Player Matchup

Horus
Horus
Gold II
Démèn
Horus
Gold II
Level 76
God Stats
17W - 14L
1,721 SR
Queue Stats
314W - 347L
1,482 MMR
Party 2
Yu Huang
Yu Huang
Gold I
UyPaadre
Yu Huang
Gold I
Level 158
God Stats
9W - 6L
1,602 SR
Queue Stats
141W - 141L
1,645 MMR
Party 2
Achilles
Achilles
Platinum V
demen971
Achilles
Platinum V
Level 137
God Stats
10W - 9L
1,428 SR
Queue Stats
457W - 505L
1,722 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,584 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,699 SR
1,612 MMR
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold V
Amrаe
Ullr
Gold V
Level 122
God Stats
3W - 0L
2,054 SR
Queue Stats
9W - 0L
1,795 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Aronmcfc
Kuzenbo
Gold III
Level 111
God Stats
10W - 8L
1,543 SR
Queue Stats
73W - 87L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Démèn
Horus
14
2 / 3 / 5
11,506
677
6,696
27,329
32,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
UyPaadre
Yu Huang
17
4 / 5 / 3
12,135
714
18,594
18,845
10,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
demen971
Achilles
14
2 / 5 / 5
11,349
668
12,603
27,314
38,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ShivaThothAtlasAh Muzen CabFenrir

VS

Bans
CabrakanAresBaron SamediGebBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 4 / 6
11,925
701
21,499
13,610
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Amrаe
Ullr
18
9 / 1 / 3
13,297
782
27,027
17,197
7,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Aronmcfc
Kuzenbo
15
1 / 3 / 9
12,338
726
11,593
18,811
27,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
13
13
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
4
6
1.5
W
Ullr
Amrаe
Ullr
9
1
3
10.5
W
Kuzenbo
Aronmcfc
Kuzenbo
1
3
9
1.83
L
Horus
Démèn
Horus
2
3
5
1.5
L
Yu Huang
UyPaadre
Yu Huang
4
5
3
1.1
L
Achilles
demen971
Achilles
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,893
Damage
60,119
73,488
Taken
49,618
81,528
Mitigated
40,627
19,081
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
21,499
2,369
146
4,923
13,610
5,738
585
4,087
9,215
64,482
0
W
Ullr
Amrаe
Ullr
27,027
12,304
0
5,321
17,197
7,453
2,101
7,745
9,028
0
75,877
W
Kuzenbo
Aronmcfc
Kuzenbo
11,593
5,608
0
5,088
18,811
27,436
160
5,955
12,276
23,255
0
L
Horus
Démèn
Horus
6,696
3,099
7,733
8,475
27,329
32,735
198
10,837
15,912
0
14,597
L
Yu Huang
UyPaadre
Yu Huang
18,594
1,245
0
260
18,845
10,121
204
8,901
9,552
67,491
0
L
Achilles
demen971
Achilles
12,603
1,401
0
2,613
27,314
38,672
64
12,152
14,664
0
35,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,990
Gold Earned
37,560
150
Minions Killed
202
2
Camps Cleared
12
998,704
Distance Traveled
990,008
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,925
701
110
6
6
301,856
3
W
Ullr
13,297
782
76
4
5
345,078
5
W
Kuzenbo
12,338
726
16
1
1
343,074
7
L
Horus
11,506
677
12
1
0
356,814
5
L
Yu Huang
12,135
714
118
7
2
319,343
3
L
Achilles
11,349
668
20
1
0
322,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role