Player Matchup

Bacchus
Bacchus
B1GW1LLYSTYLE20
Bacchus
Level 48
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
BangSeltzer
Neith
Level 49
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Bastet
Bastet
Shizzedon
Bastet
Level 153
God Stats
2W - 1L
1,632 SR
Queue Stats
54W - 49L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
Tactical Nugget
Sun Wukong
Level 28
God Stats
1W - 1L
1,448 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 2
Nu Wa
Nu Wa
ct Bran
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,507 Elo+
Party 2
Team Averages
Level 57
1,481 SR
1,597 Elo+

VS

Team Averages
Level 99
1,398 SR
1,478 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BIGVic1337
Chronos
Level 156
God Stats
8W - 11L
1,549 SR
Queue Stats
53W - 59L
1,485 Elo+
Party 1
Nemesis
Nemesis
HotBxCEO
Nemesis
Level 157
God Stats
1W - 0L
1,409 SR
Queue Stats
69W - 60L
1,586 Elo+
Party 1
Ishtar
Ishtar
KKwuiet
Ishtar
Level 136
God Stats
2W - 2L
1,265 SR
Queue Stats
98W - 77L
1,577 Elo+
Party 3
Anubis
Anubis
Scary WTS
Anubis
Level 4
God Stats
3W - 3L
1,265 SR
Queue Stats
3W - 3L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,717
415
7,299
18,857
23,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 9 / 0
7,433
354
5,685
18,722
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Shizzedon
Bastet
14
4 / 4 / 3
9,334
444
14,793
21,948
8,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Tactical Nugget
Sun Wukong
14
1 / 4 / 2
8,329
397
6,333
21,936
11,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
ct Bran
Nu Wa
14
2 / 11 / 3
8,612
410
12,624
18,971
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
6 / 1 / 10
10,454
498
11,173
15,289
13,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
BIGVic1337
Chronos
17
6 / 4 / 8
11,946
569
13,703
19,508
8,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
HotBxCEO
Nemesis
20
12 / 0 / 10
13,230
630
22,188
20,855
10,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
KKwuiet
Ishtar
17
3 / 3 / 8
11,192
533
14,214
11,245
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Scary WTS
Anubis
19
6 / 2 / 2
12,758
608
19,979
18,490
11,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
10
Kills
33
33
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
10
11
L
1
5
2
0.4
W
Chronos
BIGVic1337
Chronos
6
4
8
2.5
L
2
9
0
0.22
W
Nemesis
HotBxCEO
Nemesis
12
0
10
17
W
Ishtar
KKwuiet
Ishtar
3
3
8
2.33
W
Anubis
Scary WTS
Anubis
6
2
2
3.5
L
Bastet
Shizzedon
Bastet
4
4
3
1.38
L
Sun Wukong
Tactical Nugget
Sun Wukong
1
4
2
0.5
L
Nu Wa
ct Bran
Nu Wa
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,734
Damage
81,257
100,434
Taken
85,387
55,994
Mitigated
50,068
16,794
Healing
28,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,173
3,144
0
160
15,289
13,156
404
4,384
10,905
37,622
0
L
7,299
725
0
1,008
18,857
23,350
0
8,257
10,325
27,270
0
W
Chronos
BIGVic1337
Chronos
13,703
6,079
0
6,729
19,508
8,897
6,048
5,225
14,283
101,099
0
L
5,685
1,869
0
2,721
18,722
6,658
641
6,882
11,314
0
41,369
W
Nemesis
HotBxCEO
Nemesis
22,188
10,229
0
5,298
20,855
10,605
0
5,665
15,190
0
129,481
W
Ishtar
KKwuiet
Ishtar
14,214
8,292
0
3,269
11,245
5,987
4,410
3,267
7,978
0
93,173
W
Anubis
Scary WTS
Anubis
19,979
809
0
12,878
18,490
11,423
2,616
2,715
15,775
120,896
0
L
Bastet
Shizzedon
Bastet
14,793
4,390
0
4,581
21,948
8,762
0
7,348
14,532
0
59,907
L
Sun Wukong
Tactical Nugget
Sun Wukong
6,333
1,017
0
6,613
21,936
11,068
0
12,857
8,991
0
36,562
L
Nu Wa
ct Bran
Nu Wa
12,624
2,297
39
1,832
18,971
6,156
299
8,446
10,417
67,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
59,580
326
Minions Killed
710
0
Camps Cleared
0
1,867,746
Distance Traveled
1,910,980
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,454
498
52
2
0
417,190
0
L
Bacchus
8,717
415
31
1
0
394,567
0
W
Chronos
11,946
569
150
7
0
347,495
4
L
Neith
7,433
354
62
3
0
300,058
0
W
Nemesis
13,230
630
155
7
0
487,723
2
W
Ishtar
11,192
533
149
7
0
333,523
1
W
Anubis
12,758
608
204
10
0
325,049
0
L
Bastet
9,334
444
78
4
0
447,210
2
L
Sun Wukong
8,329
397
51
2
0
430,631
0
L
Nu Wa
8,612
410
104
5
0
295,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role