Player Matchup

King Arthur
King Arthur
BigManBeeBoi
King Arthur
Level 123
God Stats
24W - 21L
1,543 SR
Queue Stats
258W - 222L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
THERavanaEnjoyer
Danzaburou
Level 126
God Stats
31W - 18L
1,757 SR
Queue Stats
531W - 386L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
THERavanaHater
Baron Samedi
Level 29
God Stats
18W - 2L
1,943 SR
Queue Stats
107W - 43L
1,667 Elo+
Party 1
Team Averages
Level 93
1,748 SR
1,642 Elo+

VS

Team Averages
Level 22
1,512 SR
1,472 Elo+
Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Homisenpai
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,549 Elo+
Party 2
Shiva
Shiva
LeMapashe
Shiva
Level 18
God Stats
1W - 2L
1,535 SR
Queue Stats
11W - 21L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigManBeeBoi
King Arthur
13
4 / 0 / 6
7,576
842
6,009
7,430
6,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
THERavanaEnjoyer
Danzaburou
13
5 / 0 / 5
8,121
902
8,861
4,863
2,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
THERavanaHater
Baron Samedi
12
2 / 2 / 9
7,506
834
8,039
6,996
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 3 / 1
6,300
700
5,731
7,637
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Homisenpai
Bacchus
8
0 / 5 / 1
6,026
670
2,159
11,678
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
LeMapashe
Shiva
9
1 / 3 / 0
6,344
705
3,592
7,420
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
W
King Arthur
BigManBeeBoi
King Arthur
4
0
6
7
L
Bacchus
Homisenpai
Bacchus
0
5
1
0.1
L
Shiva
LeMapashe
Shiva
1
3
0
0.33
W
Danzaburou
THERavanaEnjoyer
Danzaburou
5
0
5
7.5
W
Baron Samedi
THERavanaHater
Baron Samedi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
11,482
19,289
Taken
26,735
12,264
Mitigated
17,756
8,729
Healing
2,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,731
3,640
0
752
7,637
3,004
0
3,965
3,672
0
32,932
W
King Arthur
BigManBeeBoi
King Arthur
6,009
1,142
0
2,157
7,430
6,089
91
1,066
6,364
0
22,243
L
Bacchus
Homisenpai
Bacchus
2,159
88
0
618
11,678
10,300
0
2,665
9,013
2,477
0
L
Shiva
LeMapashe
Shiva
3,592
610
96
664
7,420
4,452
0
1,409
6,011
0
6,347
W
Danzaburou
THERavanaEnjoyer
Danzaburou
8,861
4,821
0
2,808
4,863
2,094
2,409
775
4,088
0
40,135
W
Baron Samedi
THERavanaHater
Baron Samedi
8,039
954
1,102
2,662
6,996
4,081
702
948
6,048
27,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,203
Gold Earned
18,670
134
Minions Killed
75
9
Camps Cleared
0
581,102
Distance Traveled
486,255
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,300
700
63
7
0
149,843
0
W
King Arthur
7,576
842
31
3
2
212,143
4
L
Bacchus
6,026
670
2
0
0
161,272
2
L
Shiva
6,344
705
10
1
0
175,140
4
W
Danzaburou
8,121
902
54
6
4
195,027
4
W
Baron Samedi
7,506
834
49
5
3
173,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role