Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
TFCxFrostbite
Hades
Level 106
God Stats
15W - 10L
1,691 SR
Queue Stats
147W - 142L
1,452 Elo+
Party 1
Athena
Athena
TheRealAnbuOps
Athena
Level 78
God Stats
21W - 13L
1,587 SR
Queue Stats
111W - 138L
1,458 Elo+
Party 1
Ishtar
Ishtar
brxndon84
Ishtar
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 106L
1,447 Elo+
Solo
Danzaburou
Danzaburou
cody185
Danzaburou
Level 17
God Stats
5W - 11L
1,474 SR
Queue Stats
15W - 21L
1,414 Elo+
Party 1
Team Averages
Level 74
1,550 SR
1,454 Elo+

VS

Team Averages
Level 72
1,495 SR
1,487 Elo+
Pele
Pele
Confusedtoaster
Pele
Level 124
God Stats
5W - 1L
1,544 SR
Queue Stats
76W - 60L
1,499 Elo+
Party 3
Ra
Ra
ReversalLol
Ra
Level 34
God Stats
1W - 0L
1,321 SR
Queue Stats
41W - 37L
1,512 Elo+
Solo
Ishtar
Ishtar
TropicalRex
Ishtar
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,454 Elo+
Party 3
King Arthur
King Arthur
Your1King
King Arthur
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
376W - 375L
1,464 Elo+
Party 2
Athena
Athena
xXJbone0419Xx
Athena
Level 28
God Stats
18W - 19L
1,608 SR
Queue Stats
40W - 46L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 3 / 0
6,954
535
7,525
9,137
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
6,398
492
7,101
11,112
7,087
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 2
6,474
498
3,632
11,072
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
brxndon84
Ishtar
11
1 / 3 / 1
6,649
511
6,656
7,118
2,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
cody185
Danzaburou
12
2 / 3 / 1
7,397
569
7,144
9,669
3,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 1
8,372
644
8,753
10,826
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 1 / 6
7,434
572
4,263
7,798
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
11
2 / 1 / 3
6,915
532
5,206
7,783
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Your1King
King Arthur
13
2 / 3 / 1
7,774
598
6,313
11,680
10,465
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 5
6,849
527
2,987
11,007
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
14
14
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
0
1
W
9
0
1
9.5
W
0
1
6
3
L
0
3
0
0
L
0
2
2
0.5
W
Ishtar
2
1
3
3.5
W
King Arthur
Your1King
King Arthur
2
3
1
0.83
L
Ishtar
brxndon84
Ishtar
1
3
1
0.5
L
Danzaburou
cody185
Danzaburou
2
3
1
0.83
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,058
Damage
27,522
48,108
Taken
49,094
25,155
Mitigated
28,675
10,374
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,525
1,792
0
663
9,137
3,507
0
1,573
7,564
43
44,617
W
8,753
2,371
0
3,423
10,826
4,371
0
2,041
8,785
0
69,512
W
4,263
849
1,040
2,580
7,798
4,120
630
4,011
3,787
58,395
0
L
7,101
478
71
5,012
11,112
7,087
0
3,454
7,658
51,674
0
L
3,632
1,385
460
1,321
11,072
8,048
0
1,502
9,570
24,885
0
W
Ishtar
5,206
3,239
0
3,259
7,783
2,723
0
1,071
6,712
0
34,814
W
King Arthur
Your1King
King Arthur
6,313
1,189
0
500
11,680
10,465
468
487
11,193
0
49,805
L
Ishtar
brxndon84
Ishtar
6,656
3,296
0
1,483
7,118
2,721
177
721
6,397
0
48,572
L
Danzaburou
cody185
Danzaburou
7,144
4,117
0
1,364
9,669
3,792
0
0
9,669
0
43,476
W
2,987
1,069
354
2,159
11,007
6,996
0
3,166
7,841
17,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
37,344
354
Minions Killed
398
0
Camps Cleared
0
1,315,226
Distance Traveled
1,344,021
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,954
535
71
5
0
301,438
2
W
Pele
8,372
644
99
8
0
324,475
5
W
Ra
7,434
572
115
9
0
268,370
3
L
Hades
6,398
492
82
6
0
248,369
8
L
Athena
6,474
498
39
3
0
278,572
1
W
Ishtar
6,915
532
64
5
0
239,061
6
W
King Arthur
7,774
598
86
7
0
238,856
0
L
Ishtar
6,649
511
83
6
0
247,461
1
L
Danzaburou
7,397
569
79
6
0
239,386
4
W
Athena
6,849
527
34
3
0
273,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role