Player Matchup

Ao Kuang
Ao Kuang
Krieglone
Ao Kuang
Level 128
God Stats
3W - 4L
1,880 SR
Queue Stats
92W - 82L
1,606 Elo+
Party 2
Ishtar
Ishtar
LeoKingdom69
Ishtar
Level 143
God Stats
2W - 1L
1,703 SR
Queue Stats
111W - 100L
1,581 Elo+
Party 2
Kuzenbo
Kuzenbo
Specticality
Kuzenbo
Level 123
God Stats
24W - 22L
1,609 SR
Queue Stats
189W - 172L
1,579 Elo+
Party 2
He Bo
He Bo
donrock123
He Bo
Level 143
God Stats
3W - 2L
1,410 SR
Queue Stats
177W - 168L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
xElysium43x
Guan Yu
Level 106
God Stats
2W - 4L
1,616 SR
Queue Stats
224W - 214L
1,550 Elo+
Party 2
Team Averages
Level 129
1,643 SR
1,584 Elo+

VS

Team Averages
Level 115
1,601 SR
1,507 Elo+
Chaac
Chaac
Darkcookid456
Chaac
Level 100
God Stats
37W - 39L
1,599 SR
Queue Stats
160W - 161L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
LoveDoctorLuna
Kumbhakarna
Level 160
God Stats
2W - 3L
1,573 SR
Queue Stats
87W - 95L
1,578 Elo+
Party 1
Izanami
Izanami
MettlePhobia
Izanami
Level 152
God Stats
7W - 6L
1,724 SR
Queue Stats
214W - 249L
1,475 Elo+
Solo
Hades
Hades
SidDro2
Hades
Level 60
God Stats
2W - 2L
1,611 SR
Queue Stats
41W - 31L
1,589 Elo+
Party 1
He Bo
He Bo
Thedobbielama
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Krieglone
Ao Kuang
17
5 / 0 / 9
10,383
742
9,756
15,536
10,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
18
4 / 1 / 14
10,935
781
20,055
11,991
6,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Specticality
Kuzenbo
17
3 / 1 / 13
10,851
775
7,351
14,708
25,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
19
6 / 2 / 11
11,024
787
9,281
11,306
5,638
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
xElysium43x
Guan Yu
17
3 / 0 / 16
10,074
720
12,450
16,259
21,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,266
662
13,904
16,199
21,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
LoveDoctorLuna
Kumbhakarna
15
0 / 5 / 2
9,342
667
8,304
22,072
20,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MettlePhobia
Izanami
16
0 / 3 / 0
9,311
665
13,629
13,226
6,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
SidDro2
Hades
14
1 / 5 / 0
8,584
613
4,544
11,905
5,363
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 0
9,388
671
10,512
11,873
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
8
21
Kills
4
4
Deaths
21
63
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ao Kuang
Krieglone
Ao Kuang
5
0
9
9.5
W
Ishtar
4
1
14
11
L
Kumbhakarna
LoveDoctorLuna
Kumbhakarna
0
5
2
0.2
L
Izanami
MettlePhobia
Izanami
0
3
0
0
L
Hades
SidDro2
Hades
1
5
0
0.2
W
Kuzenbo
Specticality
Kuzenbo
3
1
13
9.5
L
2
5
0
0.4
W
He Bo
6
2
11
5.75
W
Guan Yu
xElysium43x
Guan Yu
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,893
Damage
50,893
69,800
Taken
75,275
69,210
Mitigated
58,930
26,981
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,904
941
0
5,699
16,199
21,938
0
4,810
11,137
0
34,219
W
Ao Kuang
Krieglone
Ao Kuang
9,756
2,865
0
6,304
15,536
10,014
272
4,912
10,543
31,540
0
W
Ishtar
20,055
12,183
0
3,869
11,991
6,105
3,088
4,017
7,700
0
62,256
L
Kumbhakarna
LoveDoctorLuna
Kumbhakarna
8,304
479
2,239
3,128
22,072
20,368
0
6,560
14,991
15,703
0
L
Izanami
MettlePhobia
Izanami
13,629
8,663
0
3,293
13,226
6,029
1,533
7,578
5,648
0
56,632
L
Hades
SidDro2
Hades
4,544
462
307
1,718
11,905
5,363
272
4,081
7,637
17,841
0
W
Kuzenbo
Specticality
Kuzenbo
7,351
2,232
0
1,003
14,708
25,906
645
4,978
9,564
23,002
0
L
10,512
0
0
917
11,873
5,232
0
3,359
8,292
31,752
0
W
He Bo
9,281
663
232
2,015
11,306
5,638
555
3,213
8,093
42,693
0
W
Guan Yu
xElysium43x
Guan Yu
12,450
1,116
6,453
7,105
16,259
21,547
122
6,240
9,468
0
25,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,267
Gold Earned
45,891
255
Minions Killed
220
0
Camps Cleared
0
1,444,563
Distance Traveled
1,229,183
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,266
662
44
3
0
267,683
3
W
Ao Kuang
10,383
742
42
3
0
294,644
1
W
Ishtar
10,935
781
85
6
0
274,979
2
L
Kumbhakarna
9,342
667
12
1
0
260,640
5
L
Izanami
9,311
665
92
7
0
210,314
1
L
Hades
8,584
613
30
2
0
235,541
0
W
Kuzenbo
10,851
775
23
2
0
262,433
4
L
He Bo
9,388
671
42
3
0
255,005
1
W
He Bo
11,024
787
75
5
0
283,082
8
W
Guan Yu
10,074
720
30
2
0
329,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role