Player Matchup

Bakasura
Bakasura
Epsilon Corn
Bakasura
Level 115
God Stats
7W - 11L
1,551 SR
Queue Stats
139W - 171L
1,343 Elo+
Party 3
Mulan
Mulan
OhhRazcal
Mulan
Level 45
God Stats
2W - 3L
1,324 SR
Queue Stats
102W - 136L
1,384 Elo+
Party 2
Hades
Hades
SimpMasta69
Hades
Level 112
God Stats
3W - 0L
1,707 SR
Queue Stats
102W - 121L
1,334 Elo+
Party 3
Chernobog
Chernobog
TheFrenzyyyHD
Chernobog
Level 65
God Stats
4W - 3L
1,858 SR
Queue Stats
191W - 236L
1,381 Elo+
Party 2
Cabrakan
Cabrakan
a_bxcreation
Cabrakan
Level 26
God Stats
3W - 1L
1,259 SR
Queue Stats
66W - 69L
1,273 Elo+
Party 2
Team Averages
Level 73
1,540 SR
1,343 Elo+

VS

Team Averages
Level 82
1,584 SR
1,368 Elo+
Bacchus
Bacchus
BOOMBOOM3130
Bacchus
Level 63
God Stats
10W - 2L
1,972 SR
Queue Stats
175W - 222L
1,326 Elo+
Solo
Scylla
Scylla
Deus Regem1705
Scylla
Level 88
God Stats
2W - 5L
1,417 SR
Queue Stats
280W - 267L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
TastyTrevHD
Cernunnos
Level 28
God Stats
3W - 7L
1,429 SR
Queue Stats
10W - 17L
1,377 Elo+
Party 1
Thor
Thor
monkeyfang365
Thor
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 84L
1,361 Elo+
Party 1
Chaac
Chaac
xWantACookiex
Chaac
Level 142
God Stats
4W - 4L
1,604 SR
Queue Stats
181W - 177L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Epsilon Corn
Bakasura
20
11 / 3 / 10
13,077
545
19,366
22,132
11,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
OhhRazcal
Mulan
18
6 / 4 / 12
11,933
497
21,798
29,210
24,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 4 / 11
11,983
499
18,106
21,352
12,866
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TheFrenzyyyHD
Chernobog
17
6 / 4 / 14
11,442
477
22,956
21,151
9,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
a_bxcreation
Cabrakan
16
3 / 4 / 12
10,725
447
13,441
18,984
16,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOOMBOOM3130
Bacchus
14
1 / 4 / 8
10,149
423
10,501
28,243
41,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 8 / 2
10,209
425
11,812
18,428
7,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TastyTrevHD
Cernunnos
15
2 / 9 / 3
10,381
433
15,395
28,260
12,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 6 / 2
10,648
444
11,116
22,663
10,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 6 / 2
11,086
462
17,053
34,869
43,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
33
Kills
16
19
Deaths
33
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BOOMBOOM3130
Bacchus
1
4
8
1.25
L
3
8
2
0.5
W
Bakasura
Epsilon Corn
Bakasura
11
3
10
5.33
W
Mulan
OhhRazcal
Mulan
6
4
12
3
W
7
4
11
3.13
L
Cernunnos
TastyTrevHD
Cernunnos
2
9
3
0.39
W
Chernobog
TheFrenzyyyHD
Chernobog
6
4
14
3.25
W
Cabrakan
a_bxcreation
Cabrakan
3
4
12
2.25
L
5
6
2
1
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,667
Damage
65,877
112,829
Taken
132,463
74,198
Mitigated
114,984
32,215
Healing
31,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BOOMBOOM3130
Bacchus
10,501
2,047
0
4,281
28,243
41,113
170
5,890
21,857
34,834
0
L
11,812
1,531
0
750
18,428
7,514
770
7,688
10,704
58,072
0
W
Bakasura
Epsilon Corn
Bakasura
19,366
13,317
0
4,443
22,132
11,009
481
5,960
15,660
0
111,974
W
Mulan
OhhRazcal
Mulan
21,798
2,853
0
7,783
29,210
24,214
582
3,576
25,630
0
77,190
W
18,106
902
754
8,810
21,352
12,866
495
8,429
12,450
73,886
0
L
Cernunnos
TastyTrevHD
Cernunnos
15,395
9,159
0
8,167
28,260
12,988
1,728
7,645
19,859
0
81,562
W
Chernobog
TheFrenzyyyHD
Chernobog
22,956
15,182
0
7,552
21,151
9,454
996
7,277
13,753
0
75,951
W
Cabrakan
a_bxcreation
Cabrakan
13,441
1,802
0
2,873
18,984
16,655
106
3,944
14,960
59,729
0
L
11,116
2,385
127
5,419
22,663
10,234
0
3,926
17,422
0
87,188
L
17,053
4,904
0
12,625
34,869
43,135
733
5,309
29,078
0
73,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,160
Gold Earned
52,473
519
Minions Killed
461
0
Camps Cleared
0
2,277,996
Distance Traveled
2,077,552
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,149
423
33
1
0
447,439
0
L
Scylla
10,209
425
92
4
0
367,908
1
W
Bakasura
13,077
545
150
6
0
565,493
2
W
Mulan
11,933
497
87
4
0
461,038
0
W
Hades
11,983
499
107
4
0
420,050
5
L
Cernunnos
10,381
433
117
5
0
391,781
1
W
Chernobog
11,442
477
83
3
0
417,957
1
W
Cabrakan
10,725
447
92
4
0
413,458
1
L
Thor
10,648
444
105
4
0
447,036
0
L
Chaac
11,086
462
114
5
0
423,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role