Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Faldara
Camazotz
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 23L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
IncoherentDragon
Baba Yaga
Level 140
God Stats
2W - 1L
1,522 SR
Queue Stats
63W - 83L
1,466 Elo+
Solo
Cthulhu
Cthulhu
beefsupreme13
Cthulhu
Level 144
God Stats
0W - 2L
1,260 SR
Queue Stats
113W - 109L
1,482 Elo+
Solo
Hachiman
Hachiman
zedti
Hachiman
Level 160
God Stats
1W - 3L
1,509 SR
Queue Stats
227W - 226L
1,485 Elo+
Solo
Team Averages
Level 134
1,458 SR
1,484 Elo+

VS

Team Averages
Level 127
1,431 SR
1,473 Elo+
Fafnir
Fafnir
 
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ASadTedyBear
Ravana
Level 128
God Stats
2W - 0L
1,315 SR
Queue Stats
103W - 155L
1,439 Elo+
Party 1
Janus
Janus
Justalilpush
Janus
Level 107
God Stats
39W - 41L
1,451 SR
Queue Stats
317W - 352L
1,482 Elo+
Solo
Ishtar
Ishtar
KingReggie-_
Ishtar
Level 130
God Stats
4W - 8L
1,383 SR
Queue Stats
436W - 532L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Tedy-_-Rose
Kukulkan
Level 126
God Stats
12W - 12L
1,506 SR
Queue Stats
105W - 134L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 0 / 0
5,240
873
3,488
2,906
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Faldara
Camazotz
7
0 / 0 / 0
4,216
703
0
294
131
Baba Yaga
11
0 / 1 / 0
5,198
866
3,874
3,130
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
0 / 0 / 1
5,137
856
3,401
4,783
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
zedti
Hachiman
9
0 / 1 / 0
4,615
769
2,187
5,919
2,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 1 / 0
5,588
931
1,754
5,683
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
10
0 / 0 / 1
4,806
801
1,766
4,272
1,920
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
4,899
817
4,045
3,175
1,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
0 / 0 / 2
5,177
863
3,511
3,956
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Tedy-_-Rose
Kukulkan
11
1 / 0 / 0
5,065
844
2,618
1,350
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
0
0
1
W
Fafnir
 
Fafnir
1
1
0
1
W
Ravana
0
0
1
0.5
L
Camazotz
Faldara
Camazotz
0
0
0
0
L
Baba Yaga
0
1
0
0
W
0
0
1
0.5
W
Ishtar
0
0
2
1
W
Kukulkan
Tedy-_-Rose
Kukulkan
1
0
0
1
L
Cthulhu
0
0
1
0.5
L
Hachiman
zedti
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,950
Damage
13,694
17,032
Taken
18,436
7,828
Mitigated
11,006
4,340
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,488
475
0
371
2,906
1,172
0
1,396
1,476
13,464
0
W
Fafnir
 
Fafnir
1,754
266
0
2,700
5,683
5,361
89
2,859
2,754
6,259
0
W
Ravana
1,766
362
232
1,907
4,272
1,920
0
2,630
1,508
0
9,430
L
Camazotz
Faldara
Camazotz
0
0
0
0
294
131
0
294
0
0
0
L
Baba Yaga
3,874
206
0
1,093
3,130
1,260
0
977
2,133
19,668
0
W
4,045
335
0
0
3,175
1,267
276
1,753
1,362
15,901
0
W
Ishtar
3,511
1,856
0
1,166
3,956
1,869
0
2,153
1,779
0
18,091
W
Kukulkan
Tedy-_-Rose
Kukulkan
2,618
308
178
113
1,350
589
141
1,056
270
17,805
0
L
Cthulhu
3,401
371
163
1,676
4,783
2,852
0
1,801
2,928
11,581
0
L
Hachiman
zedti
Hachiman
2,187
950
0
1,037
5,919
2,413
0
3,725
2,078
0
8,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
25,535
114
Minions Killed
137
0
Camps Cleared
0
519,577
Distance Traveled
684,832
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,240
873
41
7
0
134,875
3
W
Fafnir
5,588
931
8
1
0
132,420
0
W
Ravana
4,806
801
15
3
0
151,716
2
L
Camazotz
4,216
703
0
0
0
0
0
L
Baba Yaga
5,198
866
41
7
0
128,247
1
W
Janus
4,899
817
28
5
0
136,834
3
W
Ishtar
5,177
863
36
6
0
134,121
0
W
Kukulkan
5,065
844
50
8
0
129,741
3
L
Cthulhu
5,137
856
17
3
0
128,192
1
L
Hachiman
4,615
769
15
3
0
128,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role