Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fernzy1st
Baron Samedi
Level 133
God Stats
13W - 6L
1,713 SR
Queue Stats
187W - 190L
1,523 Elo+
Solo
Set
Set
The Samishe
Set
Level 121
God Stats
0W - 5L
1,102 SR
Queue Stats
194W - 172L
1,538 Elo+
Solo
Hades
Hades
XxChuckstyl3xX
Hades
Level 160
God Stats
53W - 51L
1,550 SR
Queue Stats
249W - 233L
1,536 Elo+
Solo
Cthulhu
Cthulhu
x SWiiftHE5KE x
Cthulhu
Level 127
God Stats
2W - 3L
1,565 SR
Queue Stats
85W - 98L
1,444 Elo+
Solo
Team Averages
Level 138
1,486 SR
1,508 Elo+

VS

Team Averages
Level 124
1,637 SR
1,589 Elo+
Erlang Shen
Erlang Shen
JoOsToN14
Erlang Shen
Level 131
God Stats
11W - 4L
1,645 SR
Queue Stats
203W - 204L
1,555 Elo+
Solo
Vulcan
Vulcan
PatNuts
Vulcan
Level 81
God Stats
6W - 3L
1,595 SR
Queue Stats
126W - 99L
1,569 Elo+
Party 1
Ishtar
Ishtar
Shmeegs6599
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,623 Elo+
Party 1
Shiva
Shiva
Tinselton
Shiva
Level 160
God Stats
14W - 8L
1,764 SR
Queue Stats
151W - 122L
1,592 Elo+
Party 1
Eset
Eset
shroodybooty
Eset
Level 141
God Stats
5W - 4L
1,680 SR
Queue Stats
130W - 117L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 1 / 0
3,175
635
2,034
3,109
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Fernzy1st
Baron Samedi
5
0 / 0 / 0
3,457
691
1,319
2,668
1,094
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,201
640
432
3,480
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,824
765
1,107
3,350
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 1 / 0
2,554
511
102
1,099
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JoOsToN14
Erlang Shen
5
0 / 0 / 0
3,085
617
1,354
2,322
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
PatNuts
Vulcan
5
1 / 0 / 0
3,579
716
632
913
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
5
1 / 0 / 0
3,274
655
1,803
2,440
680
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Tinselton
Shiva
6
0 / 0 / 0
3,698
740
1,138
2,279
764
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 1
3,413
683
827
2,982
779
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
0
0
L
Baron Samedi
Fernzy1st
Baron Samedi
0
0
0
0
W
Erlang Shen
JoOsToN14
Erlang Shen
0
0
0
0
W
Vulcan
PatNuts
Vulcan
1
0
0
1
W
Ishtar
1
0
0
1
L
0
0
0
0
W
Shiva
Tinselton
Shiva
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,994
Damage
5,754
13,706
Taken
10,936
4,481
Mitigated
3,429
6,647
Healing
3,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,034
1,214
0
1,088
3,109
719
0
339
2,770
0
16,109
L
Baron Samedi
Fernzy1st
Baron Samedi
1,319
118
294
1,601
2,668
1,094
0
611
2,020
10,845
0
W
Erlang Shen
JoOsToN14
Erlang Shen
1,354
668
0
650
2,322
950
0
168
2,103
0
14,169
W
Vulcan
PatNuts
Vulcan
632
80
0
214
913
256
0
0
913
11,155
0
W
Ishtar
1,803
1,194
0
508
2,440
680
0
807
1,633
0
13,037
L
432
252
0
940
3,480
1,064
0
37
3,443
0
16,473
W
Shiva
Tinselton
Shiva
1,138
590
0
715
2,279
764
0
887
1,289
0
23,134
L
1,107
179
0
2,584
3,350
1,197
0
0
3,350
19,059
0
W
827
239
0
1,329
2,982
779
0
512
2,470
10,083
0
L
102
0
0
140
1,099
407
0
385
664
1,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,211
Gold Earned
17,049
141
Minions Killed
143
0
Camps Cleared
0
392,927
Distance Traveled
509,501
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,175
635
41
8
0
92,769
2
L
Baron Samedi
3,457
691
9
2
0
80,083
0
W
Erlang Shen
3,085
617
25
5
0
120,077
2
W
Vulcan
3,579
716
27
5
0
100,597
1
W
Ishtar
3,274
655
30
6
0
89,484
0
L
Set
3,201
640
34
7
0
103,226
0
W
Shiva
3,698
740
49
10
0
106,078
1
L
Hades
3,824
765
50
10
0
90,576
1
W
Eset
3,413
683
12
2
0
93,265
0
L
Cthulhu
2,554
511
7
1
0
26,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role