Player Matchup

Hou Yi
Hou Yi
JustTiger
Hou Yi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,315 Elo+
Party 3
Sun Wukong
Sun Wukong
RIZM00
Sun Wukong
Level 29
God Stats
16W - 10L
1,616 SR
Queue Stats
108W - 108L
1,550 Elo+
Solo
Odin
Odin
SimplePav
Odin
Level 104
God Stats
12W - 5L
1,707 SR
Queue Stats
102W - 55L
1,662 Elo+
Party 3
Lancelot
Lancelot
SimpleSean5
Lancelot
Level 24
God Stats
26W - 14L
1,802 SR
Queue Stats
70W - 37L
1,636 Elo+
Party 3
Olorun
Olorun
SimpleStean
Olorun
Level 120
God Stats
3W - 0L
1,806 SR
Queue Stats
189W - 84L
1,705 Elo+
Party 3
Team Averages
Level 71
1,686 SR
1,574 Elo+

VS

Team Averages
Level 77
1,504 SR
1,551 Elo+
Ra
Ra
AbiMaex
Ra
Level 128
God Stats
4W - 5L
1,409 SR
Queue Stats
46W - 43L
1,503 Elo+
Party 1
Nemesis
Nemesis
ConorJ17
Nemesis
Level 16
God Stats
3W - 7L
1,504 SR
Queue Stats
25W - 35L
1,490 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PForeheadZ
Cu Chulainn
Level 93
God Stats
2W - 5L
1,357 SR
Queue Stats
56W - 75L
1,479 Elo+
Party 2
Cabrakan
Cabrakan
Vonas-_-
Cabrakan
Level 135
God Stats
0W - 1L
1,517 SR
Queue Stats
54W - 45L
1,502 Elo+
Party 1
Bellona
Bellona
xBlackyjeyWolfx
Bellona
Level 11
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JustTiger
Hou Yi
17
2 / 4 / 13
10,528
702
12,059
13,263
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
RIZM00
Sun Wukong
19
10 / 2 / 12
12,152
810
18,963
19,839
18,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Odin
20
7 / 0 / 15
11,929
795
16,210
21,271
22,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
SimpleSean5
Lancelot
20
9 / 5 / 10
12,483
832
21,466
18,329
10,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
19
5 / 2 / 11
11,246
750
25,814
15,322
9,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
10,309
687
12,202
18,294
9,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ConorJ17
Nemesis
14
0 / 7 / 6
8,827
588
8,887
20,915
10,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
PForeheadZ
Cu Chulainn
16
2 / 6 / 5
9,903
660
15,505
21,574
19,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Vonas-_-
Cabrakan
19
8 / 7 / 1
11,671
778
18,789
24,992
18,858
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 6 / 6
9,762
651
12,757
25,198
30,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
33
Kills
13
13
Deaths
33
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Nemesis
ConorJ17
Nemesis
0
7
6
0.43
W
Hou Yi
JustTiger
Hou Yi
2
4
13
2.13
L
Cu Chulainn
PForeheadZ
Cu Chulainn
2
6
5
0.75
W
Sun Wukong
RIZM00
Sun Wukong
10
2
12
8
W
Odin
7
0
15
14.5
W
Lancelot
SimpleSean5
Lancelot
9
5
10
2.8
W
Olorun
5
2
11
5.25
L
Cabrakan
Vonas-_-
Cabrakan
8
7
1
1.21
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,512
Damage
68,140
88,024
Taken
110,973
67,252
Mitigated
88,878
24,600
Healing
21,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,202
639
1,158
4,423
18,294
9,812
114
2,196
15,484
50,882
0
L
Nemesis
ConorJ17
Nemesis
8,887
1,873
0
1,939
20,915
10,539
0
3,779
16,634
0
18,798
W
Hou Yi
JustTiger
Hou Yi
12,059
4,098
0
959
13,263
6,991
2,844
6,200
7,063
0
38,503
L
Cu Chulainn
PForeheadZ
Cu Chulainn
15,505
3,319
0
4,172
21,574
19,495
0
4,667
16,478
0
37,123
W
Sun Wukong
RIZM00
Sun Wukong
18,963
3,841
0
5,600
19,839
18,618
700
9,164
10,675
0
47,647
W
Odin
16,210
1,680
0
7,485
21,271
22,209
543
5,223
16,048
0
36,409
W
Lancelot
SimpleSean5
Lancelot
21,466
4,870
0
1,835
18,329
10,132
137
4,875
13,454
0
61,634
W
Olorun
25,814
15,600
1,597
7,124
15,322
9,302
4,072
5,529
9,793
61,415
0
L
Cabrakan
Vonas-_-
Cabrakan
18,789
1,377
0
6,263
24,992
18,858
0
7,427
17,050
43,623
0
L
12,757
4,561
0
3,817
25,198
30,174
0
7,745
17,027
0
31,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,338
Gold Earned
50,472
310
Minions Killed
237
0
Camps Cleared
0
1,621,111
Distance Traveled
1,471,192
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,309
687
69
5
0
275,317
4
L
Nemesis
8,827
588
15
1
0
297,609
3
W
Hou Yi
10,528
702
56
4
0
285,118
1
L
Cu Chulainn
9,903
660
46
3
0
301,211
4
W
Sun Wukong
12,152
810
59
4
0
346,640
1
W
Odin
11,929
795
51
3
0
341,717
0
W
Lancelot
12,483
832
87
6
0
361,029
1
W
Olorun
11,246
750
57
4
0
286,607
0
L
Cabrakan
11,671
778
68
5
0
298,818
1
L
Bellona
9,762
651
39
3
0
298,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role