Player Matchup

Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 28
God Stats
15W - 14L
1,576 SR
Queue Stats
16W - 14L
1,544 Elo+
Party 1
Ishtar
Ishtar
GreyEyedGoat
Ishtar
Level 69
God Stats
1W - 3L
1,241 SR
Queue Stats
19W - 18L
1,522 Elo+
Party 1
Nox
Nox
Speedy ADHD
Nox
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 84L
1,325 Elo+
Party 1
Team Averages
Level 84
1,439 SR
1,464 Elo+

VS

Team Averages
Level 83
1,384 SR
1,408 Elo+
Thor
Thor
RaidenXL13
Thor
Level 29
God Stats
0W - 4L
1,209 SR
Queue Stats
10W - 17L
1,355 Elo+
Party 2
Bacchus
Bacchus
ScienceII
Bacchus
Level 109
God Stats
13W - 10L
1,465 SR
Queue Stats
152W - 193L
1,388 Elo+
Party 2
Ishtar
Ishtar
firejar711
Ishtar
Level 112
God Stats
6W - 8L
1,479 SR
Queue Stats
202W - 192L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DSRTGOON
Cthulhu
13
6 / 0 / 5
7,747
775
9,963
4,419
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
11
4 / 2 / 5
7,332
733
8,509
5,859
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 1 / 10
7,228
723
5,782
5,424
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,268
627
2,234
7,795
2,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
ScienceII
Bacchus
9
1 / 4 / 2
5,974
597
4,174
10,383
12,512
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
firejar711
Ishtar
10
1 / 2 / 2
6,312
631
5,640
9,448
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DSRTGOON
Cthulhu
6
0
5
8.5
W
Ishtar
4
2
5
3.25
L
1
5
2
0.4
L
Bacchus
ScienceII
Bacchus
1
4
2
0.5
W
1
1
10
6
L
Ishtar
firejar711
Ishtar
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
12,048
15,702
Taken
27,626
9,246
Mitigated
19,075
4,371
Healing
2,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DSRTGOON
Cthulhu
9,963
898
1,274
953
4,419
4,553
56
828
3,591
22,328
0
W
Ishtar
8,509
4,300
304
812
5,859
2,334
1,195
2,064
3,795
0
20,920
L
2,234
197
0
0
7,795
2,988
0
4,862
2,751
0
6,433
L
Bacchus
ScienceII
Bacchus
4,174
491
0
0
10,383
12,512
0
5,160
4,694
8,676
0
W
5,782
921
0
1,028
5,424
2,359
534
1,902
3,522
21,951
0
L
Ishtar
firejar711
Ishtar
5,640
3,054
0
2,419
9,448
3,575
0
4,703
4,286
0
20,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,307
Gold Earned
18,554
97
Minions Killed
55
8
Camps Cleared
1
548,725
Distance Traveled
478,380
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,747
775
26
3
1
193,544
3
W
Ishtar
7,332
733
27
3
2
163,723
2
L
Thor
6,268
627
15
2
0
134,643
0
L
Bacchus
5,974
597
4
0
0
168,017
2
W
Nox
7,228
723
44
4
5
191,458
3
L
Ishtar
6,312
631
36
4
1
175,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role