Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
NitsuaTheCAMEL
Geb
Level 109
God Stats
4W - 2L
1,477 SR
Queue Stats
34W - 23L
1,571 Elo+
Party 2
Ishtar
Ishtar
TheJukeboxxHer0
Ishtar
Level 156
God Stats
25W - 12L
1,729 SR
Queue Stats
237W - 178L
1,590 Elo+
Party 2
Team Averages
Level 137
1,569 SR
1,554 Elo+

VS

Team Averages
Level 119
1,496 SR
1,350 Elo+
Jormungandr
Jormungandr
BungleThisJuff
Jormungandr
Level 149
God Stats
5W - 4L
1,488 SR
Queue Stats
119W - 119L
1,440 Elo+
Party 1
Eset
Eset
NogginxxFogger
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Party 1
Ishtar
Ishtar
ZestyGoatLips
Ishtar
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 5
8,374
761
8,617
7,693
3,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 8
8,229
748
6,607
9,437
8,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 7
8,561
778
15,449
8,634
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BungleThisJuff
Jormungandr
11
1 / 5 / 0
7,039
640
10,464
16,304
17,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 0
6,485
590
5,062
7,937
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,545
595
5,411
11,434
4,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
13
Kills
1
1
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
5
6.5
L
Jormungandr
BungleThisJuff
Jormungandr
1
5
0
0.2
W
4
0
8
8
L
0
4
0
0
W
5
1
7
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
20,937
25,764
Taken
35,675
16,376
Mitigated
24,947
5,010
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,617
3,360
0
1,671
7,693
3,114
712
5,124
2,382
0
28,998
L
Jormungandr
BungleThisJuff
Jormungandr
10,464
2,684
0
1,463
16,304
17,573
0
2,736
13,568
33,331
0
W
6,607
209
638
1,790
9,437
8,970
0
4,164
4,895
22,081
0
L
5,062
331
620
1,703
7,937
2,811
72
1,588
6,349
14,814
0
W
15,449
9,343
0
911
8,634
4,292
1,299
5,573
2,830
0
40,824
L
5,411
2,940
0
2,081
11,434
4,563
360
2,642
8,792
0
17,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
20,069
145
Minions Killed
111
7
Camps Cleared
2
637,728
Distance Traveled
581,865
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,374
761
53
5
2
204,864
3
L
Jormungandr
7,039
640
43
4
0
195,420
2
W
Geb
8,229
748
22
2
0
229,571
0
L
Eset
6,485
590
37
3
1
197,072
2
W
Ishtar
8,561
778
70
6
5
203,293
4
L
Ishtar
6,545
595
31
3
1
189,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role