Player Matchup

Freya
Freya
 
Freya
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CheonMa---
Bacchus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 103L
1,857 Elo+
Party 1
Kukulkan
Kukulkan
PsychoticWolf824
Kukulkan
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
314W - 219L
1,698 Elo+
Party 1
Set
Set
ThatSnow
Set
Level 101
God Stats
16W - 2L
1,933 SR
Queue Stats
438W - 281L
1,719 Elo+
Party 1
Fenrir
Fenrir
tytybully03
Fenrir
Level 149
God Stats
3W - 6L
1,409 SR
Queue Stats
373W - 309L
1,681 Elo+
Party 1
Team Averages
Level 109
1,568 SR
1,691 Elo+

VS

Team Averages
Level 88
1,494 SR
1,479 Elo+
Bellona
Bellona
ASMRxYODA
Bellona
Level 144
God Stats
1W - 2L
1,591 SR
Queue Stats
120W - 111L
1,522 Elo+
Party 2
Aphrodite
Aphrodite
Raj112
Aphrodite
Level 144
God Stats
2W - 1L
1,632 SR
Queue Stats
120W - 102L
1,530 Elo+
Party 3
Sol
Sol
StreamNav
Sol
Level 36
God Stats
0W - 5L
1,336 SR
Queue Stats
115W - 140L
1,326 Elo+
Solo
Skadi
Skadi
Toothless_Baboon
Skadi
Level 71
God Stats
2W - 1L
1,364 SR
Queue Stats
74W - 76L
1,461 Elo+
Party 2
Ymir
Ymir
VolantRanger175
Ymir
Level 46
God Stats
2W - 2L
1,549 SR
Queue Stats
45W - 42L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
4 / 0 / 0
7,004
700
5,186
7,971
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
CheonMa---
Bacchus
10
3 / 1 / 5
5,830
583
5,324
8,661
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 3
6,464
646
4,756
5,660
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
11 / 1 / 1
8,609
861
11,176
9,430
4,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
1 / 1 / 7
6,142
614
4,995
6,764
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASMRxYODA
Bellona
11
2 / 5 / 0
6,599
660
6,297
9,970
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Raj112
Aphrodite
9
0 / 4 / 2
5,377
538
3,733
8,799
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 0
5,201
520
2,581
5,835
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 8 / 1
4,976
498
3,123
8,759
2,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 0
5,108
511
3,031
10,463
4,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
22
Kills
3
3
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
0
4
L
Bellona
ASMRxYODA
Bellona
2
5
0
0.4
W
Bacchus
CheonMa---
Bacchus
3
1
5
5.5
W
3
0
3
4.5
L
Aphrodite
Raj112
Aphrodite
0
4
2
0.25
L
0
2
0
0
W
11
1
1
11.5
L
0
8
1
0.06
L
1
4
0
0.25
W
Fenrir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,437
Damage
18,765
38,486
Taken
43,826
19,144
Mitigated
21,233
16,718
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,186
1,964
0
6,363
7,971
3,215
0
2,117
5,854
56,153
0
L
Bellona
ASMRxYODA
Bellona
6,297
2,683
0
1,538
9,970
8,535
962
1,819
8,063
0
40,188
W
Bacchus
CheonMa---
Bacchus
5,324
1,230
0
2,011
8,661
5,525
61
2,382
6,279
17,417
0
W
4,756
890
0
762
5,660
2,483
570
3,285
2,375
42,805
0
L
Aphrodite
Raj112
Aphrodite
3,733
540
1,524
3,530
8,799
3,426
0
2,673
5,994
33,698
0
L
2,581
379
0
2,017
5,835
1,994
0
4,453
1,172
30,915
3,460
W
11,176
5,080
0
4,604
9,430
4,960
0
409
9,021
0
63,632
L
3,123
1,350
0
0
8,759
2,479
592
0
8,759
0
20,798
L
3,031
1,082
783
949
10,463
4,799
0
5,645
4,572
13,038
0
W
Fenrir
4,995
1,709
0
2,978
6,764
2,961
0
1,030
5,734
0
31,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
27,261
369
Minions Killed
256
0
Camps Cleared
0
1,065,438
Distance Traveled
953,112
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,004
700
89
9
0
199,841
0
L
Bellona
6,599
660
90
9
0
205,908
0
W
Bacchus
5,830
583
29
3
0
217,644
3
W
Kukulkan
6,464
646
81
8
0
189,273
0
L
Aphrodite
5,377
538
53
5
0
183,505
3
L
Sol
5,201
520
59
6
0
193,977
5
W
Set
8,609
861
107
11
0
222,245
4
L
Skadi
4,976
498
29
3
0
179,404
0
L
Ymir
5,108
511
25
3
0
190,318
2
W
Fenrir
6,142
614
63
6
0
236,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role