Player Matchup

Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Capt Obannon
Thoth
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 106L
1,417 Elo+
Solo
Terra
Terra
Hyugu98
Terra
Level 50
God Stats
3W - 2L
1,235 SR
Queue Stats
94W - 101L
1,344 Elo+
Solo
Ishtar
Ishtar
chrisreallydunno
Ishtar
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 64L
1,409 Elo+
Party 1
Team Averages
Level 73
1,447 SR
1,434 Elo+

VS

Team Averages
Level 87
1,432 SR
1,329 Elo+
Ra
Ra
PropelledPond2
Ra
Level 108
God Stats
10W - 9L
1,371 SR
Queue Stats
102W - 99L
1,304 Elo+
Solo
Mercury
Mercury
TatsuX09
Mercury
Level 42
God Stats
1W - 4L
1,317 SR
Queue Stats
9W - 12L
1,282 Elo+
Solo
Cerberus
Cerberus
ThisIsMyOhana
Cerberus
Level 62
God Stats
3W - 1L
1,503 SR
Queue Stats
104W - 113L
1,347 Elo+
Solo
Ishtar
Ishtar
obito2196
Ishtar
Level 119
God Stats
6W - 5L
1,376 SR
Queue Stats
135W - 141L
1,376 Elo+
Solo
Jormungandr
Jormungandr
raydlt
Jormungandr
Level 103
God Stats
107W - 64L
1,593 SR
Queue Stats
315W - 307L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 1 / 1
5,848
450
5,949
7,772
7,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
 
Pele
9
0 / 1 / 0
5,504
423
3,711
10,935
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
5,707
439
3,595
6,710
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Hyugu98
Terra
12
0 / 1 / 0
6,316
486
4,990
9,807
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 2
5,370
413
7,127
6,599
1,932
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,395
569
7,112
9,352
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
TatsuX09
Mercury
11
0 / 1 / 2
6,399
492
1,812
9,134
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ThisIsMyOhana
Cerberus
10
1 / 2 / 2
6,482
499
4,564
12,129
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
obito2196
Ishtar
11
2 / 2 / 1
6,823
525
5,740
7,267
2,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
raydlt
Jormungandr
12
2 / 0 / 0
7,370
567
7,251
8,092
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
1
3.5
L
Pele
 
Pele
0
1
0
0
L
0
1
0
0
L
Terra
Hyugu98
Terra
0
1
0
0
W
1
0
0
1
W
Mercury
TatsuX09
Mercury
0
1
2
1
W
Cerberus
ThisIsMyOhana
Cerberus
1
2
2
1
L
1
2
2
1
W
Ishtar
obito2196
Ishtar
2
2
1
1.25
W
Jormungandr
raydlt
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
26,479
41,823
Taken
45,974
21,433
Mitigated
20,376
10,963
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,949
1,561
172
2,682
7,772
7,621
96
2,728
5,044
0
18,380
L
Pele
 
Pele
3,711
637
0
1,616
10,935
3,965
0
3,389
7,546
0
40,064
L
3,595
287
0
1,480
6,710
2,405
0
4,409
2,301
35,793
0
L
Terra
Hyugu98
Terra
4,990
165
46
3,470
9,807
5,510
0
6,565
3,242
42,381
0
W
7,112
450
393
6,765
9,352
3,596
353
2,478
6,874
64,443
0
W
Mercury
TatsuX09
Mercury
1,812
884
0
250
9,134
3,180
417
2,030
7,070
0
34,859
W
Cerberus
ThisIsMyOhana
Cerberus
4,564
406
0
4,018
12,129
7,516
0
0
12,129
23,603
0
L
7,127
4,280
0
1,497
6,599
1,932
144
1,836
4,763
0
28,446
W
Ishtar
obito2196
Ishtar
5,740
3,425
0
3,769
7,267
2,471
0
0
7,267
0
47,257
W
Jormungandr
raydlt
Jormungandr
7,251
2,461
199
1,967
8,092
3,613
1,013
3,603
4,049
51,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
34,469
267
Minions Killed
347
0
Camps Cleared
0
1,280,309
Distance Traveled
1,257,178
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,848
450
25
2
0
279,053
4
L
Pele
5,504
423
63
5
0
274,300
3
L
Thoth
5,707
439
52
4
0
206,814
2
L
Terra
6,316
486
83
6
0
289,570
4
W
Ra
7,395
569
91
7
0
268,414
5
W
Mercury
6,399
492
61
5
0
262,344
0
W
Cerberus
6,482
499
27
2
0
246,462
2
L
Ishtar
5,370
413
44
3
0
230,572
3
W
Ishtar
6,823
525
81
6
0
213,732
1
W
Jormungandr
7,370
567
87
7
0
266,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role