Player Matchup

Ishtar
Ishtar
DannyPhantom151
Ishtar
Level 149
God Stats
3W - 1L
1,704 SR
Queue Stats
6W - 6L
1,782 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JustASlayer
Kumbhakarna
Level 134
God Stats
5W - 1L
1,667 SR
Queue Stats
119W - 48L
1,866 Elo+
Party 1
Zhong Kui
Zhong Kui
Toad1
Zhong Kui
Level 127
God Stats
1W - 1L
1,670 SR
Queue Stats
82W - 38L
1,823 Elo+
Party 1
Team Averages
Level 137
1,681 SR
1,824 Elo+

VS

Team Averages
Level 141
1,592 SR
1,708 Elo+
Atlas
Atlas
ColostomyBag
Atlas
Level 151
God Stats
10W - 16L
1,552 SR
Queue Stats
348W - 240L
1,704 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlsNoMom
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,652 Elo+
Solo
Ishtar
Ishtar
Poly
Ishtar
Level 152
God Stats
25W - 12L
1,725 SR
Queue Stats
101W - 71L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,722
670
16,478
12,443
6,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
JustASlayer
Kumbhakarna
16
1 / 0 / 7
11,377
711
5,342
19,286
20,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Toad1
Zhong Kui
16
4 / 2 / 2
10,920
683
15,153
17,888
14,091
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
9,815
613
10,061
22,614
27,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
PlsNoMom
Morgan Le Fay
15
2 / 3 / 1
10,116
632
13,809
9,926
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Poly
Ishtar
13
1 / 3 / 2
9,272
580
13,075
9,461
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
3
1
4
5
W
Kumbhakarna
JustASlayer
Kumbhakarna
1
0
7
4.5
L
Morgan Le Fay
PlsNoMom
Morgan Le Fay
2
3
1
0.83
L
Ishtar
Poly
Ishtar
1
3
2
0.67
W
Zhong Kui
Toad1
Zhong Kui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
36,945
49,617
Taken
42,001
41,253
Mitigated
38,041
18,761
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,061
4,266
488
2,738
22,614
27,556
0
8,508
14,106
26,711
0
W
16,478
10,971
0
3,354
12,443
6,455
1,098
7,083
5,060
0
51,247
W
Kumbhakarna
JustASlayer
Kumbhakarna
5,342
233
3,338
4,152
19,286
20,707
132
6,693
10,814
13,623
0
L
Morgan Le Fay
PlsNoMom
Morgan Le Fay
13,809
908
0
831
9,926
5,292
0
6,613
3,313
41,677
0
L
Ishtar
Poly
Ishtar
13,075
7,083
0
464
9,461
5,193
0
5,622
3,839
0
36,469
W
Zhong Kui
Toad1
Zhong Kui
15,153
1,159
0
7,917
17,888
14,091
1,596
8,982
8,282
65,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
29,203
189
Minions Killed
169
7
Camps Cleared
6
903,006
Distance Traveled
773,801
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,815
613
27
2
0
227,396
4
W
Ishtar
10,722
670
65
4
4
285,534
3
W
Kumbhakarna
11,377
711
11
1
0
325,239
1
L
Morgan Le Fay
10,116
632
62
4
4
278,232
6
L
Ishtar
9,272
580
80
5
2
268,173
3
W
Zhong Kui
10,920
683
113
7
3
292,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role