Player Matchup

Sylvanus
Sylvanus
Bishop176
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 211L
1,594 Elo+
Party 2
Lancelot
Lancelot
Gonzaled
Lancelot
Level 160
God Stats
1W - 2L
1,453 SR
Queue Stats
141W - 120L
1,593 Elo+
Party 2
Thoth
Thoth
VapeCat420
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,227 Elo+
Party 2
Cerberus
Cerberus
griilz
Cerberus
Level 105
God Stats
7W - 7L
1,632 SR
Queue Stats
231W - 189L
1,576 Elo+
Party 2
Zeus
Zeus
rocklandreject
Zeus
Level 88
God Stats
3W - 3L
1,525 SR
Queue Stats
176W - 126L
1,563 Elo+
Party 2
Team Averages
Level 117
1,522 SR
1,510 Elo+

VS

Team Averages
Level 118
1,467 SR
1,548 Elo+
Chernobog
Chernobog
EvansXsnavE
Chernobog
Level 122
God Stats
16W - 18L
1,468 SR
Queue Stats
1,040W - 1,044L
1,435 Elo+
Party 1
Chang'e
Chang'e
Mekkie
Chang'e
Level 147
God Stats
2W - 0L
1,736 SR
Queue Stats
15W - 15L
1,503 Elo+
Solo
Artio
Artio
SuPerSnAtCh89
Artio
Level 158
God Stats
6W - 5L
1,458 SR
Queue Stats
946W - 948L
1,446 Elo+
Party 1
Merlin
Merlin
waylander175
Merlin
Level 144
God Stats
3W - 5L
1,173 SR
Queue Stats
571W - 597L
1,540 Elo+
Solo
Chronos
Chronos
xDeath4CureX
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bishop176
Sylvanus
19
2 / 3 / 16
12,185
641
11,476
28,608
39,301
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Gonzaled
Lancelot
19
6 / 6 / 11
11,960
629
21,050
20,833
13,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
20
7 / 3 / 6
12,057
635
18,206
15,491
10,251
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
griilz
Cerberus
19
2 / 5 / 15
11,132
586
12,434
39,212
58,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 6 / 5
10,836
570
21,967
15,197
8,919
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EvansXsnavE
Chernobog
20
10 / 3 / 8
14,068
740
27,625
15,017
9,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Mekkie
Chang'e
19
4 / 5 / 11
12,455
656
11,940
19,645
14,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 5 / 16
12,652
666
9,911
35,422
51,856
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
20
2 / 4 / 11
13,302
700
29,463
16,276
8,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
xDeath4CureX
Chronos
20
4 / 3 / 16
12,982
683
26,329
22,692
11,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
85
20
Kills
23
23
Deaths
20
53
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bishop176
Sylvanus
2
3
16
3.33
W
Chernobog
EvansXsnavE
Chernobog
10
3
8
4.67
L
Lancelot
Gonzaled
Lancelot
6
6
11
1.92
W
Chang'e
Mekkie
Chang'e
4
5
11
1.9
W
3
5
16
2.2
L
Thoth
7
3
6
3.33
L
Cerberus
griilz
Cerberus
2
5
15
1.9
L
3
6
5
0.92
W
Merlin
2
4
11
1.88
W
Chronos
xDeath4CureX
Chronos
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,133
Damage
105,268
119,341
Taken
109,052
130,101
Mitigated
95,512
52,667
Healing
50,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bishop176
Sylvanus
11,476
1,578
16,030
13,308
28,608
39,301
236
20,384
8,224
20,729
0
W
Chernobog
EvansXsnavE
Chernobog
27,625
12,828
2,643
2,430
15,017
9,012
3,435
8,905
6,044
0
58,521
L
Lancelot
Gonzaled
Lancelot
21,050
2,871
1,211
3,334
20,833
13,502
0
13,459
7,374
0
34,495
W
Chang'e
Mekkie
Chang'e
11,940
939
14,133
6,787
19,645
14,714
1,360
11,491
8,154
23,998
0
W
9,911
559
7,400
10,244
35,422
51,856
417
20,162
15,260
18,010
0
L
Thoth
18,206
1,222
1,139
856
15,491
10,251
624
11,916
3,575
40,782
0
L
Cerberus
griilz
Cerberus
12,434
677
2,390
11,746
39,212
58,128
38
21,553
17,659
29,227
0
L
21,967
1,589
1,714
939
15,197
8,919
605
10,331
4,866
49,472
0
W
Merlin
29,463
1,878
525
1,476
16,276
8,249
712
10,545
5,731
63,437
0
W
Chronos
xDeath4CureX
Chronos
26,329
7,752
1,537
3,737
22,692
11,681
3,608
12,980
9,712
48,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,170
Gold Earned
65,459
182
Minions Killed
234
0
Camps Cleared
0
1,578,372
Distance Traveled
1,809,876
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,185
641
15
1
0
311,371
0
W
Chernobog
14,068
740
63
3
0
355,596
5
L
Lancelot
11,960
629
21
1
0
323,247
3
W
Chang'e
12,455
656
17
1
0
359,541
1
W
Artio
12,652
666
18
1
0
373,813
2
L
Thoth
12,057
635
37
2
0
311,295
3
L
Cerberus
11,132
586
51
3
0
333,005
1
L
Zeus
10,836
570
58
3
0
299,454
1
W
Merlin
13,302
700
75
4
0
348,846
1
W
Chronos
12,982
683
61
3
0
372,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role