Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Grayblich
Ravana
Level 109
God Stats
0W - 3L
1,069 SR
Queue Stats
311W - 297L
1,524 Elo+
Solo
Tiamat
Tiamat
PapaBear3240
Tiamat
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 335L
1,497 Elo+
Solo
Arachne
Arachne
TheSeanster1999
Arachne
Level 106
God Stats
0W - 1L
1,952 SR
Queue Stats
118W - 124L
1,451 Elo+
Solo
Team Averages
Level 130
1,504 SR
1,494 Elo+

VS

Team Averages
Level 111
1,555 SR
1,495 Elo+
King Arthur
King Arthur
Coopstick
King Arthur
Level 107
God Stats
2W - 1L
1,635 SR
Queue Stats
38W - 27L
1,549 Elo+
Party 1
Agni
Agni
GreattValue
Agni
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 33L
1,532 Elo+
Party 1
Lancelot
Lancelot
Paskinti
Lancelot
Level 104
God Stats
1W - 0L
1,555 SR
Queue Stats
17W - 13L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TacoxBellz
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,584 SR
Queue Stats
5W - 3L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
xCalavan
Zhong Kui
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
11 / 5 / 7
13,826
691
30,156
22,130
13,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
 
Cliodhna
20
4 / 7 / 13
12,602
630
26,456
28,285
15,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Grayblich
Ravana
18
0 / 8 / 11
11,199
560
7,750
20,341
26,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
20
6 / 6 / 11
12,832
642
31,636
21,947
21,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 8
9,357
468
4,714
11,610
6,683
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coopstick
King Arthur
20
7 / 5 / 17
13,479
674
16,088
27,765
30,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 2 / 19
14,569
728
25,746
21,493
11,049
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Paskinti
Lancelot
19
2 / 7 / 19
12,627
631
9,450
21,661
10,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
TacoxBellz
Ah Muzen Cab
20
6 / 2 / 18
14,410
721
23,065
21,478
11,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
xCalavan
Zhong Kui
20
10 / 6 / 15
15,096
755
24,046
27,779
24,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
119
22
Kills
31
31
Deaths
22
50
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
11
5
7
2.9
L
Cliodhna
 
Cliodhna
4
7
13
1.5
W
King Arthur
Coopstick
King Arthur
7
5
17
3.1
L
Ravana
Grayblich
Ravana
0
8
11
0.69
W
6
2
19
7.75
L
Tiamat
6
6
11
1.92
W
Lancelot
Paskinti
Lancelot
2
7
19
1.64
W
Ah Muzen Cab
TacoxBellz
Ah Muzen Cab
6
2
18
7.5
L
1
5
8
1
W
Zhong Kui
xCalavan
Zhong Kui
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,712
Damage
98,395
104,313
Taken
120,176
84,203
Mitigated
87,549
37,306
Healing
58,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
30,156
1,984
2,363
7,827
22,130
13,618
0
11,849
10,281
52,342
0
L
Cliodhna
 
Cliodhna
26,456
1,114
1,097
9,994
28,285
15,765
0
11,662
16,623
0
51,127
W
King Arthur
Coopstick
King Arthur
16,088
186
5,616
5,598
27,765
30,157
392
14,992
12,773
0
23,213
L
Ravana
Grayblich
Ravana
7,750
428
1,270
4,213
20,341
26,946
0
11,550
8,791
0
26,092
W
25,746
1,295
6,596
8,992
21,493
11,049
3,666
9,779
11,714
68,045
0
L
Tiamat
31,636
387
1,171
5,576
21,947
21,191
0
10,146
11,801
56,040
0
W
Lancelot
Paskinti
Lancelot
9,450
1,297
656
3,428
21,661
10,892
0
9,744
11,917
0
13,708
W
Ah Muzen Cab
TacoxBellz
Ah Muzen Cab
23,065
14,045
4,100
11,270
21,478
11,347
3,032
14,986
6,492
0
70,191
L
4,714
2,606
1,486
2,309
11,610
6,683
0
4,585
7,025
0
7,443
W
Zhong Kui
xCalavan
Zhong Kui
24,046
1,875
1,370
10,727
27,779
24,104
1,711
12,291
15,488
41,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,816
Gold Earned
70,181
218
Minions Killed
281
0
Camps Cleared
0
1,547,504
Distance Traveled
1,909,259
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,826
691
51
3
0
306,824
1
L
Cliodhna
12,602
630
62
3
0
364,102
1
W
King Arthur
13,479
674
13
1
0
411,927
3
L
Ravana
11,199
560
33
2
0
331,201
3
W
Agni
14,569
728
105
5
0
359,235
0
L
Tiamat
12,832
642
61
3
0
333,040
1
W
Lancelot
12,627
631
16
1
0
396,225
0
W
Ah Muzen Cab
14,410
721
87
4
0
377,426
1
L
Arachne
9,357
468
11
1
0
212,337
0
W
Zhong Kui
15,096
755
60
3
0
364,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role