Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Danthash
Lancelot
Level 41
God Stats
20W - 19L
1,589 SR
Queue Stats
103W - 134L
1,357 Elo+
Party 2
King Arthur
King Arthur
FrostyyChaoss
King Arthur
Level 43
God Stats
20W - 15L
1,537 SR
Queue Stats
75W - 91L
1,401 Elo+
Party 3
Zhong Kui
Zhong Kui
ManicYeww
Zhong Kui
Level 65
God Stats
5W - 0L
1,826 SR
Queue Stats
137W - 144L
1,398 Elo+
Party 3
Ymir
Ymir
SnootierHorse31
Ymir
Level 57
God Stats
15W - 13L
1,597 SR
Queue Stats
129W - 159L
1,319 Elo+
Solo
Team Averages
Level 53
1,610 SR
1,395 Elo+

VS

Team Averages
Level 73
1,341 SR
1,314 Elo+
Hachiman
Hachiman
Cchinaaa
Hachiman
Level 36
God Stats
1W - 5L
1,294 SR
Queue Stats
8W - 26L
1,144 Elo+
Party 1
Baron Samedi
Baron Samedi
Gal Vordak
Baron Samedi
Level 94
God Stats
0W - 2L
1,269 SR
Queue Stats
18W - 30L
1,316 Elo+
Solo
Achilles
Achilles
Mmericaaa
Achilles
Level 103
God Stats
5W - 12L
1,379 SR
Queue Stats
102W - 96L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
MrPepper703
Danzaburou
Level 85
God Stats
0W - 3L
1,336 SR
Queue Stats
18W - 23L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
NewJerooz
Sun Wukong
Level 47
God Stats
3W - 4L
1,430 SR
Queue Stats
102W - 104L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
5 / 0 / 0
7,637
546
4,754
6,192
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Danthash
Lancelot
11
3 / 1 / 1
6,769
484
4,060
8,471
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
FrostyyChaoss
King Arthur
12
1 / 0 / 0
7,145
510
8,021
11,773
12,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
ManicYeww
Zhong Kui
13
4 / 2 / 3
7,513
537
6,258
8,643
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 10
6,452
461
7,456
7,134
2,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cchinaaa
Hachiman
10
0 / 5 / 1
5,820
416
3,793
9,905
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Gal Vordak
Baron Samedi
10
1 / 6 / 1
6,492
464
5,862
10,853
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Mmericaaa
Achilles
9
0 / 1 / 1
5,654
404
2,696
9,306
4,967
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MrPepper703
Danzaburou
12
3 / 1 / 1
7,447
532
8,522
8,098
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
NewJerooz
Sun Wukong
12
1 / 1 / 0
7,212
515
6,289
11,109
6,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
0
5
L
Hachiman
Cchinaaa
Hachiman
0
5
1
0.1
W
Lancelot
Danthash
Lancelot
3
1
1
3.5
W
King Arthur
FrostyyChaoss
King Arthur
1
0
0
1
L
Baron Samedi
Gal Vordak
Baron Samedi
1
6
1
0.25
W
Zhong Kui
ManicYeww
Zhong Kui
4
2
3
2.75
L
Achilles
Mmericaaa
Achilles
0
1
1
0.5
L
Danzaburou
MrPepper703
Danzaburou
3
1
1
3.5
L
Sun Wukong
NewJerooz
Sun Wukong
1
1
0
1
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
27,162
42,213
Taken
49,271
26,930
Mitigated
24,155
6,536
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,754
2,454
0
250
6,192
2,329
606
803
5,389
0
41,015
L
Hachiman
Cchinaaa
Hachiman
3,793
1,855
0
1,533
9,905
3,446
0
3,084
6,821
0
32,400
W
Lancelot
Danthash
Lancelot
4,060
383
0
1,218
8,471
3,863
0
537
7,934
0
39,465
W
King Arthur
FrostyyChaoss
King Arthur
8,021
1,455
0
2,053
11,773
12,166
168
0
11,773
0
49,944
L
Baron Samedi
Gal Vordak
Baron Samedi
5,862
620
663
2,190
10,853
5,084
84
5,013
5,840
41,305
0
W
Zhong Kui
ManicYeww
Zhong Kui
6,258
592
0
2,145
8,643
6,287
81
3,345
5,298
45,835
0
L
Achilles
Mmericaaa
Achilles
2,696
752
238
650
9,306
4,967
343
3,660
5,646
0
24,104
L
Danzaburou
MrPepper703
Danzaburou
8,522
3,217
0
3,511
8,098
3,827
1,634
1,836
6,262
0
54,092
L
Sun Wukong
NewJerooz
Sun Wukong
6,289
1,640
0
1,969
11,109
6,831
0
121
10,988
0
54,428
W
7,456
1,539
0
870
7,134
2,285
0
1,177
5,730
21,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
32,625
332
Minions Killed
315
0
Camps Cleared
0
1,409,978
Distance Traveled
1,296,282
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,637
546
72
5
0
255,109
1
L
Hachiman
5,820
416
38
3
0
259,210
0
W
Lancelot
6,769
484
49
4
0
340,022
0
W
King Arthur
7,145
510
85
6
0
278,445
3
L
Baron Samedi
6,492
464
58
4
0
227,754
0
W
Zhong Kui
7,513
537
93
7
0
253,899
5
L
Achilles
5,654
404
49
4
0
283,627
4
L
Danzaburou
7,447
532
93
7
0
278,015
4
L
Sun Wukong
7,212
515
77
6
0
247,676
6
W
Ymir
6,452
461
33
2
0
282,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role