Player Matchup

Bakasura
Bakasura
ElPorto666
Bakasura
Level 61
God Stats
83W - 60L
1,621 SR
Queue Stats
237W - 206L
1,518 Elo+
Solo
Bacchus
Bacchus
J_KILL_007
Bacchus
Level 106
God Stats
12W - 9L
1,503 SR
Queue Stats
64W - 76L
1,439 Elo+
Solo
Lancelot
Lancelot
Raith20
Lancelot
Level 148
God Stats
2W - 4L
1,311 SR
Queue Stats
123W - 126L
1,543 Elo+
Party 2
Ishtar
Ishtar
funkybeardman459
Ishtar
Level 125
God Stats
4W - 8L
1,352 SR
Queue Stats
189W - 189L
1,509 Elo+
Party 2
Chang'e
Chang'e
zerockscronos
Chang'e
Level 123
God Stats
7W - 3L
1,585 SR
Queue Stats
316W - 315L
1,549 Elo+
Solo
Team Averages
Level 113
1,474 SR
1,512 Elo+

VS

Team Averages
Level 127
1,591 SR
1,522 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Alexnoobatxbox
Yemoja
Level 63
God Stats
12W - 10L
1,699 SR
Queue Stats
12W - 10L
1,562 Elo+
Party 1
Ishtar
Ishtar
ChimeraSoup
Ishtar
Level 147
God Stats
0W - 1L
1,320 SR
Queue Stats
70W - 85L
1,516 Elo+
Party 1
Tyr
Tyr
PachuLord
Tyr
Level 139
God Stats
16W - 14L
1,598 SR
Queue Stats
232W - 206L
1,518 Elo+
Solo
Hades
Hades
SubZeroEmperor
Hades
Level 126
God Stats
0W - 2L
1,840 SR
Queue Stats
61W - 63L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElPorto666
Bakasura
16
4 / 1 / 3
9,107
569
8,310
14,320
6,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
J_KILL_007
Bacchus
13
1 / 1 / 3
8,008
501
8,227
9,930
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Raith20
Lancelot
16
1 / 2 / 4
9,597
600
7,911
15,681
10,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 0
8,162
510
4,550
9,383
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
15
2 / 1 / 4
8,804
550
8,040
11,335
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 1
8,509
532
8,235
15,037
13,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
7,333
458
4,613
5,731
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
16
1 / 0 / 1
8,852
553
5,108
9,199
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 4 / 2
8,297
519
10,029
16,352
8,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 0
8,164
510
6,792
10,435
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
8
8
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
1
0.75
L
1
0
1
1.5
L
Ishtar
1
0
1
1.5
W
Bakasura
ElPorto666
Bakasura
4
1
3
5.5
W
Bacchus
J_KILL_007
Bacchus
1
1
3
2.5
L
4
4
2
1.25
W
Lancelot
Raith20
Lancelot
1
2
4
1.5
L
1
2
0
0.5
W
0
3
0
0
W
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
34,777
60,649
Taken
56,754
33,621
Mitigated
36,504
23,247
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,235
1,286
0
1,904
15,037
13,406
412
1,634
13,230
0
69,405
L
4,613
296
755
1,969
5,731
5,062
0
2,700
2,891
26,376
0
L
Ishtar
5,108
3,254
0
3,376
9,199
3,799
0
1,924
6,925
0
85,882
W
Bakasura
ElPorto666
Bakasura
8,310
5,703
0
3,301
14,320
6,619
0
953
13,367
0
70,886
W
Bacchus
J_KILL_007
Bacchus
8,227
572
0
2,583
9,930
7,938
0
3,478
6,452
32,076
0
L
10,029
1,312
0
4,231
16,352
8,369
0
4,853
10,806
0
64,772
W
Lancelot
Raith20
Lancelot
7,911
1,014
0
7,064
15,681
10,416
0
1,296
14,385
0
76,810
L
6,792
1,117
159
3,881
10,435
5,868
0
5,156
5,202
79,679
0
W
4,550
3,239
0
2,884
9,383
3,628
0
581
8,802
0
68,389
W
Chang'e
8,040
727
1,862
5,553
11,335
5,020
1,178
5,097
6,238
74,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
41,155
583
Minions Killed
557
0
Camps Cleared
0
1,684,549
Distance Traveled
1,588,131
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,509
532
124
8
0
311,684
5
L
Yemoja
7,333
458
33
2
0
291,169
1
L
Ishtar
8,852
553
154
10
0
321,886
7
W
Bakasura
9,107
569
129
8
0
399,955
5
W
Bacchus
8,008
501
50
3
0
345,929
4
L
Tyr
8,297
519
97
6
0
352,237
5
W
Lancelot
9,597
600
149
9
0
338,033
2
L
Hades
8,164
510
149
9
0
311,155
5
W
Ishtar
8,162
510
132
8
0
286,173
5
W
Chang'e
8,804
550
123
8
0
314,459
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role