Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CabeRamone
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,267 Elo+
Party 2
Merlin
Merlin
DIV18
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,267 Elo+
Party 2
Hades
Hades
THROWxDOWN 33
Hades
Level 152
God Stats
1W - 2L
1,338 SR
Queue Stats
106W - 115L
1,465 Elo+
Solo
Nike
Nike
TamamoPls
Nike
Level 141
God Stats
1W - 3L
1,551 SR
Queue Stats
42W - 47L
1,484 Elo+
Solo
Team Averages
Level 84
1,478 SR
1,396 Elo+

VS

Team Averages
Level 107
1,569 SR
1,553 Elo+
Thor
Thor
DEO_Beeezty
Thor
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 59L
1,368 Elo+
Solo
Discordia
Discordia
ThE-KiErAnAtOr
Discordia
Level 86
God Stats
4W - 3L
1,474 SR
Queue Stats
61W - 43L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
Worthy_RebelYT
Kuzenbo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
XK1125LMX
Cthulhu
Level 160
God Stats
10W - 6L
1,716 SR
Queue Stats
566W - 488L
1,611 Elo+
Party 1
Ishtar
Ishtar
dgray-as
Ishtar
Level 158
God Stats
32W - 14L
1,653 SR
Queue Stats
484W - 409L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
1 / 3 / 3
10,624
664
7,397
13,819
6,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
0 / 8 / 3
9,066
567
3,003
15,147
8,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
DIV18
Merlin
16
1 / 9 / 0
9,672
605
8,227
18,151
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 2
10,604
663
11,239
16,879
10,566
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
17
4 / 2 / 2
10,756
672
13,289
19,074
16,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 7
11,233
702
11,840
16,471
8,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ThE-KiErAnAtOr
Discordia
18
2 / 3 / 13
11,177
699
12,771
9,260
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 0 / 9
11,521
720
3,502
10,799
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
XK1125LMX
Cthulhu
19
3 / 0 / 13
11,518
720
13,945
13,658
13,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
dgray-as
Ishtar
20
13 / 1 / 10
13,216
826
28,491
12,690
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
9
Kills
25
25
Deaths
9
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
3
0.83
L
0
8
3
0.19
W
5
5
7
1.7
L
Merlin
DIV18
Merlin
1
9
0
0.11
L
3
3
2
1.33
L
Nike
4
2
2
2.5
W
Discordia
ThE-KiErAnAtOr
Discordia
2
3
13
2.83
W
2
0
9
6.5
W
Cthulhu
XK1125LMX
Cthulhu
3
0
13
9.5
W
Ishtar
dgray-as
Ishtar
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,155
Damage
70,549
83,070
Taken
62,878
50,702
Mitigated
47,906
12,702
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,397
3,784
0
2,250
13,819
6,569
0
5,749
7,876
0
39,970
L
3,003
1,385
0
466
15,147
8,660
0
3,863
11,157
0
11,871
W
11,840
3,327
0
632
16,471
8,126
1,148
4,098
11,910
0
28,481
L
Merlin
DIV18
Merlin
8,227
581
88
782
18,151
8,015
0
6,859
10,980
25,166
0
L
11,239
772
227
5,637
16,879
10,566
630
6,632
10,031
41,949
0
L
Nike
13,289
1,997
0
3,252
19,074
16,892
0
6,034
12,808
0
39,551
W
Discordia
ThE-KiErAnAtOr
Discordia
12,771
765
122
610
9,260
4,119
214
4,515
4,672
39,238
0
W
3,502
1,116
0
1,079
10,799
15,692
317
3,398
7,301
18,175
0
W
Cthulhu
XK1125LMX
Cthulhu
13,945
354
119
1,158
13,658
13,703
14
3,030
10,443
46,632
0
W
Ishtar
dgray-as
Ishtar
28,491
18,961
0
4,575
12,690
6,266
4,281
4,425
8,124
0
70,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,722
Gold Earned
58,665
249
Minions Killed
293
0
Camps Cleared
0
1,409,076
Distance Traveled
1,620,157
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,624
664
79
5
0
309,744
3
L
Set
9,066
567
11
1
0
264,753
0
W
Thor
11,233
702
30
2
0
313,141
1
L
Merlin
9,672
605
32
2
0
256,399
0
L
Hades
10,604
663
78
5
0
266,458
0
L
Nike
10,756
672
49
3
0
311,722
2
W
Discordia
11,177
699
56
4
0
319,014
0
W
Kuzenbo
11,521
720
12
1
0
319,728
0
W
Cthulhu
11,518
720
95
6
0
353,532
0
W
Ishtar
13,216
826
100
6
0
314,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role