Player Matchup

Cabrakan
Cabrakan
BiggEasyy
Cabrakan
Level 146
God Stats
6W - 9L
1,465 SR
Queue Stats
560W - 465L
1,518 Elo+
Party 1
Ishtar
Ishtar
ProHumpbackWhale
Ishtar
Level 123
God Stats
1W - 2L
1,220 SR
Queue Stats
49W - 43L
1,573 Elo+
Solo
He Bo
He Bo
Skeedeedee
He Bo
Level 116
God Stats
20W - 15L
1,586 SR
Queue Stats
505W - 444L
1,517 Elo+
Party 1
Horus
Horus
Styder
Horus
Level 115
God Stats
20W - 10L
1,674 SR
Queue Stats
390W - 346L
1,538 Elo+
Party 1
Awilix
Awilix
emBarristan
Awilix
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
517W - 438L
1,537 Elo+
Party 1
Team Averages
Level 125
1,489 SR
1,537 Elo+

VS

Team Averages
Level 136
1,526 SR
1,499 Elo+
Ishtar
Ishtar
ERCOIDEM
Ishtar
Level 157
God Stats
2W - 4L
1,519 SR
Queue Stats
283W - 282L
1,530 Elo+
Solo
Bacchus
Bacchus
NOz_shooter
Bacchus
Level 116
God Stats
1W - 1L
1,529 SR
Queue Stats
56W - 78L
1,412 Elo+
Party 2
Hades
Hades
SCARLXFE
Hades
Level 103
God Stats
1W - 0L
1,657 SR
Queue Stats
44W - 60L
1,418 Elo+
Party 2
Shiva
Shiva
Sociopatrick
Shiva
Level 160
God Stats
12W - 5L
1,613 SR
Queue Stats
378W - 374L
1,555 Elo+
Solo
Hou Yi
Hou Yi
kNight0Wl_323
Hou Yi
Level 145
God Stats
1W - 0L
1,310 SR
Queue Stats
16W - 15L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BiggEasyy
Cabrakan
19
6 / 7 / 6
11,434
817
16,173
22,223
17,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 4 / 8
10,348
739
14,109
13,988
7,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
4 / 4 / 5
10,434
745
11,727
9,025
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Styder
Horus
16
0 / 5 / 9
9,321
666
8,186
21,445
19,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
17
3 / 4 / 9
10,165
726
13,363
14,337
8,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ERCOIDEM
Ishtar
18
1 / 5 / 8
10,867
776
13,710
15,759
7,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NOz_shooter
Bacchus
19
4 / 1 / 14
11,890
849
10,123
18,737
21,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
SCARLXFE
Hades
16
4 / 2 / 8
10,406
743
9,175
11,479
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 11
10,766
769
17,203
20,678
24,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 5 / 7
12,282
877
19,270
17,823
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
15
Kills
23
24
Deaths
15
37
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BiggEasyy
Cabrakan
6
7
6
1.29
W
Ishtar
ERCOIDEM
Ishtar
1
5
8
1
W
Bacchus
NOz_shooter
Bacchus
4
1
14
11
L
2
4
8
1.5
W
Hades
SCARLXFE
Hades
4
2
8
4
L
He Bo
4
4
5
1.63
W
3
2
11
4.25
L
Horus
Styder
Horus
0
5
9
0.9
L
Awilix
3
4
9
1.88
W
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,558
Damage
69,481
81,018
Taken
84,476
57,685
Mitigated
68,533
18,287
Healing
28,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BiggEasyy
Cabrakan
16,173
2,746
0
4,653
22,223
17,815
88
5,974
16,041
43,625
0
W
Ishtar
ERCOIDEM
Ishtar
13,710
5,455
0
2,933
15,759
7,556
1,365
4,587
10,862
0
54,800
W
Bacchus
NOz_shooter
Bacchus
10,123
1,324
0
9,915
18,737
21,595
593
4,701
13,740
26,728
0
L
14,109
10,074
0
2,409
13,988
7,454
1,286
3,043
10,785
0
40,177
W
Hades
SCARLXFE
Hades
9,175
895
668
3,388
11,479
6,510
353
6,085
5,246
21,907
0
L
He Bo
11,727
759
334
850
9,025
4,355
435
2,021
6,853
31,362
0
W
17,203
1,808
1,054
3,727
20,678
24,482
0
7,219
12,914
398
39,600
L
Horus
Styder
Horus
8,186
3,592
3,230
5,863
21,445
19,812
169
5,614
15,509
0
18,746
L
Awilix
13,363
5,095
0
948
14,337
8,249
0
2,818
11,459
0
39,212
W
19,270
12,758
0
6,635
17,823
8,390
4,492
4,391
13,142
0
55,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,702
Gold Earned
56,211
269
Minions Killed
272
0
Camps Cleared
0
1,410,327
Distance Traveled
1,333,991
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,434
817
66
5
0
243,027
1
W
Ishtar
10,867
776
90
6
0
263,724
0
W
Bacchus
11,890
849
41
3
0
300,521
1
L
Ishtar
10,348
739
77
6
0
260,076
0
W
Hades
10,406
743
20
1
0
225,736
4
L
He Bo
10,434
745
56
4
0
297,237
5
W
Shiva
10,766
769
43
3
0
298,984
2
L
Horus
9,321
666
22
2
0
294,996
5
L
Awilix
10,165
726
48
3
0
314,991
0
W
Hou Yi
12,282
877
78
6
0
245,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role