Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Elrouxdevil
Ares
Level 148
God Stats
2W - 3L
1,848 SR
Queue Stats
144W - 161L
1,591 Elo+
Solo
Mulan
Mulan
PureElm1
Mulan
Level 109
God Stats
1W - 0L
1,563 SR
Queue Stats
114W - 110L
1,550 Elo+
Solo
Medusa
Medusa
TheLawliPolice
Medusa
Level 113
God Stats
29W - 19L
1,638 SR
Queue Stats
730W - 698L
1,622 Elo+
Solo
Sobek
Sobek
XevuEv
Sobek
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 78L
1,654 Elo+
Solo
Team Averages
Level 103
1,610 SR
1,583 Elo+

VS

Team Averages
Level 131
1,657 SR
1,660 Elo+
Cabrakan
Cabrakan
Diggolo69
Cabrakan
Level 159
God Stats
5W - 6L
1,589 SR
Queue Stats
156W - 108L
1,662 Elo+
Party 1
Xbalanque
Xbalanque
JrWaffles
Xbalanque
Level 121
God Stats
15W - 10L
1,639 SR
Queue Stats
108W - 69L
1,701 Elo+
Party 1
Ishtar
Ishtar
LaggyyP15
Ishtar
Level 158
God Stats
16W - 9L
1,755 SR
Queue Stats
595W - 467L
1,634 Elo+
Party 1
Ullr
Ullr
SandwichSZN
Ullr
Level 160
God Stats
6W - 5L
1,733 SR
Queue Stats
127W - 63L
1,731 Elo+
Party 1
Horus
Horus
Wickedornah
Horus
Level 59
God Stats
1W - 2L
1,567 SR
Queue Stats
51W - 68L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 3
7,203
554
5,202
5,706
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 4
6,695
515
6,069
9,104
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
PureElm1
Mulan
14
2 / 0 / 0
8,119
625
8,681
9,963
7,892
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 1
7,821
602
7,185
9,307
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
XevuEv
Sobek
10
1 / 1 / 4
6,274
483
4,014
12,040
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Diggolo69
Cabrakan
12
1 / 0 / 0
6,713
516
1,561
8,129
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
JrWaffles
Xbalanque
12
1 / 3 / 0
6,734
518
6,960
9,120
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
LaggyyP15
Ishtar
12
0 / 2 / 1
6,921
532
5,972
8,100
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,902
531
5,349
10,677
4,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 1
5,768
444
6,328
12,633
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
3
2.5
L
Cabrakan
Diggolo69
Cabrakan
1
0
0
1
W
2
0
4
4
L
Xbalanque
JrWaffles
Xbalanque
1
3
0
0.33
L
Ishtar
LaggyyP15
Ishtar
0
2
1
0.25
W
Mulan
PureElm1
Mulan
2
0
0
2
L
0
2
0
0
W
5
0
1
5.5
L
0
4
1
0.13
W
Sobek
XevuEv
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,151
Damage
26,170
46,120
Taken
48,659
27,745
Mitigated
23,626
20,088
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,202
391
0
929
5,706
2,565
0
1,117
4,589
57,807
0
L
Cabrakan
Diggolo69
Cabrakan
1,561
278
0
2,026
8,129
5,314
0
1,096
7,033
57,144
0
W
6,069
681
0
3,384
9,104
4,289
0
285
8,819
32,660
0
L
Xbalanque
JrWaffles
Xbalanque
6,960
3,646
0
2,943
9,120
3,421
0
2,197
6,923
0
55,774
L
Ishtar
LaggyyP15
Ishtar
5,972
3,167
0
884
8,100
3,581
0
5,453
2,647
0
63,827
W
Mulan
PureElm1
Mulan
8,681
1,183
0
5,074
9,963
7,892
0
159
9,804
0
72,209
L
5,349
2,194
0
2,790
10,677
4,219
0
764
9,913
0
55,685
W
7,185
3,821
0
4,750
9,307
3,010
0
0
9,307
0
59,947
L
6,328
3,267
552
3,963
12,633
7,091
0
5,775
6,858
0
23,877
W
Sobek
XevuEv
Sobek
4,014
917
0
5,951
12,040
9,989
0
0
12,040
20,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,112
Gold Earned
33,038
445
Minions Killed
437
0
Camps Cleared
0
1,274,682
Distance Traveled
1,193,723
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,203
554
129
10
0
248,782
5
L
Cabrakan
6,713
516
102
8
0
245,104
5
W
Ares
6,695
515
52
4
0
255,305
0
L
Xbalanque
6,734
518
87
7
0
221,206
4
L
Ishtar
6,921
532
118
9
0
236,649
2
W
Mulan
8,119
625
134
10
0
251,354
6
L
Ullr
6,902
531
97
7
0
230,449
3
W
Medusa
7,821
602
111
9
0
240,347
4
L
Horus
5,768
444
33
3
0
260,315
3
W
Sobek
6,274
483
19
1
0
278,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role