Player Matchup

Yu Huang
Yu Huang
Cloud254
Yu Huang
Level 23
God Stats
16W - 4L
1,522 SR
Queue Stats
143W - 84L
1,587 Elo+
Party 1
Shiva
Shiva
Gaboss2006
Shiva
Level 115
God Stats
9W - 6L
1,571 SR
Queue Stats
296W - 237L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
P-Lou2017
Cliodhna
Level 113
God Stats
1W - 1L
1,737 SR
Queue Stats
98W - 78L
1,632 Elo+
Party 1
Team Averages
Level 84
1,610 SR
1,580 Elo+

VS

Team Averages
Level 55
1,663 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Cynical CF
Baron Samedi
Level 24
God Stats
1W - 2L
1,506 SR
Queue Stats
90W - 74L
1,475 Elo+
Party 2
Thor
Thor
JelpOG
Thor
Level 113
God Stats
2W - 1L
1,863 SR
Queue Stats
115W - 77L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
ToofToofies
Cthulhu
Level 28
God Stats
8W - 7L
1,620 SR
Queue Stats
145W - 122L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cloud254
Yu Huang
16
5 / 1 / 7
11,497
719
15,676
8,395
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
17
5 / 1 / 12
12,616
789
24,156
21,299
28,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
P-Lou2017
Cliodhna
16
7 / 1 / 8
11,495
718
13,993
12,587
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cynical CF
Baron Samedi
13
2 / 6 / 1
9,580
599
8,203
15,042
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
JelpOG
Thor
12
0 / 9 / 1
8,438
527
9,122
20,273
8,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ToofToofies
Cthulhu
12
1 / 2 / 1
8,870
554
9,058
22,189
31,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
3
3
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Cloud254
Yu Huang
5
1
7
8.5
L
Baron Samedi
Cynical CF
Baron Samedi
2
6
1
0.42
W
Shiva
5
1
12
11
L
Thor
JelpOG
Thor
0
9
1
0.06
W
Cliodhna
P-Lou2017
Cliodhna
7
1
8
11
L
Cthulhu
ToofToofies
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,825
Damage
26,383
42,281
Taken
57,504
42,937
Mitigated
47,664
15,226
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Cloud254
Yu Huang
15,676
2,138
0
1,334
8,395
4,240
1,246
4,463
3,932
54,532
0
L
Baron Samedi
Cynical CF
Baron Samedi
8,203
1,096
1,145
2,368
15,042
7,452
0
5,346
9,543
33,198
0
W
Shiva
24,156
3,499
2,246
8,619
21,299
28,931
571
8,643
12,656
0
46,306
L
Thor
JelpOG
Thor
9,122
2,790
0
2,011
20,273
8,822
0
4,081
16,034
0
23,452
W
Cliodhna
P-Lou2017
Cliodhna
13,993
3,130
0
3,027
12,587
9,766
854
5,088
7,499
0
49,661
L
Cthulhu
ToofToofies
Cthulhu
9,058
1,118
365
1,245
22,189
31,390
0
6,341
15,558
25,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
26,888
193
Minions Killed
130
10
Camps Cleared
3
920,124
Distance Traveled
791,709
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,497
719
108
7
2
293,447
0
L
Baron Samedi
9,580
599
61
4
0
253,000
0
W
Shiva
12,616
789
29
2
1
311,314
1
L
Thor
8,438
527
36
2
1
242,555
2
W
Cliodhna
11,495
718
56
4
7
315,363
1
L
Cthulhu
8,870
554
33
2
2
296,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role