Player Matchup

Mercury
Mercury
EryieWasTaken
Mercury
Level 24
God Stats
1W - 1L
1,660 SR
Queue Stats
2W - 2L
1,764 Elo+
Party 2
Sobek
Sobek
MasterRanchDaddy
Sobek
Level 13
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 2L
1,764 Elo+
Party 2
Neith
Neith
Varyal
Neith
Level 42
God Stats
3W - 1L
1,560 SR
Queue Stats
3W - 2L
1,764 Elo+
Party 2
Anubis
Anubis
ebawagiiba
Anubis
Level 48
God Stats
29W - 26L
1,602 SR
Queue Stats
152W - 164L
1,492 Elo+
Solo
Achilles
Achilles
iReplays
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 48L
1,779 Elo+
Party 2
Team Averages
Level 29
1,532 SR
1,713 Elo+

VS

Team Averages
Level 57
1,650 SR
1,545 Elo+
Poseidon
Poseidon
Palucito10
Poseidon
Level 24
God Stats
4W - 1L
1,519 SR
Queue Stats
42W - 30L
1,618 Elo+
Party 1
Ganesha
Ganesha
Sybola
Ganesha
Level 108
God Stats
3W - 3L
1,845 SR
Queue Stats
176W - 175L
1,497 Elo+
Party 3
Ravana
Ravana
Tetrolleoxd
Ravana
Level 76
God Stats
4W - 2L
1,495 SR
Queue Stats
90W - 75L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
einstien74
Jing Wei
Level 27
God Stats
4W - 0L
1,861 SR
Queue Stats
6W - 4L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
waffle_gun21222
Cthulhu
Level 49
God Stats
3W - 2L
1,530 SR
Queue Stats
193W - 184L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
3 / 3 / 1
10,219
487
7,485
16,278
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 4
9,258
441
4,598
18,750
17,723
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Varyal
Neith
15
2 / 4 / 0
9,306
443
6,296
11,606
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
ebawagiiba
Anubis
14
1 / 6 / 3
9,290
442
4,649
14,213
7,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
iReplays
Achilles
17
1 / 3 / 2
10,480
499
8,979
24,854
19,661
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Palucito10
Poseidon
18
5 / 1 / 6
11,853
564
18,144
10,352
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Sybola
Ganesha
15
0 / 1 / 7
10,022
477
7,267
15,300
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
18
10 / 6 / 5
12,095
576
17,117
14,451
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
einstien74
Jing Wei
17
0 / 1 / 5
10,589
504
6,512
12,156
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 1 / 3
11,944
569
11,686
14,697
12,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
17
17
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
3
1
1.17
L
0
1
4
2
W
Poseidon
Palucito10
Poseidon
5
1
6
8
W
Ganesha
Sybola
Ganesha
0
1
7
3.5
W
Ravana
10
6
5
2.08
L
Neith
Varyal
Neith
2
4
0
0.5
L
Anubis
ebawagiiba
Anubis
1
6
3
0.42
W
Jing Wei
einstien74
Jing Wei
0
1
5
2.5
L
Achilles
iReplays
Achilles
1
3
2
0.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,007
Damage
60,726
85,701
Taken
66,956
56,282
Mitigated
47,613
22,132
Healing
23,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,485
2,622
0
1,061
16,278
6,373
0
5,114
11,030
0
95,626
L
4,598
794
0
4,660
18,750
17,723
807
8,344
10,363
24,520
0
W
Poseidon
Palucito10
Poseidon
18,144
3,494
253
4,888
10,352
4,383
1,121
2,826
7,526
125,789
0
W
Ganesha
Sybola
Ganesha
7,267
826
0
3,247
15,300
19,121
0
2,789
12,511
32,874
0
W
Ravana
17,117
5,515
0
4,378
14,451
6,977
1,882
4,110
10,341
0
92,830
L
Neith
Varyal
Neith
6,296
2,194
0
3,086
11,606
5,369
3,171
1,700
9,906
0
89,606
L
Anubis
ebawagiiba
Anubis
4,649
52
0
4,670
14,213
7,156
0
9,413
4,760
63,918
0
W
Jing Wei
einstien74
Jing Wei
6,512
4,720
0
6,776
12,156
4,998
462
1,717
10,439
0
82,873
L
Achilles
iReplays
Achilles
8,979
1,716
238
8,417
24,854
19,661
0
11,489
12,545
0
82,599
W
11,686
767
0
3,500
14,697
12,134
721
2,256
12,441
90,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
56,503
591
Minions Killed
679
0
Camps Cleared
0
1,929,397
Distance Traveled
2,049,725
3
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,219
487
134
6
0
531,843
0
L
Sobek
9,258
441
41
2
0
386,217
0
W
Poseidon
11,853
564
210
10
0
425,451
5
W
Ganesha
10,022
477
9
0
0
384,261
10
W
Ravana
12,095
576
122
6
0
450,607
5
L
Neith
9,306
443
140
7
0
359,698
0
L
Anubis
9,290
442
118
6
0
254,538
1
W
Jing Wei
10,589
504
148
7
0
372,771
4
L
Achilles
10,480
499
158
8
0
397,101
2
W
Cthulhu
11,944
569
190
9
0
416,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role