Player Matchup

Ishtar
Ishtar
Morgänä
Ishtar
Level 101
God Stats
2W - 0L
1,200 SR
Queue Stats
11W - 10L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
Ramlethál
Amaterasu
Level 69
God Stats
2W - 2L
1,355 SR
Queue Stats
11W - 11L
1,490 Elo+
Party 1
Hades
Hades
Xmyniad
Hades
Level 57
God Stats
1W - 0L
1,562 SR
Queue Stats
3W - 1L
1,702 Elo+
Party 1
Team Averages
Level 76
1,372 SR
1,561 Elo+

VS

Team Averages
Level 120
1,656 SR
1,471 Elo+
Danzaburou
Danzaburou
Khaos_PR
Danzaburou
Level 109
God Stats
3W - 2L
1,787 SR
Queue Stats
15W - 16L
1,433 Elo+
Party 2
Ymir
Ymir
LaMueltePeluda
Ymir
Level 121
God Stats
1W - 1L
1,392 SR
Queue Stats
13W - 16L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
xJoshuaPRz
Nu Wa
Level 129
God Stats
2W - 1L
1,790 SR
Queue Stats
114W - 88L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Morgänä
Ishtar
15
8 / 1 / 7
10,371
798
14,253
7,728
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
Ramlethál
Amaterasu
14
4 / 3 / 11
9,804
754
11,194
15,940
14,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
Xmyniad
Hades
13
3 / 2 / 12
9,299
715
11,933
14,505
8,088
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Khaos_PR
Danzaburou
13
3 / 5 / 2
9,077
698
8,002
12,986
5,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 6 / 1
9,010
693
5,555
19,757
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
13
0 / 4 / 5
8,364
643
10,149
10,385
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
15
Kills
5
6
Deaths
15
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Khaos_PR
Danzaburou
3
5
2
0.8
L
2
6
1
0.42
W
Ishtar
Morgänä
Ishtar
8
1
7
11.5
W
Amaterasu
Ramlethál
Amaterasu
4
3
11
3.17
W
Hades
Xmyniad
Hades
3
2
12
4.5
L
Nu Wa
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,380
Damage
23,706
38,173
Taken
43,128
25,542
Mitigated
27,703
13,603
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Khaos_PR
Danzaburou
8,002
2,056
0
1,402
12,986
5,071
0
3,043
9,943
0
31,227
L
5,555
476
234
2,640
19,757
18,988
0
7,428
12,329
10,801
0
W
Ishtar
Morgänä
Ishtar
14,253
10,357
0
1,298
7,728
3,176
1,683
3,904
3,824
0
48,221
W
Amaterasu
Ramlethál
Amaterasu
11,194
4,447
374
5,691
15,940
14,278
445
6,126
9,653
0
31,882
W
Hades
Xmyniad
Hades
11,933
1,699
863
5,377
14,505
8,088
692
6,529
7,976
35,978
0
L
Nu Wa
10,149
3,304
0
1,419
10,385
3,644
0
2,032
8,353
41,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
26,451
165
Minions Killed
111
8
Camps Cleared
3
656,280
Distance Traveled
651,115
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,077
698
41
3
1
229,721
2
L
Ymir
9,010
693
6
0
0
207,251
2
W
Ishtar
10,371
798
70
5
2
200,641
0
W
Amaterasu
9,804
754
43
3
3
248,646
1
W
Hades
9,299
715
52
4
3
206,993
3
L
Nu Wa
8,364
643
64
5
2
214,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role