Player Matchup

Danzaburou
Danzaburou
JoeMama21
Danzaburou
Level 49
God Stats
3W - 11L
1,220 SR
Queue Stats
91W - 139L
1,232 Elo+
Party 2
Achilles
Achilles
jesusissus
Achilles
Level 27
God Stats
10W - 14L
1,375 SR
Queue Stats
61W - 102L
1,198 Elo+
Party 2
Sol
Sol
nachela59
Sol
Level 107
God Stats
0W - 2L
1,103 SR
Queue Stats
65W - 75L
1,294 Elo+
Solo
Team Averages
Level 61
1,233 SR
1,241 Elo+

VS

Team Averages
Level 76
1,549 SR
1,280 Elo+
Hades
Hades
ProximalPaladin
Hades
Level 29
God Stats
6W - 2L
1,692 SR
Queue Stats
8W - 11L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadow4306
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,345 Elo+
Party 1
Ishtar
Ishtar
TheRealSyrai
Ishtar
Level 74
God Stats
5W - 5L
1,454 SR
Queue Stats
94W - 183L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoeMama21
Danzaburou
6
1 / 1 / 1
5,775
578
1,174
1,866
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
jesusissus
Achilles
11
1 / 1 / 1
6,891
689
3,191
11,101
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
6,105
611
6,574
7,279
2,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,974
697
3,505
5,594
3,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Shadow4306
Gilgamesh
11
1 / 1 / 2
7,049
705
6,057
8,480
5,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
11
0 / 1 / 2
6,483
648
6,090
2,880
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JoeMama21
Danzaburou
1
1
1
1.5
W
2
0
1
2.5
W
Gilgamesh
Shadow4306
Gilgamesh
1
1
2
2
W
Ishtar
0
1
2
1
L
Achilles
jesusissus
Achilles
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,939
Damage
15,652
20,246
Taken
16,954
15,793
Mitigated
10,576
6,073
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JoeMama21
Danzaburou
1,174
355
0
436
1,866
671
0
474
1,392
0
6,078
W
3,505
348
420
2,052
5,594
3,338
27
2,563
3,031
12,976
0
W
Gilgamesh
Shadow4306
Gilgamesh
6,057
1,312
800
2,562
8,480
5,858
968
3,948
4,532
0
20,885
W
Ishtar
6,090
2,801
0
45
2,880
1,380
196
676
2,204
0
26,325
L
Achilles
jesusissus
Achilles
3,191
793
0
1,969
11,101
12,290
0
2,225
8,876
0
9,390
L
6,574
1,542
0
3,668
7,279
2,832
0
860
6,419
25,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,771
Gold Earned
20,506
77
Minions Killed
104
2
Camps Cleared
5
372,703
Distance Traveled
499,129
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,775
578
19
2
0
56,270
0
W
Hades
6,974
697
32
3
1
166,909
0
W
Gilgamesh
7,049
705
22
2
3
177,427
1
W
Ishtar
6,483
648
50
5
1
154,793
2
L
Achilles
6,891
689
15
2
0
181,367
1
L
Sol
6,105
611
43
4
2
135,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role