+
Solo
Cu Chulainn
Cu Chulainn
ScottSterling95
Cu Chulainn
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
88W - 105L
1,446 Elo+
Solo
Scylla
Scylla
richie336209
Scylla
Level 4
God Stats
1W - 1L
1,346 SR
Queue Stats
3W - 3L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 1
6,686
478
5,797
12,987
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
6,153
440
3,629
13,015
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Voltibear
Gilgamesh
12
1 / 3 / 0
7,096
507
3,443
13,085
9,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 0
6,669
476
4,437
9,340
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
cheeseyszx
Heimdallr
10
0 / 4 / 0
6,210
444
5,096
11,438
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ARES-_-3572
Lancelot
13
3 / 0 / 1
8,153
582
5,638
9,643
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
15
7 / 0 / 0
8,959
640
11,085
11,586
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 5
7,885
563
10,508
11,146
6,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
ScottSterling95
Cu Chulainn
13
0 / 1 / 5
8,162
583
6,261
11,267
7,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
12
0 / 1 / 2
7,831
559
5,026
4,803
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
W
Lancelot
ARES-_-3572
Lancelot
3
0
1
3.5
L
0
2
2
0.5
W
Artemis
7
0
0
7
W
4
1
5
6.5
W
Cu Chulainn
ScottSterling95
Cu Chulainn
0
1
5
2.5
L
Gilgamesh
Voltibear
Gilgamesh
1
3
0
0.33
L
1
2
0
0.5
L
Heimdallr
cheeseyszx
Heimdallr
0
4
0
0
W
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,402
Damage
38,518
59,865
Taken
48,445
32,276
Mitigated
25,037
17,526
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,797
1,459
0
4,828
12,987
4,942
0
2,517
10,470
0
45,717
W
Lancelot
ARES-_-3572
Lancelot
5,638
1,919
0
4,817
9,643
4,447
0
1,176
8,355
0
60,776
L
3,629
1,074
1,107
2,205
13,015
10,173
0
4,715
8,300
23,542
0
W
Artemis
11,085
6,637
0
7,796
11,586
4,579
764
803
10,783
0
64,533
W
10,508
1,358
613
5,362
11,146
6,629
156
2,535
8,591
44,542
0
W
Cu Chulainn
ScottSterling95
Cu Chulainn
6,261
1,511
0
2,493
11,267
7,654
0
2,217
8,968
0
52,130
L
Gilgamesh
Voltibear
Gilgamesh
3,443
940
0
3,370
13,085
9,414
0
1,953
11,132
0
42,980
L
4,437
471
0
2,443
9,340
3,463
0
3,679
5,661
42,398
0
L
Heimdallr
cheeseyszx
Heimdallr
5,096
2,893
539
3,034
11,438
4,284
316
2,670
8,768
0
36,481
W
Scylla
5,026
516
0
1,000
4,803
1,728
868
1,967
2,666
59,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
40,990
350
Minions Killed
458
0
Camps Cleared
0
1,291,571
Distance Traveled
1,367,660
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,686
478
90
6
0
315,680
2
W
Lancelot
8,153
582
108
8
0
331,169
3
L
Yemoja
6,153
440
37
3
0
215,053
2
W
Artemis
8,959
640
105
8
0
270,109
4
W
Hades
7,885
563
62
4
0
246,512
1
W
Cu Chulainn
8,162
583
87
6
0
280,279
5
L
Gilgamesh
7,096
507
91
7
0
252,567
0
L
Scylla
6,669
476
74
5
0
263,849
2
L
Heimdallr
6,210
444
58
4
0
244,422
2
W
Scylla
7,831
559
96
7
0
239,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role