Player Matchup

Chronos
Chronos
 
Chronos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
FusiionXD03
Ishtar
Level 87
God Stats
4W - 4L
1,437 SR
Queue Stats
125W - 142L
1,350 Elo+
Solo
Kali
Kali
TonyLaidAnEgg
Kali
Level 42
God Stats
0W - 3L
1,209 SR
Queue Stats
36W - 41L
1,345 Elo+
Solo
Hachiman
Hachiman
United-Tyranny
Hachiman
Level 84
God Stats
5W - 10L
1,292 SR
Queue Stats
417W - 424L
1,302 Elo+
Solo
Neith
Neith
jaydayking
Neith
Level 54
God Stats
41W - 71L
1,335 SR
Queue Stats
46W - 77L
1,161 Elo+
Solo
Team Averages
Level 72
1,355 SR
1,332 Elo+

VS

Team Averages
Level 78
1,499 SR
1,288 Elo+
Athena
Athena
Blindsnipa2323
Athena
Level 89
God Stats
15W - 12L
1,474 SR
Queue Stats
41W - 59L
1,235 Elo+
Party 1
Bellona
Bellona
DuckieTheQuack
Bellona
Level 69
God Stats
21W - 12L
1,372 SR
Queue Stats
79W - 62L
1,310 Elo+
Solo
Camazotz
Camazotz
FREDDYDEMONS666
Camazotz
Level 81
God Stats
7W - 2L
1,732 SR
Queue Stats
74W - 64L
1,301 Elo+
Solo
Anubis
Anubis
RockTheRipper
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,319 Elo+
Party 1
Apollo
Apollo
YHWH_Skywalker
Apollo
Level 69
God Stats
7W - 7L
1,419 SR
Queue Stats
12W - 14L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 4 / 0
5,557
427
3,664
10,143
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
10
0 / 3 / 0
6,384
491
5,361
9,942
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 1
7,349
565
6,092
15,149
9,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
9
0 / 5 / 0
5,350
412
6,013
8,592
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
10
0 / 0 / 1
5,932
456
4,428
7,445
2,461
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
7,038
541
2,589
8,847
4,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 0 / 0
8,423
648
7,386
10,103
10,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
11
2 / 1 / 3
6,695
515
5,460
10,088
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 4
7,515
578
7,195
8,892
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 1 / 1
7,038
541
6,718
8,917
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
W
0
0
6
3
W
3
0
0
3
W
Camazotz
2
1
3
3.5
L
Ishtar
0
3
0
0
W
3
2
4
2.5
L
3
2
1
1.75
L
Hachiman
0
5
0
0
W
6
1
1
6.5
L
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
29,348
51,271
Taken
46,847
21,741
Mitigated
26,572
16,785
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,664
1,459
172
2,860
10,143
3,086
560
4,213
5,930
34,676
0
W
2,589
1,177
2,001
2,509
8,847
4,724
0
0
8,847
19,109
0
W
7,386
1,732
0
4,253
10,103
10,067
876
0
10,103
0
56,452
W
Camazotz
5,460
2,442
192
7,248
10,088
3,788
0
1,660
8,428
0
38,737
L
Ishtar
5,361
2,811
0
4,044
9,942
3,781
0
0
9,942
0
39,049
W
7,195
597
0
4,227
8,892
4,637
371
1,884
7,008
55,962
0
L
6,092
3,249
189
5,236
15,149
9,709
0
3,270
11,879
0
54,848
L
Hachiman
6,013
4,399
120
346
8,592
2,704
0
1,837
6,755
0
27,970
W
6,718
4,514
0
1,849
8,917
3,356
0
120
8,797
0
41,468
L
Neith
4,428
1,703
0
3,818
7,445
2,461
0
464
6,981
0
44,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
36,709
299
Minions Killed
375
0
Camps Cleared
0
1,142,701
Distance Traveled
1,263,129
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,557
427
49
4
0
245,655
0
W
Athena
7,038
541
36
3
0
279,637
4
W
Bellona
8,423
648
119
9
0
264,645
0
W
Camazotz
6,695
515
67
5
0
278,554
1
L
Ishtar
6,384
491
72
6
0
206,833
2
W
Anubis
7,515
578
93
7
0
217,881
4
L
Kali
7,349
565
77
6
0
258,868
1
L
Hachiman
5,350
412
39
3
0
214,028
1
W
Apollo
7,038
541
60
5
0
222,412
3
L
Neith
5,932
456
62
5
0
217,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role