Player Matchup

Fenrir
Fenrir
NvermoreDark
Fenrir
Level 20
God Stats
3W - 3L
1,562 SR
Queue Stats
6W - 8L
1,437 Elo+
Party 2
Izanami
Izanami
Phrawgue
Izanami
Level 67
God Stats
15W - 12L
1,602 SR
Queue Stats
42W - 41L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
WolfeBite
Erlang Shen
Level 29
God Stats
7W - 5L
1,607 SR
Queue Stats
74W - 78L
1,447 Elo+
Party 2
Freya
Freya
WolfeVenom
Freya
Level 65
God Stats
7W - 7L
1,764 SR
Queue Stats
60W - 47L
1,497 Elo+
Party 2
Cabrakan
Cabrakan
johnny88
Cabrakan
Level 85
God Stats
5W - 2L
1,560 SR
Queue Stats
106W - 109L
1,468 Elo+
Party 2
Team Averages
Level 53
1,619 SR
1,476 Elo+

VS

Team Averages
Level 57
1,586 SR
1,430 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Methodicchaos
Bacchus
Level 62
God Stats
2W - 1L
1,735 SR
Queue Stats
131W - 147L
1,392 Elo+
Solo
Discordia
Discordia
Tacticsmatt
Discordia
Level 28
God Stats
4W - 4L
1,524 SR
Queue Stats
220W - 227L
1,479 Elo+
Party 1
Mercury
Mercury
fabmprz
Mercury
Level 43
God Stats
3W - 5L
1,669 SR
Queue Stats
82W - 106L
1,452 Elo+
Solo
Ishtar
Ishtar
gabi129
Ishtar
Level 84
God Stats
10W - 7L
1,500 SR
Queue Stats
58W - 66L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 2 / 2
8,774
418
3,962
15,043
12,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Phrawgue
Izanami
16
2 / 0 / 5
9,768
465
11,397
12,017
5,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
WolfeBite
Erlang Shen
19
4 / 2 / 6
11,898
567
21,958
27,576
25,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
17
3 / 6 / 8
10,676
508
8,170
19,187
10,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
johnny88
Cabrakan
17
9 / 3 / 6
11,117
529
23,132
18,877
16,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 3 / 1
12,108
577
25,547
25,426
30,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
13
0 / 2 / 3
9,305
443
8,874
16,708
23,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Tacticsmatt
Discordia
15
4 / 5 / 2
10,000
476
13,534
13,975
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
fabmprz
Mercury
16
2 / 5 / 4
10,060
479
6,349
19,593
9,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
gabi129
Ishtar
13
1 / 3 / 3
8,610
410
11,781
14,871
6,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
13
13
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
3
1
2.17
L
Bacchus
0
2
3
0.75
W
Fenrir
0
2
2
0.5
W
Izanami
Phrawgue
Izanami
2
0
5
4.5
L
Discordia
Tacticsmatt
Discordia
4
5
2
1
W
Erlang Shen
WolfeBite
Erlang Shen
4
2
6
3.5
W
Freya
3
6
8
1.17
L
Mercury
fabmprz
Mercury
2
5
4
0.8
L
Ishtar
gabi129
Ishtar
1
3
3
0.83
W
Cabrakan
johnny88
Cabrakan
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,619
Damage
66,085
92,700
Taken
90,573
70,818
Mitigated
76,877
34,754
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
25,547
9,016
0
8,447
25,426
30,251
330
5,555
19,596
0
94,785
L
Bacchus
8,874
1,549
574
4,258
16,708
23,355
0
3,927
12,604
31,075
0
W
Fenrir
3,962
907
2,430
3,160
15,043
12,597
367
5,092
9,951
0
18,080
W
Izanami
Phrawgue
Izanami
11,397
7,410
0
5,170
12,017
5,906
2,712
5,740
6,277
0
100,924
L
Discordia
Tacticsmatt
Discordia
13,534
1,707
0
588
13,975
6,719
1,122
8,546
4,809
62,096
0
W
Erlang Shen
WolfeBite
Erlang Shen
21,958
12,907
177
12,096
27,576
25,973
1,261
725
26,032
0
99,722
W
Freya
8,170
3,052
0
6,112
19,187
10,028
670
6,286
12,815
73,861
0
L
Mercury
fabmprz
Mercury
6,349
2,920
0
1,731
19,593
9,977
0
6,738
12,411
0
91,511
L
Ishtar
gabi129
Ishtar
11,781
7,848
0
2,407
14,871
6,575
0
6,187
8,390
0
61,683
W
Cabrakan
johnny88
Cabrakan
23,132
2,504
0
5,609
18,877
16,314
636
4,565
14,148
78,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
50,083
590
Minions Killed
491
0
Camps Cleared
0
1,936,659
Distance Traveled
2,052,174
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,108
577
149
7
0
393,310
1
L
Bacchus
9,305
443
35
2
0
421,957
9
W
Fenrir
8,774
418
25
1
0
381,492
0
W
Izanami
9,768
465
159
8
0
376,782
4
L
Discordia
10,000
476
104
5
0
398,233
1
W
Erlang Shen
11,898
567
179
9
0
417,428
4
W
Freya
10,676
508
124
6
0
356,651
1
L
Mercury
10,060
479
112
5
0
465,268
3
L
Ishtar
8,610
410
91
4
0
373,406
4
W
Cabrakan
11,117
529
103
5
0
404,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role