Player Matchup

Gilgamesh
Gilgamesh
Blanketfiend
Gilgamesh
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
Intra-Virtus
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,384 Elo+
Party 3
Yemoja
Yemoja
Nic0lasMour4
Yemoja
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,304 Elo+
Party 2
Anubis
Anubis
nagews5
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,311 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xSystemCardiac
Tsukuyomi
Level 117
God Stats
1W - 1L
1,248 SR
Queue Stats
32W - 33L
1,455 Elo+
Party 2
Team Averages
Level 59
1,450 SR
1,377 Elo+

VS

Team Averages
Level 75
1,604 SR
1,460 Elo+
Lancelot
Lancelot
 
Lancelot
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
HateWhatOwnsYou
Atlas
Level 49
God Stats
6W - 6L
1,539 SR
Queue Stats
193W - 220L
1,422 Elo+
Party 1
Yemoja
Yemoja
Iamsocal
Yemoja
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 169L
1,406 Elo+
Solo
Athena
Athena
JFK1991
Athena
Level 51
God Stats
5W - 2L
1,791 SR
Queue Stats
321W - 326L
1,484 Elo+
Solo
Nu Wa
Nu Wa
oAoEdge
Nu Wa
Level 146
God Stats
7W - 7L
1,687 SR
Queue Stats
453W - 465L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blanketfiend
Gilgamesh
19
4 / 7 / 22
12,242
720
20,920
26,892
39,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
Intra-Virtus
Cthulhu
18
1 / 2 / 21
11,691
688
16,483
22,510
30,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
18
2 / 1 / 23
12,167
716
6,712
20,078
27,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
nagews5
Anubis
20
10 / 4 / 13
12,995
764
22,256
19,258
14,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
xSystemCardiac
Tsukuyomi
20
14 / 2 / 13
13,875
816
29,897
28,974
19,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
5 / 9 / 6
10,728
631
19,880
20,480
19,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 6 / 10
9,832
578
28,717
22,817
26,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Iamsocal
Yemoja
16
2 / 4 / 11
10,613
624
13,049
22,370
35,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
JFK1991
Athena
18
2 / 7 / 9
11,423
672
10,739
30,670
47,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
oAoEdge
Nu Wa
19
7 / 5 / 6
11,827
696
29,935
14,245
9,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
58
31
Kills
16
16
Deaths
31
92
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
9
6
0.89
W
Gilgamesh
Blanketfiend
Gilgamesh
4
7
22
2.14
L
0
6
10
0.83
L
Yemoja
Iamsocal
Yemoja
2
4
11
1.88
W
Cthulhu
Intra-Virtus
Cthulhu
1
2
21
5.75
L
Athena
JFK1991
Athena
2
7
9
0.93
W
Yemoja
2
1
23
13.5
W
Anubis
nagews5
Anubis
10
4
13
4.13
L
Nu Wa
oAoEdge
Nu Wa
7
5
6
2
W
Tsukuyomi
xSystemCardiac
Tsukuyomi
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,268
Damage
102,320
117,712
Taken
110,582
131,658
Mitigated
136,761
62,887
Healing
21,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
19,880
2,971
1,734
786
20,480
19,289
0
9,360
11,120
0
39,737
W
Gilgamesh
Blanketfiend
Gilgamesh
20,920
4,046
1,076
2,841
26,892
39,788
297
13,759
13,133
0
41,455
L
28,717
10,380
596
947
22,817
26,068
0
10,690
12,127
43,116
0
L
Yemoja
Iamsocal
Yemoja
13,049
2,525
5,081
4,054
22,370
35,013
0
8,545
13,825
21,487
0
W
Cthulhu
Intra-Virtus
Cthulhu
16,483
1,685
8,110
4,756
22,510
30,189
711
16,102
6,408
35,017
0
L
Athena
JFK1991
Athena
10,739
2,724
1,058
4,184
30,670
47,177
0
13,588
17,082
19,459
0
W
Yemoja
6,712
1,897
15,852
4,355
20,078
27,512
853
17,982
2,096
22,974
0
W
Anubis
nagews5
Anubis
22,256
2,351
2,118
5,325
19,258
14,562
2,433
13,231
6,027
54,821
0
L
Nu Wa
oAoEdge
Nu Wa
29,935
10,800
1,738
1,042
14,245
9,214
86
3,268
10,977
47,389
0
W
Tsukuyomi
xSystemCardiac
Tsukuyomi
29,897
8,156
4,879
13,575
28,974
19,607
3,034
21,366
7,608
0
68,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,970
Gold Earned
54,423
238
Minions Killed
153
0
Camps Cleared
0
1,491,828
Distance Traveled
1,408,477
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,728
631
44
3
0
287,813
0
W
Gilgamesh
12,242
720
37
2
0
289,583
0
L
Atlas
9,832
578
27
2
0
269,940
0
L
Yemoja
10,613
624
15
1
0
258,722
0
W
Cthulhu
11,691
688
31
2
0
338,068
0
L
Athena
11,423
672
22
1
0
294,581
1
W
Yemoja
12,167
716
23
1
0
250,325
0
W
Anubis
12,995
764
78
5
0
273,251
0
L
Nu Wa
11,827
696
45
3
0
297,421
0
W
Tsukuyomi
13,875
816
69
4
0
340,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role