Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Aizeen v
King Arthur
Level 69
God Stats
3W - 3L
1,467 SR
Queue Stats
48W - 42L
1,465 Elo+
Party 2
Bacchus
Bacchus
i RestG z48
Bacchus
Level 17
God Stats
2W - 6L
1,076 SR
Queue Stats
10W - 17L
1,292 Elo+
Party 2
Scylla
Scylla
iLeeik v
Scylla
Level 49
God Stats
18W - 10L
1,629 SR
Queue Stats
45W - 39L
1,474 Elo+
Party 2
Charybdis
Charybdis
iNeaal
Charybdis
Level 20
God Stats
3W - 2L
1,261 SR
Queue Stats
16W - 24L
1,243 Elo+
Party 2
Team Averages
Level 35
1,387 SR
1,395 Elo+

VS

Team Averages
Level 71
1,506 SR
1,443 Elo+
Sylvanus
Sylvanus
AFK_Frozzy
Sylvanus
Level 104
God Stats
6W - 11L
1,353 SR
Queue Stats
346W - 339L
1,402 Elo+
Solo
Cerberus
Cerberus
ElTioDeRafa
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,435 Elo+
Party 1
Thanatos
Thanatos
Grealishz10
Thanatos
Level 66
God Stats
14W - 18L
1,406 SR
Queue Stats
109W - 134L
1,460 Elo+
Party 1
Baba Yaga
Baba Yaga
Myers_1987xd
Baba Yaga
Level 59
God Stats
2W - 2L
1,671 SR
Queue Stats
397W - 422L
1,466 Elo+
Party 1
Skadi
Skadi
RAFACQ
Skadi
Level 109
God Stats
24W - 22L
1,601 SR
Queue Stats
272W - 328L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 2 / 4
12,430
540
17,983
20,546
10,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Aizeen v
King Arthur
20
2 / 1 / 6
12,561
546
15,354
23,767
23,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
i RestG z48
Bacchus
16
1 / 2 / 4
9,832
427
4,976
16,474
22,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
iLeeik v
Scylla
18
5 / 3 / 7
11,371
494
14,277
10,624
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
iNeaal
Charybdis
15
2 / 2 / 3
9,549
415
11,416
13,260
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AFK_Frozzy
Sylvanus
18
1 / 4 / 0
10,664
464
9,872
19,701
14,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ElTioDeRafa
Cerberus
15
2 / 4 / 3
10,193
443
12,264
21,277
20,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Grealishz10
Thanatos
17
2 / 3 / 0
10,550
459
4,777
21,928
11,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Myers_1987xd
Baba Yaga
15
2 / 6 / 0
10,087
439
8,867
17,383
8,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
RAFACQ
Skadi
18
3 / 3 / 2
11,201
487
13,537
15,288
6,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
10
10
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
2
4
6
L
Sylvanus
AFK_Frozzy
Sylvanus
1
4
0
0.25
W
King Arthur
Aizeen v
King Arthur
2
1
6
5
L
Cerberus
ElTioDeRafa
Cerberus
2
4
3
0.88
L
Thanatos
Grealishz10
Thanatos
2
3
0
0.67
L
Baba Yaga
Myers_1987xd
Baba Yaga
2
6
0
0.33
L
Skadi
RAFACQ
Skadi
3
3
2
1.33
W
Bacchus
i RestG z48
Bacchus
1
2
4
1.5
W
Scylla
iLeeik v
Scylla
5
3
7
2.83
W
Charybdis
iNeaal
Charybdis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,006
Damage
49,317
84,671
Taken
95,577
67,395
Mitigated
62,106
24,372
Healing
42,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,983
6,345
0
8,104
20,546
10,686
162
4,979
15,567
0
116,614
L
Sylvanus
AFK_Frozzy
Sylvanus
9,872
2,645
661
6,124
19,701
14,828
0
1,359
18,306
63,463
17,129
W
King Arthur
Aizeen v
King Arthur
15,354
1,708
0
4,616
23,767
23,918
26
6,990
16,777
0
110,168
L
Cerberus
ElTioDeRafa
Cerberus
12,264
893
102
6,533
21,277
20,442
0
7,562
13,606
44,235
0
L
Thanatos
Grealishz10
Thanatos
4,777
350
0
21,826
21,928
11,835
0
1,637
20,181
0
102,400
L
Baba Yaga
Myers_1987xd
Baba Yaga
8,867
484
0
3,636
17,383
8,315
1,966
5,000
11,971
64,708
0
L
Skadi
RAFACQ
Skadi
13,537
5,859
0
3,337
15,288
6,686
282
2,996
12,260
0
117,638
W
Bacchus
i RestG z48
Bacchus
4,976
808
482
2,748
16,474
22,781
0
5,149
11,325
33,600
0
W
Scylla
iLeeik v
Scylla
14,277
835
217
2,967
10,624
4,397
566
6,786
3,838
82,899
0
W
Charybdis
iNeaal
Charybdis
11,416
6,739
0
5,238
13,260
5,613
0
5,779
7,481
0
81,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,743
Gold Earned
52,695
644
Minions Killed
683
0
Camps Cleared
0
2,285,337
Distance Traveled
1,916,374
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,430
540
162
7
0
513,503
0
L
Sylvanus
10,664
464
145
6
0
237,831
0
W
King Arthur
12,561
546
198
9
0
451,632
1
L
Cerberus
10,193
443
112
5
0
421,459
5
L
Thanatos
10,550
459
146
6
0
449,032
0
L
Baba Yaga
10,087
439
119
5
0
399,308
5
L
Skadi
11,201
487
161
7
0
408,744
5
W
Bacchus
9,832
427
30
1
0
461,892
0
W
Scylla
11,371
494
122
5
0
456,277
5
W
Charybdis
9,549
415
132
6
0
402,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role