Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Lapiffamus
Tyr
Level 68
God Stats
35W - 27L
1,454 SR
Queue Stats
315W - 298L
1,450 Elo+
Party 1
Ishtar
Ishtar
Le 4ssassin
Ishtar
Level 106
God Stats
8W - 5L
1,723 SR
Queue Stats
273W - 249L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
Leggoat
Ao Kuang
Level 108
God Stats
17W - 17L
1,502 SR
Queue Stats
130W - 105L
1,494 Elo+
Party 1
Cerberus
Cerberus
Roll0ver
Cerberus
Level 151
God Stats
1W - 0L
1,536 SR
Queue Stats
5W - 10L
1,260 Elo+
Solo
Team Averages
Level 112
1,543 SR
1,433 Elo+

VS

Team Averages
Level 91
1,432 SR
1,459 Elo+
Pele
Pele
Astrexin
Pele
Level 29
God Stats
21W - 26L
1,456 SR
Queue Stats
108W - 152L
1,389 Elo+
Party 2
Sylvanus
Sylvanus
Killian-Zulu
Sylvanus
Level 117
God Stats
16W - 19L
1,464 SR
Queue Stats
165W - 145L
1,524 Elo+
Solo
Ishtar
Ishtar
ScottyMPV
Ishtar
Level 85
God Stats
1W - 2L
1,716 SR
Queue Stats
53W - 66L
1,467 Elo+
Solo
Thoth
Thoth
Stumbleduck1989
Thoth
Level 119
God Stats
0W - 3L
1,182 SR
Queue Stats
88W - 99L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
christianman100
Erlang Shen
Level 106
God Stats
1W - 2L
1,343 SR
Queue Stats
203W - 252L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
1 / 0 / 9
11,520
1,047
18,156
8,299
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 7
11,113
1,010
13,849
9,505
12,910
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
17
7 / 0 / 4
11,952
1,087
17,586
6,403
3,094
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Leggoat
Ao Kuang
18
8 / 1 / 7
12,132
1,103
22,951
17,724
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Roll0ver
Cerberus
18
1 / 1 / 13
11,261
1,024
9,949
19,717
21,148
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
0 / 6 / 2
9,713
883
10,700
18,593
9,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Killian-Zulu
Sylvanus
16
1 / 1 / 1
10,277
934
8,200
18,095
23,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
ScottyMPV
Ishtar
16
1 / 6 / 1
10,682
971
19,633
17,259
9,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 2
9,944
904
11,697
12,692
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
christianman100
Erlang Shen
16
0 / 3 / 2
10,125
920
6,877
21,348
21,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
21
Kills
2
2
Deaths
21
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
9
5.5
L
Pele
0
6
2
0.17
L
Sylvanus
Killian-Zulu
Sylvanus
1
1
1
1.5
W
4
0
7
7.5
W
Ishtar
7
0
4
9
W
Ao Kuang
Leggoat
Ao Kuang
8
1
7
11.5
W
Cerberus
Roll0ver
Cerberus
1
1
13
7.5
L
Ishtar
ScottyMPV
Ishtar
1
6
1
0.25
L
0
5
2
0.2
L
Erlang Shen
christianman100
Erlang Shen
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,491
Damage
57,107
61,648
Taken
87,987
53,265
Mitigated
71,379
19,569
Healing
20,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,156
1,294
2,491
2,469
8,299
5,440
0
3,236
4,946
54,743
0
L
Pele
10,700
2,956
0
3,277
18,593
9,630
0
11,343
7,250
0
22,439
L
Sylvanus
Killian-Zulu
Sylvanus
8,200
529
6,711
6,190
18,095
23,899
0
8,254
9,841
12,834
0
W
13,849
1,515
0
795
9,505
12,910
0
2,956
6,236
0
17,223
W
Ishtar
17,586
10,340
0
444
6,403
3,094
0
2,092
4,240
0
33,323
W
Ao Kuang
Leggoat
Ao Kuang
22,951
9,468
0
4,972
17,724
10,673
0
5,689
11,765
28,905
4,543
W
Cerberus
Roll0ver
Cerberus
9,949
881
0
8,398
19,717
21,148
0
4,750
14,564
31,728
0
L
Ishtar
ScottyMPV
Ishtar
19,633
14,949
0
1,605
17,259
9,419
0
7,169
10,090
0
53,775
L
11,697
816
0
0
12,692
6,891
0
7,081
5,611
27,461
0
L
Erlang Shen
christianman100
Erlang Shen
6,877
4,107
0
3,035
21,348
21,540
0
14,807
6,541
0
19,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,978
Gold Earned
50,741
270
Minions Killed
182
10
Camps Cleared
5
1,143,128
Distance Traveled
980,781
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,520
1,047
118
11
2
211,731
1
L
Pele
9,713
883
32
3
1
160,582
0
L
Sylvanus
10,277
934
12
1
1
209,398
0
W
Tyr
11,113
1,010
6
1
0
261,154
0
W
Ishtar
11,952
1,087
58
5
0
208,941
0
W
Ao Kuang
12,132
1,103
16
1
7
228,946
1
W
Cerberus
11,261
1,024
72
7
1
232,356
0
L
Ishtar
10,682
971
69
6
2
185,642
0
L
Thoth
9,944
904
37
3
0
209,156
0
L
Erlang Shen
10,125
920
32
3
1
216,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role