Player Matchup

Bacchus
Bacchus
CptLongShlong
Bacchus
Level 160
God Stats
60W - 28L
1,681 SR
Queue Stats
653W - 354L
1,732 Elo+
Party 1
Anhur
Anhur
MeloStan
Anhur
Level 157
God Stats
9W - 6L
1,502 SR
Queue Stats
249W - 132L
1,720 Elo+
Party 1
Thoth
Thoth
SangerBoi
Thoth
Level 104
God Stats
8W - 10L
1,549 SR
Queue Stats
32W - 35L
1,518 Elo+
Solo
Team Averages
Level 140
1,577 SR
1,657 Elo+

VS

Team Averages
Level 146
1,606 SR
1,521 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Caim1
King Arthur
Level 160
God Stats
1W - 1L
1,811 SR
Queue Stats
15W - 11L
1,604 Elo+
Party 2
Xbalanque
Xbalanque
rogge697
Xbalanque
Level 118
God Stats
2W - 3L
1,508 SR
Queue Stats
67W - 75L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 2 / 9
6,954
695
3,851
7,340
8,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
MeloStan
Anhur
13
8 / 1 / 5
8,222
822
15,722
7,886
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
SangerBoi
Thoth
13
3 / 0 / 10
7,748
775
7,648
4,340
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 4 / 2
6,841
684
2,710
9,191
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Caim1
King Arthur
11
1 / 4 / 2
6,966
697
5,316
11,403
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
rogge697
Xbalanque
9
1 / 5 / 0
6,034
603
4,028
8,957
2,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
L
King Arthur
Caim1
King Arthur
1
4
2
0.5
W
Bacchus
2
2
9
3.25
W
Anhur
MeloStan
Anhur
8
1
5
10.5
W
Thoth
SangerBoi
Thoth
3
0
10
8
L
Xbalanque
rogge697
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,221
Damage
12,054
19,566
Taken
29,551
14,810
Mitigated
15,112
3,980
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,710
166
417
1,644
9,191
4,918
0
3,835
5,356
22,087
0
L
King Arthur
Caim1
King Arthur
5,316
534
0
1,414
11,403
7,540
0
3,305
8,098
0
11,456
W
Bacchus
3,851
402
0
859
7,340
8,704
0
1,025
6,084
6,163
0
W
Anhur
MeloStan
Anhur
15,722
10,805
0
2,371
7,886
4,206
0
1,752
5,986
0
34,622
W
Thoth
SangerBoi
Thoth
7,648
425
0
750
4,340
1,900
284
329
3,875
37,000
0
L
Xbalanque
rogge697
Xbalanque
4,028
1,250
0
849
8,957
2,654
0
4,424
4,533
0
14,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,924
Gold Earned
19,841
129
Minions Killed
104
6
Camps Cleared
3
530,992
Distance Traveled
511,631
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,841
684
56
6
1
166,960
1
L
King Arthur
6,966
697
19
2
2
177,917
2
W
Bacchus
6,954
695
6
1
0
176,504
0
W
Anhur
8,222
822
46
5
2
163,125
2
W
Thoth
7,748
775
77
8
4
191,363
1
L
Xbalanque
6,034
603
29
3
0
166,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role