Player Matchup

Jing Wei
Jing Wei
Silver III
 
Jing Wei
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
Interpidthunder
Thanatos
Silver III
Level 128
God Stats
24W - 40L
1,352 SR
Queue Stats
283W - 309L
923 MMR
Solo
Cthulhu
Cthulhu
Silver III
JOTUN-DE-MIDGARD
Cthulhu
Silver III
Level 67
God Stats
5W - 2L
1,670 SR
Queue Stats
22W - 32L
962 MMR
Solo
Nu Wa
Nu Wa
Silver II
KHALDROGO_mrf
Nu Wa
Silver II
Level 101
God Stats
55W - 48L
1,589 SR
Queue Stats
116W - 120L
1,024 MMR
Solo
Sobek
Sobek
Silver II
SneyDeag
Sobek
Silver II
Level 137
God Stats
6W - 7L
1,357 SR
Queue Stats
205W - 207L
921 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,494 SR
1,066 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,517 SR
959 MMR
Ra
Ra
Silver II
ForgottenRituaL
Ra
Silver II
Level 128
God Stats
2W - 3L
1,582 SR
Queue Stats
456W - 460L
999 MMR
Solo
Hades
Hades
Silver III
Kukamonga G
Hades
Silver III
Level 160
God Stats
15W - 15L
1,572 SR
Queue Stats
629W - 652L
995 MMR
Solo
Izanami
Izanami
Silver II
ObeyMystic-
Izanami
Silver II
Level 126
God Stats
20W - 23L
1,545 SR
Queue Stats
239W - 246L
898 MMR
Solo
Xbalanque
Xbalanque
Silver III
lStorminNormanl
Xbalanque
Silver III
Level 76
God Stats
52W - 43L
1,549 SR
Queue Stats
271W - 288L
952 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
piercitoo
Kumbhakarna
Silver IV
Level 105
God Stats
3W - 10L
1,336 SR
Queue Stats
59W - 76L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 5 / 6
7,843
490
10,111
11,700
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
14
4 / 0 / 0
8,395
525
4,264
12,291
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 5
7,214
451
6,082
13,183
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 1
9,021
564
10,587
6,427
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
SneyDeag
Sobek
13
0 / 1 / 1
7,970
498
5,774
11,712
10,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangThe MorriganAtlasHeimdallr

VS

Bans
Ah Muzen CabLancelotYmirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
8,018
501
2,973
5,343
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 0
8,419
526
8,083
9,937
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ObeyMystic-
Izanami
12
4 / 4 / 1
8,302
519
10,249
12,957
4,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
lStorminNormanl
Xbalanque
13
2 / 2 / 1
7,786
487
5,031
11,692
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
piercitoo
Kumbhakarna
10
0 / 4 / 3
6,792
425
3,340
11,721
9,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
8
9
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
5
6
1
L
1
0
1
1.5
W
Thanatos
4
0
0
4
W
1
2
5
1.75
W
5
1
1
5.5
L
1
2
0
0.5
L
Izanami
ObeyMystic-
Izanami
4
4
1
1.13
W
Sobek
SneyDeag
Sobek
0
1
1
0.5
L
Xbalanque
lStorminNormanl
Xbalanque
2
2
1
1.25
L
Kumbhakarna
piercitoo
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,818
Damage
29,676
55,313
Taken
51,650
33,777
Mitigated
25,813
29,503
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,111
8,034
0
2,117
11,700
3,714
0
1,871
9,829
0
46,469
L
2,973
109
503
2,745
5,343
2,417
0
3,355
1,988
62,807
0
W
Thanatos
4,264
1,205
0
14,829
12,291
6,130
1,239
2,241
9,769
0
71,556
W
6,082
483
323
3,762
13,183
10,827
0
2,420
10,580
26,169
0
W
10,587
3,536
0
2,430
6,427
2,533
1,002
907
5,432
73,842
0
L
8,083
1,940
0
4,881
9,937
5,626
0
6,270
3,667
54,501
0
L
Izanami
ObeyMystic-
Izanami
10,249
8,528
0
3,768
12,957
4,743
1,134
3,210
9,747
0
74,084
W
Sobek
SneyDeag
Sobek
5,774
724
0
6,042
11,712
10,573
0
6,134
5,118
58,080
0
L
Xbalanque
lStorminNormanl
Xbalanque
5,031
2,819
0
3,594
11,692
3,868
42
4,807
6,885
0
53,209
L
Kumbhakarna
piercitoo
Kumbhakarna
3,340
502
0
2,500
11,721
9,159
0
4,801
6,920
17,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
39,317
446
Minions Killed
468
0
Camps Cleared
0
1,498,263
Distance Traveled
1,468,475
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,843
490
71
4
0
259,942
3
L
Ra
8,018
501
119
7
0
349,734
4
W
Thanatos
8,395
525
122
8
0
339,696
4
W
Cthulhu
7,214
451
36
2
0
316,666
2
W
Nu Wa
9,021
564
113
7
0
288,671
2
L
Hades
8,419
526
123
8
0
258,452
2
L
Izanami
8,302
519
127
8
0
264,939
2
W
Sobek
7,970
498
104
7
0
293,288
4
L
Xbalanque
7,786
487
79
5
0
296,763
5
L
Kumbhakarna
6,792
425
20
1
0
298,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role