Player Matchup

Set
Set
MomasesBigToe
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Chang'e
Chang'e
Tootis
Chang'e
Level 14
God Stats
20W - 11L
1,474 SR
Queue Stats
24W - 16L
1,466 Elo+
Party 1
Ishtar
Ishtar
Zuber83
Ishtar
Level 110
God Stats
25W - 16L
1,391 SR
Queue Stats
206W - 129L
1,539 Elo+
Party 1
Team Averages
Level 42
1,455 SR
1,417 Elo+

VS

Team Averages
Level 45
1,500 SR
1,500 Elo+
Merlin
Merlin
King0fTheMonkeys
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
Nadkip
Bakasura
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Rickyroo95
Guan Yu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 7
5,383
1,077
3,388
4,185
2,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Tootis
Chang'e
9
2 / 0 / 11
5,344
1,069
4,083
3,063
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
Zuber83
Ishtar
10
9 / 0 / 5
6,330
1,266
8,688
2,326
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,824
765
0
2,185
405
Bakasura
Nadkip
Bakasura
6
0 / 6 / 0
3,718
744
453
7,148
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
Rickyroo95
Guan Yu
6
1 / 7 / 0
4,235
847
2,806
10,307
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
2
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
2
7
3.25
L
Bakasura
Nadkip
Bakasura
0
6
0
0
L
Guan Yu
Rickyroo95
Guan Yu
1
7
0
0.14
W
Chang'e
Tootis
Chang'e
2
0
11
7.5
W
Ishtar
Zuber83
Ishtar
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
3,259
9,574
Taken
19,640
4,306
Mitigated
9,223
4,639
Healing
563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,185
405
0
0
2,185
0
0
W
3,388
1,762
346
678
4,185
2,756
152
0
3,927
0
10,160
L
Bakasura
Nadkip
Bakasura
453
225
0
41
7,148
3,599
0
1,179
5,803
0
3,938
L
Guan Yu
Rickyroo95
Guan Yu
2,806
315
175
347
10,307
5,219
0
2,831
7,264
0
4,641
W
Chang'e
Tootis
Chang'e
4,083
597
989
1,534
3,063
788
980
0
3,063
9,593
0
W
Ishtar
Zuber83
Ishtar
8,688
6,270
0
1,092
2,326
762
1,160
96
2,230
0
21,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,057
Gold Earned
11,777
59
Minions Killed
12
2
Camps Cleared
1
295,396
Distance Traveled
143,716
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,824
765
0
0
0
0
0
W
Set
5,383
1,077
9
2
0
99,035
0
L
Bakasura
3,718
744
8
2
0
69,348
0
L
Guan Yu
4,235
847
4
1
1
74,368
0
W
Chang'e
5,344
1,069
20
4
0
103,441
2
W
Ishtar
6,330
1,266
30
6
2
92,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role