Player Matchup

Ishtar
Ishtar
AdrestianEmperor
Ishtar
Level 26
God Stats
3W - 4L
1,243 SR
Queue Stats
22W - 41L
1,237 Elo+
Party 1
Cerberus
Cerberus
AlmyranBarbarosa
Cerberus
Level 8
God Stats
8W - 11L
1,243 SR
Queue Stats
20W - 40L
1,500 Elo+
Party 1
Izanami
Izanami
Dreaded_Days
Izanami
Level 61
God Stats
3W - 2L
1,870 SR
Queue Stats
203W - 195L
1,477 Elo+
Party 1
Bellona
Bellona
NerdyKitteh
Bellona
Level 16
God Stats
1W - 2L
1,411 SR
Queue Stats
12W - 26L
1,793 Elo+
Party 1
Ra
Ra
NovaMythic
Ra
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 26L
1,237 Elo+
Party 1
Team Averages
Level 25
1,453 SR
1,449 Elo+

VS

Team Averages
Level 81
1,538 SR
1,479 Elo+
Chaac
Chaac
FakeJenton
Chaac
Level 15
God Stats
1W - 3L
1,194 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 3
Ishtar
Ishtar
FormidableEnigma
Ishtar
Level 94
God Stats
8W - 6L
1,743 SR
Queue Stats
124W - 143L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Ironrath_Pharaoh
Nu Wa
Level 126
God Stats
3W - 5L
1,662 SR
Queue Stats
96W - 96L
1,486 Elo+
Party 2
Arachne
Arachne
MonsterMoo
Arachne
Level 25
God Stats
8W - 10L
1,534 SR
Queue Stats
92W - 104L
1,486 Elo+
Party 2
Ares
Ares
rT sLeeK
Ares
Level 145
God Stats
4W - 3L
1,559 SR
Queue Stats
155W - 123L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
8,227
392
3,584
14,442
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 8 / 2
7,490
357
4,406
18,989
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Dreaded_Days
Izanami
16
1 / 7 / 0
9,354
445
9,913
23,028
10,388
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
NerdyKitteh
Bellona
13
1 / 6 / 2
8,144
388
6,174
22,294
18,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 7 / 0
7,664
365
4,384
13,398
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 2 / 11
10,892
519
13,886
14,369
16,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 1 / 10
11,398
543
13,792
13,176
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 13
11,162
532
13,426
10,565
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MonsterMoo
Arachne
20
18 / 1 / 7
13,114
624
21,171
19,718
10,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
17
9 / 0 / 12
12,433
592
9,973
12,190
15,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
88
4
Kills
35
36
Deaths
4
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
0
8
2
0.13
L
Izanami
Dreaded_Days
Izanami
1
7
0
0.14
W
Chaac
3
2
11
4.25
W
2
1
10
7
W
3
0
13
9.5
W
Arachne
MonsterMoo
Arachne
18
1
7
21.5
L
Bellona
NerdyKitteh
Bellona
1
6
2
0.33
L
0
7
0
0
W
Ares
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,461
Damage
72,248
92,151
Taken
70,018
58,925
Mitigated
54,226
15,121
Healing
23,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,584
1,990
0
215
14,442
5,728
0
2,948
11,494
0
33,601
L
4,406
703
0
2,806
18,989
18,647
0
4,958
14,031
18,238
0
L
Izanami
Dreaded_Days
Izanami
9,913
6,229
143
7,173
23,028
10,388
0
4,443
18,585
0
96,062
W
Chaac
13,886
2,249
0
3,439
14,369
16,205
2,325
700
13,669
0
74,829
W
13,792
9,812
0
6,572
13,176
6,248
2,272
2,148
11,028
0
80,956
W
13,426
4,714
362
3,027
10,565
5,634
7,667
2,308
8,257
96,100
0
W
Arachne
MonsterMoo
Arachne
21,171
16,211
0
8,500
19,718
10,817
4,013
1,746
17,972
0
140,658
L
Bellona
NerdyKitteh
Bellona
6,174
1,582
0
3,008
22,294
18,189
465
4,716
17,578
0
64,281
L
4,384
183
329
1,447
13,398
5,973
52
6,334
7,064
55,819
0
W
Ares
9,973
243
0
1,678
12,190
15,322
1,908
2,291
9,899
33,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
58,999
443
Minions Killed
551
0
Camps Cleared
0
1,607,502
Distance Traveled
1,925,491
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,227
392
56
3
0
243,410
0
L
Cerberus
7,490
357
27
1
0
295,409
0
L
Izanami
9,354
445
167
8
0
342,876
2
W
Chaac
10,892
519
91
4
0
390,279
0
W
Ishtar
11,398
543
118
6
0
329,215
4
W
Nu Wa
11,162
532
122
6
0
350,488
5
W
Arachne
13,114
624
180
9
0
427,951
5
L
Bellona
8,144
388
93
4
0
383,056
0
L
Ra
7,664
365
100
5
0
342,751
0
W
Ares
12,433
592
40
2
0
427,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role