Player Matchup

Ravana
Ravana
Gold I
RickyOne95
Ravana
Gold I
Level 88
God Stats
30W - 12L
1,751 SR
Queue Stats
128W - 99L
1,868 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Temired
Ne Zha
Gold II
Level 139
God Stats
2W - 5L
1,559 SR
Queue Stats
207W - 212L
1,540 MMR
Solo
Discordia
Discordia
Platinum I
Yah Boi9943
Discordia
Platinum I
Level 137
God Stats
3W - 2L
1,602 SR
Queue Stats
94W - 85L
2,032 MMR
Party 4
Cernunnos
Cernunnos
Gold V
dP_Naza
Cernunnos
Gold V
Level 86
God Stats
6W - 5L
1,388 SR
Queue Stats
27W - 30L
1,494 MMR
Party 2
Geb
Geb
Gold I
pappyman1
Geb
Gold I
Level 119
God Stats
2W - 3L
1,733 SR
Queue Stats
197W - 195L
1,584 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,607 SR
1,704 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,568 SR
1,742 MMR
Anubis
Anubis
Silver I
AimbotAntonio
Anubis
Silver I
Level 103
God Stats
3W - 0L
1,753 SR
Queue Stats
20W - 22L
1,556 MMR
Party 3
Mercury
Mercury
Platinum III
HappyStoryTime
Mercury
Platinum III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
2,091 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
IlSharkIl
Danzaburou
Platinum IV
Level 138
God Stats
1W - 1L
1,272 SR
Queue Stats
245W - 251L
1,790 MMR
Party 1
Bacchus
Bacchus
Gold II
S0y_Adr4
Bacchus
Gold II
Level 113
God Stats
6W - 4L
1,738 SR
Queue Stats
571W - 568L
1,478 MMR
Party 3
Jormungandr
Jormungandr
Platinum III
Touklakosss
Jormungandr
Platinum III
Level 150
God Stats
28W - 26L
1,578 SR
Queue Stats
133W - 139L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
RickyOne95
Ravana
17
1 / 13 / 6
11,288
389
14,369
30,425
35,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Temired
Ne Zha
20
2 / 11 / 6
13,579
468
14,743
30,676
16,029
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Yah Boi9943
Discordia
20
5 / 3 / 5
15,250
526
31,821
15,297
7,298
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
dP_Naza
Cernunnos
18
3 / 9 / 5
11,871
409
12,489
23,912
12,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 6
10,954
378
7,972
36,430
42,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
LokiLancelotKaliAh Muzen Cab

VS

Bans
King ArthurCabrakanArachneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
15,781
544
19,468
27,101
17,071
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 2 / 7
21,920
756
32,157
28,298
19,687
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
IlSharkIl
Danzaburou
20
6 / 3 / 12
17,281
596
29,987
26,744
13,563
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
S0y_Adr4
Bacchus
19
2 / 3 / 11
15,458
533
11,223
34,913
65,844
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Touklakosss
Jormungandr
20
8 / 3 / 20
16,306
562
19,141
36,103
39,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
12
Kills
40
40
Deaths
13
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
19
2
7
11.25
W
Danzaburou
IlSharkIl
Danzaburou
6
3
12
4
L
Ravana
RickyOne95
Ravana
1
13
6
0.31
W
Bacchus
S0y_Adr4
Bacchus
2
3
11
2.5
L
Ne Zha
Temired
Ne Zha
2
11
6
0.45
W
Jormungandr
Touklakosss
Jormungandr
8
3
20
6
L
Discordia
Yah Boi9943
Discordia
5
3
5
2.5
L
Cernunnos
dP_Naza
Cernunnos
3
9
5
0.61
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,394
Damage
111,976
136,740
Taken
153,159
112,878
Mitigated
155,638
25,547
Healing
71,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,468
1,373
0
18,149
27,101
17,071
2,835
15,457
11,644
162,465
0
W
32,157
21,562
0
12,360
28,298
19,687
8,165
5,609
22,689
0
281,282
W
Danzaburou
IlSharkIl
Danzaburou
29,987
19,418
0
16,270
26,744
13,563
5,505
7,870
18,874
0
161,449
L
Ravana
RickyOne95
Ravana
14,369
4,138
0
4,978
30,425
35,042
339
10,159
20,266
0
83,004
W
Bacchus
S0y_Adr4
Bacchus
11,223
1,837
0
11,379
34,913
65,844
338
9,522
25,391
67,554
0
L
Ne Zha
Temired
Ne Zha
14,743
3,552
0
7,649
30,676
16,029
0
9,772
20,904
0
124,608
W
Jormungandr
Touklakosss
Jormungandr
19,141
5,958
780
12,807
36,103
39,473
1,003
7,701
28,402
103,627
0
L
Discordia
Yah Boi9943
Discordia
31,821
893
0
821
15,297
7,298
0
7,984
7,313
127,138
0
L
Cernunnos
dP_Naza
Cernunnos
12,489
4,509
0
2,105
23,912
12,378
0
6,858
17,054
0
89,027
L
7,972
738
3,583
6,411
36,430
42,131
0
15,511
20,919
27,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,942
Gold Earned
86,746
627
Minions Killed
858
0
Camps Cleared
0
2,675,026
Distance Traveled
2,867,000
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,781
544
166
6
0
488,594
3
W
Mercury
21,920
756
315
11
0
761,389
3
W
Danzaburou
17,281
596
188
6
0
534,366
0
L
Ravana
11,288
389
116
4
0
510,327
0
W
Bacchus
15,458
533
63
2
0
544,030
9
L
Ne Zha
13,579
468
139
5
0
543,155
4
W
Jormungandr
16,306
562
126
4
0
538,621
11
L
Discordia
15,250
526
220
8
0
564,816
4
L
Cernunnos
11,871
409
114
4
0
493,814
5
L
Geb
10,954
378
38
1
0
562,914
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role