Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
AntFurtado
Sobek
Silver II
Level 142
God Stats
1W - 0L
1,797 SR
Queue Stats
12W - 14L
1,442 MMR
Party 2
Neith
Neith
Gold V
GWDecmber
Neith
Gold V
Level 129
God Stats
10W - 8L
1,631 SR
Queue Stats
74W - 78L
1,346 MMR
Party 2
Sol
Sol
Gold II
M16ANDPREGANT
Sol
Gold II
Level 118
God Stats
5W - 7L
1,614 SR
Queue Stats
339W - 347L
1,431 MMR
Solo
Lancelot
Lancelot
Gold IV
xXPity24Xx
Lancelot
Gold IV
Level 157
God Stats
17W - 22L
1,256 SR
Queue Stats
482W - 475L
1,519 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,560 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,621 SR
1,457 MMR
Ratatoskr
Ratatoskr
Silver II
 
Ratatoskr
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze V
Awfulquasar
Achilles
Bronze V
Level 147
God Stats
1W - 3L
1,660 SR
Queue Stats
20W - 13L
1,454 MMR
Party 1
Eset
Eset
Gold IV
Skynopsis
Eset
Gold IV
Level 159
God Stats
5W - 8L
1,605 SR
Queue Stats
191W - 196L
1,373 MMR
Solo
Rama
Rama
Gold III
Yamiir
Rama
Gold III
Level 127
God Stats
5W - 6L
1,549 SR
Queue Stats
73W - 75L
1,413 MMR
Solo
Guan Yu
Guan Yu
Silver I
quietbabywolf
Guan Yu
Silver I
Level 139
God Stats
0W - 1L
1,787 SR
Queue Stats
13W - 7L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 0 / 0
3,817
636
2,488
4,892
2,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
6
0 / 0 / 2
3,963
661
685
3,254
1,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
GWDecmber
Neith
7
1 / 0 / 0
3,866
644
3,175
2,077
579
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
4 / 0 / 1
4,642
774
3,039
2,235
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
xXPity24Xx
Lancelot
6
1 / 1 / 3
4,060
677
2,171
4,376
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KaliAresRavana

VS

Bans
MercuryDa JiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
6
0 / 1 / 0
3,450
575
1,740
4,041
1,307
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
Awfulquasar
Achilles
5
0 / 1 / 0
3,447
575
2,137
5,130
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
5
1 / 4 / 0
3,376
563
3,215
4,094
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Yamiir
Rama
3
0 / 0 / 0
2,812
469
0
1,149
301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
7
0 / 0 / 0
3,752
625
2,424
3,642
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
L
Ratatoskr
 
Ratatoskr
0
1
0
0
W
Sobek
0
0
2
1
L
Achilles
Awfulquasar
Achilles
0
1
0
0
W
Neith
GWDecmber
Neith
1
0
0
1
W
4
0
1
4.5
L
Eset
1
4
0
0.25
L
Rama
Yamiir
Rama
0
0
0
0
L
Guan Yu
0
0
0
0
W
Lancelot
xXPity24Xx
Lancelot
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,558
Damage
9,516
16,834
Taken
18,056
6,915
Mitigated
7,845
8,860
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,488
1,391
0
2,351
4,892
2,205
0
0
4,562
0
17,101
L
Ratatoskr
 
Ratatoskr
1,740
684
0
1,374
4,041
1,307
0
1,134
2,907
0
13,539
W
Sobek
685
61
79
1,768
3,254
1,846
0
312
2,898
4,217
0
L
Achilles
Awfulquasar
Achilles
2,137
449
0
2,128
5,130
2,034
0
356
4,774
0
12,587
W
Neith
GWDecmber
Neith
3,175
2,230
0
1,216
2,077
579
0
0
2,077
0
25,300
W
3,039
1,717
0
1,142
2,235
778
1,405
1,044
1,129
19,663
3,604
L
Eset
3,215
737
0
665
4,094
1,321
0
1,526
2,568
12,746
0
L
Rama
Yamiir
Rama
0
0
0
261
1,149
301
0
146
1,003
0
1,618
L
Guan Yu
2,424
604
85
1,619
3,642
2,882
0
0
3,642
0
15,457
W
Lancelot
xXPity24Xx
Lancelot
2,171
849
0
2,304
4,376
1,507
0
1,617
2,623
0
14,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,348
Gold Earned
16,837
144
Minions Killed
100
0
Camps Cleared
0
574,912
Distance Traveled
528,637
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,817
636
28
5
0
112,790
1
L
Ratatoskr
3,450
575
32
5
0
140,136
2
W
Sobek
3,963
661
4
1
0
132,912
2
L
Achilles
3,447
575
16
3
0
118,267
1
W
Neith
3,866
644
41
7
0
106,143
2
W
Sol
4,642
774
36
6
0
105,119
2
L
Eset
3,376
563
22
4
0
118,926
2
L
Rama
2,812
469
2
0
0
31,324
0
L
Guan Yu
3,752
625
28
5
0
119,984
1
W
Lancelot
4,060
677
35
6
0
117,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role