Player Matchup

Bellona
Bellona
HydroGamer915
Bellona
Level 121
God Stats
2W - 2L
1,418 SR
Queue Stats
45W - 48L
1,527 Elo+
Party 2
Ganesha
Ganesha
JacksTheRipperr
Ganesha
Level 124
God Stats
8W - 0L
2,083 SR
Queue Stats
43W - 47L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
KhaNN
Nu Wa
Level 100
God Stats
3W - 1L
1,670 SR
Queue Stats
29W - 23L
1,552 Elo+
Solo
Ishtar
Ishtar
SnapCrackaPop
Ishtar
Level 89
God Stats
18W - 22L
1,239 SR
Queue Stats
314W - 342L
1,428 Elo+
Solo
Camazotz
Camazotz
TSNLutte
Camazotz
Level 128
God Stats
11W - 4L
1,700 SR
Queue Stats
161W - 137L
1,491 Elo+
Solo
Team Averages
Level 112
1,622 SR
1,504 Elo+

VS

Team Averages
Level 116
1,563 SR
1,475 Elo+
Nu Wa
Nu Wa
Anhur
Nu Wa
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 91L
1,378 Elo+
Party 1
Bellona
Bellona
Oobsii
Bellona
Level 96
God Stats
20W - 14L
1,555 SR
Queue Stats
93W - 86L
1,481 Elo+
Party 1
Bastet
Bastet
Smurftonium
Bastet
Level 121
God Stats
2W - 2L
1,642 SR
Queue Stats
20W - 19L
1,478 Elo+
Party 1
Artio
Artio
badSheep101
Artio
Level 115
God Stats
11W - 16L
1,505 SR
Queue Stats
396W - 399L
1,537 Elo+
Solo
Cupid
Cupid
iTzKCO
Cupid
Level 100
God Stats
16W - 13L
1,612 SR
Queue Stats
297W - 272L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 1 / 1
7,907
494
10,507
14,027
13,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 5
7,213
451
6,143
11,477
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
KhaNN
Nu Wa
14
4 / 2 / 4
8,603
538
12,006
9,404
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 2
7,209
451
6,485
11,484
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
TSNLutte
Camazotz
17
9 / 2 / 3
9,802
613
11,710
20,608
8,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anhur
Nu Wa
13
2 / 6 / 5
8,491
531
14,970
9,615
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Oobsii
Bellona
13
1 / 1 / 0
8,310
519
7,914
15,464
14,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
12
3 / 3 / 3
8,010
501
6,923
13,314
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
7,090
443
6,519
17,997
17,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
iTzKCO
Cupid
12
2 / 2 / 2
7,653
478
8,611
10,952
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
13
Kills
10
10
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anhur
Nu Wa
2
6
5
0.75
W
Bellona
0
1
1
0.5
W
0
2
5
1.25
W
Nu Wa
KhaNN
Nu Wa
4
2
4
3
L
Bellona
Oobsii
Bellona
1
1
0
1
L
Bastet
3
3
3
1.5
W
0
3
2
0.33
W
Camazotz
TSNLutte
Camazotz
9
2
3
5.25
L
2
1
3
3.5
L
Cupid
iTzKCO
Cupid
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,851
Damage
44,937
67,000
Taken
67,342
38,721
Mitigated
46,424
25,254
Healing
24,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anhur
Nu Wa
14,970
2,769
0
500
9,615
4,478
125
3,071
6,280
69,743
0
W
Bellona
10,507
2,827
0
4,985
14,027
13,434
611
1,257
12,672
0
64,379
W
6,143
892
0
1,972
11,477
8,476
0
6,615
4,596
25,886
0
W
Nu Wa
KhaNN
Nu Wa
12,006
2,359
0
1,245
9,404
3,552
77
4,829
4,249
63,957
0
L
Bellona
Oobsii
Bellona
7,914
2,649
0
6,929
15,464
14,769
0
1,654
13,601
0
60,427
L
Bastet
6,923
1,752
0
5,035
13,314
5,445
6
2,766
10,326
42
58,784
W
6,485
4,491
0
4,559
11,484
4,418
0
2,398
9,016
0
55,968
W
Camazotz
TSNLutte
Camazotz
11,710
3,247
0
12,493
20,608
8,841
0
5,448
14,936
0
88,278
L
6,519
1,651
1,024
4,761
17,997
17,560
0
6,658
11,063
23,084
0
L
Cupid
iTzKCO
Cupid
8,611
4,544
1,412
5,013
10,952
4,172
870
3,450
7,350
0
50,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
39,554
490
Minions Killed
451
0
Camps Cleared
0
1,508,302
Distance Traveled
1,539,241
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,491
531
116
7
0
272,827
5
W
Bellona
7,907
494
116
7
0
310,599
0
W
Ganesha
7,213
451
12
1
0
309,483
2
W
Nu Wa
8,603
538
123
8
0
298,802
2
L
Bellona
8,310
519
124
8
0
318,639
7
L
Bastet
8,010
501
89
6
0
342,354
4
W
Ishtar
7,209
451
108
7
0
261,646
1
W
Camazotz
9,802
613
131
8
0
327,772
1
L
Artio
7,090
443
32
2
0
330,193
2
L
Cupid
7,653
478
90
6
0
275,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role