Player Matchup

Tyr
Tyr
BuggyJee
Tyr
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
543W - 582L
1,405 Elo+
Solo
Thoth
Thoth
Jokerr4469
Thoth
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,284 Elo+
Solo
Bacchus
Bacchus
Wil_Gaming32
Bacchus
Level 68
God Stats
5W - 5L
1,363 SR
Queue Stats
289W - 327L
1,266 Elo+
Solo
Ishtar
Ishtar
jadeningraham
Ishtar
Level 66
God Stats
3W - 3L
1,722 SR
Queue Stats
43W - 47L
1,342 Elo+
Solo
Susano
Susano
mikumiku212
Susano
Level 55
God Stats
21W - 27L
1,470 SR
Queue Stats
398W - 431L
1,295 Elo+
Solo
Team Averages
Level 60
1,511 SR
1,318 Elo+

VS

Team Averages
Level 87
1,394 SR
1,305 Elo+
Baron Samedi
Baron Samedi
AvoidKami
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,278 Elo+
Solo
Artio
Artio
Blindsnipa2323
Artio
Level 89
God Stats
4W - 6L
1,041 SR
Queue Stats
41W - 59L
1,244 Elo+
Party 1
Nemesis
Nemesis
RockTheRipper
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
UnsafeDonkey
Nu Wa
Level 138
God Stats
15W - 14L
1,432 SR
Queue Stats
615W - 662L
1,371 Elo+
Solo
Ishtar
Ishtar
YHWH_Skywalker
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,085
545
2,938
7,960
4,744
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
11
1 / 3 / 1
6,711
516
1,991
6,288
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Wil_Gaming32
Bacchus
10
0 / 0 / 7
6,257
481
5,327
9,644
8,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
5 / 2 / 3
6,658
512
9,768
6,965
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
10
4 / 1 / 2
6,619
509
4,782
10,498
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AvoidKami
Baron Samedi
8
0 / 3 / 0
5,518
424
2,401
7,029
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
5,560
428
2,256
10,967
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
9
1 / 2 / 1
5,778
444
6,281
10,055
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 0 / 1
6,892
530
7,417
4,635
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 1
4,686
360
3,217
8,428
2,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AvoidKami
Baron Samedi
0
3
0
0
L
0
2
2
0.5
W
2
0
0
2
W
Thoth
1
3
1
0.5
L
Nemesis
1
2
1
0.75
L
5
0
1
5.5
W
Bacchus
Wil_Gaming32
Bacchus
0
0
7
3.5
L
0
5
1
0.1
W
5
2
3
3.25
W
Susano
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
21,572
41,355
Taken
41,114
22,013
Mitigated
17,362
13,196
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AvoidKami
Baron Samedi
2,401
654
62
2,489
7,029
3,336
0
346
6,637
30,554
0
L
2,256
588
749
3,013
10,967
7,009
0
2,335
8,632
10,817
0
W
2,938
350
0
2,774
7,960
4,744
0
2,686
5,150
0
40,512
W
Thoth
1,991
114
0
960
6,288
1,947
0
2,587
3,459
36,823
0
L
Nemesis
6,281
3,132
0
1,828
10,055
3,143
0
1,274
8,691
0
36,189
L
7,417
3,084
0
2,815
4,635
1,405
9
857
3,638
27,410
0
W
Bacchus
Wil_Gaming32
Bacchus
5,327
821
640
2,769
9,644
8,693
162
2,978
6,564
27,474
0
L
3,217
2,290
0
1,361
8,428
2,469
0
2,230
6,198
0
19,066
W
9,768
8,044
0
1,101
6,965
2,902
486
880
6,033
0
48,601
W
Susano
4,782
1,134
0
4,952
10,498
3,727
0
2,301
8,075
0
39,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
28,434
328
Minions Killed
206
0
Camps Cleared
0
1,217,639
Distance Traveled
1,164,290
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,518
424
55
4
0
180,406
0
L
Artio
5,560
428
19
1
0
256,149
2
W
Tyr
7,085
545
78
6
0
277,079
0
W
Thoth
6,711
516
76
6
0
215,679
4
L
Nemesis
5,778
444
50
4
0
274,372
5
L
Nu Wa
6,892
530
54
4
0
250,769
2
W
Bacchus
6,257
481
37
3
0
247,013
1
L
Ishtar
4,686
360
28
2
0
202,594
2
W
Ishtar
6,658
512
74
6
0
206,530
1
W
Susano
6,619
509
63
5
0
271,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role