Player Matchup

Achilles
Achilles
 
Achilles
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Buz5
Kukulkan
Level 68
God Stats
1W - 1L
1,265 SR
Queue Stats
13W - 8L
1,504 Elo+
Party 2
Ullr
Ullr
iBUYDOGE
Ullr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,418 Elo+
Party 2
Team Averages
Level 80
1,422 SR
1,474 Elo+

VS

Team Averages
Level 32
1,476 SR
1,497 Elo+
Ares
Ares
FalconBlade27
Ares
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,580 Elo+
Party 1
King Arthur
King Arthur
Mythicalzeus
King Arthur
Level 8
God Stats
1W - 5L
1,427 SR
Queue Stats
4W - 13L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
xychemist
Kukulkan
Level 1
God Stats
2W - 6L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
7 / 0 / 11
10,075
916
7,612
13,748
16,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Buz5
Kukulkan
15
7 / 0 / 10
9,713
883
17,086
4,956
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
13
4 / 1 / 12
8,653
787
7,112
9,046
4,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,814
710
8,612
15,334
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Mythicalzeus
King Arthur
10
0 / 7 / 0
6,568
597
5,395
13,915
10,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
xychemist
Kukulkan
10
0 / 7 / 1
6,887
626
4,188
8,305
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
1
1
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
11
12.5
W
Kukulkan
Buz5
Kukulkan
7
0
10
12
L
1
4
0
0.25
L
King Arthur
Mythicalzeus
King Arthur
0
7
0
0
W
Ullr
4
1
12
10
L
Kukulkan
xychemist
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,810
Damage
18,195
27,750
Taken
37,554
24,303
Mitigated
31,723
5,995
Healing
1,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,612
2,208
0
3,691
13,748
16,939
527
4,675
9,073
0
20,362
W
Kukulkan
Buz5
Kukulkan
17,086
1,527
0
757
4,956
2,757
578
3,366
1,590
54,095
0
L
8,612
305
0
1,271
15,334
16,981
0
7,307
8,027
13,164
0
L
King Arthur
Mythicalzeus
King Arthur
5,395
570
0
250
13,915
10,189
0
4,886
9,029
0
15,316
W
Ullr
7,112
4,896
0
1,547
9,046
4,607
1,350
5,981
3,065
0
23,548
L
Kukulkan
xychemist
Kukulkan
4,188
1,063
0
0
8,305
4,553
0
4,937
3,368
25,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
21,269
137
Minions Killed
82
7
Camps Cleared
2
645,140
Distance Traveled
531,811
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,075
916
17
2
1
229,377
3
W
Kukulkan
9,713
883
95
9
4
202,283
4
L
Ares
7,814
710
11
1
0
198,582
3
L
King Arthur
6,568
597
29
3
0
187,934
1
W
Ullr
8,653
787
25
2
2
213,480
1
L
Kukulkan
6,887
626
42
4
2
145,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role