Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Psych0Vz
Artio
Level 146
God Stats
1W - 1L
1,760 SR
Queue Stats
391W - 276L
1,624 Elo+
Party 1
Persephone
Persephone
RecruitRushOBJ
Persephone
Level 117
God Stats
1W - 2L
1,284 SR
Queue Stats
293W - 221L
1,642 Elo+
Party 1
Nemesis
Nemesis
Valeriexvanity
Nemesis
Level 85
God Stats
26W - 21L
1,562 SR
Queue Stats
289W - 190L
1,632 Elo+
Party 1
Ishtar
Ishtar
sheepblaster4
Ishtar
Level 71
God Stats
2W - 1L
1,669 SR
Queue Stats
63W - 77L
1,470 Elo+
Solo
Team Averages
Level 115
1,555 SR
1,573 Elo+

VS

Team Averages
Level 111
1,440 SR
1,505 Elo+
Anubis
Anubis
AntiHeroLv9
Anubis
Level 148
God Stats
2W - 4L
1,363 SR
Queue Stats
239W - 236L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dead_Boy_Blues
Tsukuyomi
Level 107
God Stats
25W - 17L
1,514 SR
Queue Stats
90W - 93L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Icy Moneyy
Jing Wei
Level 55
God Stats
1W - 2L
1,702 SR
Queue Stats
5W - 5L
1,609 Elo+
Solo
Sylvanus
Sylvanus
Wolf_Viking75
Sylvanus
Level 102
God Stats
1W - 5L
1,345 SR
Queue Stats
168W - 167L
1,471 Elo+
Solo
Thoth
Thoth
royalTwood
Thoth
Level 145
God Stats
8W - 5L
1,277 SR
Queue Stats
763W - 787L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
0 / 3 / 11
11,778
1,071
7,727
18,408
24,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
Psych0Vz
Artio
17
2 / 2 / 11
10,954
996
14,936
21,981
22,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
RecruitRushOBJ
Persephone
17
2 / 0 / 13
11,870
1,079
18,606
8,316
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 2 / 5
13,003
1,182
20,588
18,112
8,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 2 / 12
11,257
1,023
22,999
13,773
5,495
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

236

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 2 / 5
11,208
1,019
14,242
15,569
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Dead_Boy_Blues
Tsukuyomi
16
2 / 4 / 6
11,073
1,007
18,595
14,833
7,583
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Icy Moneyy
Jing Wei
16
1 / 2 / 6
10,335
940
15,933
17,885
9,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Wolf_Viking75
Sylvanus
16
0 / 3 / 8
11,731
1,066
9,495
22,871
28,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
16
3 / 6 / 4
11,144
1,013
14,354
17,962
9,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
17
Kills
9
9
Deaths
17
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
3
11
1.83
L
Anubis
3
2
5
2.75
L
Tsukuyomi
Dead_Boy_Blues
Tsukuyomi
2
4
6
1.25
L
Jing Wei
Icy Moneyy
Jing Wei
1
2
6
2
W
Artio
Psych0Vz
Artio
2
2
11
3.75
W
Persephone
RecruitRushOBJ
Persephone
2
0
13
8.5
W
10
2
5
6.25
L
Sylvanus
Wolf_Viking75
Sylvanus
0
3
8
1.33
L
Thoth
3
6
4
0.83
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,856
Damage
72,619
80,590
Taken
89,120
63,183
Mitigated
64,364
19,639
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,727
2,289
477
3,244
18,408
24,295
0
9,071
9,337
15,381
0
L
Anubis
14,242
1,578
0
2,082
15,569
9,246
0
5,216
10,353
23,396
0
L
Tsukuyomi
Dead_Boy_Blues
Tsukuyomi
18,595
3,321
0
1,367
14,833
7,583
0
5,447
9,386
0
48,430
L
Jing Wei
Icy Moneyy
Jing Wei
15,933
13,523
0
1,349
17,885
9,399
0
9,124
8,761
0
32,903
W
Artio
Psych0Vz
Artio
14,936
109
4,798
7,035
21,981
22,248
0
9,418
12,563
38,843
0
W
Persephone
RecruitRushOBJ
Persephone
18,606
1,207
0
605
8,316
2,885
0
3,999
4,317
46,683
0
W
20,588
10,902
0
2,719
18,112
8,260
0
10,026
8,086
0
30,200
L
Sylvanus
Wolf_Viking75
Sylvanus
9,495
2,948
5,134
4,061
22,871
28,925
0
11,413
11,458
20,451
0
L
Thoth
14,354
1,278
0
934
17,962
9,211
0
10,069
7,893
37,691
0
W
22,999
13,218
0
761
13,773
5,495
0
5,577
8,196
0
36,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,862
Gold Earned
55,491
219
Minions Killed
196
7
Camps Cleared
7
1,149,050
Distance Traveled
960,060
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,778
1,071
21
2
0
197,917
2
L
Anubis
11,208
1,019
30
3
2
185,057
0
L
Tsukuyomi
11,073
1,007
63
6
1
205,607
1
L
Jing Wei
10,335
940
37
3
1
197,441
0
W
Artio
10,954
996
37
3
0
235,108
0
W
Persephone
11,870
1,079
104
9
0
243,656
0
W
Nemesis
13,003
1,182
33
3
5
262,328
0
L
Sylvanus
11,731
1,066
20
2
0
165,753
4
L
Thoth
11,144
1,013
46
4
3
206,202
0
W
Ishtar
11,257
1,023
24
2
2
210,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role