Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Monarin
Neith
Level 88
God Stats
12W - 8L
1,629 SR
Queue Stats
96W - 96L
1,554 Elo+
Party 1
Bastet
Bastet
Myatzuki
Bastet
Level 109
God Stats
5W - 4L
1,528 SR
Queue Stats
363W - 363L
1,541 Elo+
Solo
Hera
Hera
TerrorGhost501
Hera
Level 109
God Stats
24W - 15L
1,701 SR
Queue Stats
118W - 112L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
WhoAm3y3
Gilgamesh
Level 88
God Stats
2W - 1L
1,754 SR
Queue Stats
40W - 34L
1,589 Elo+
Solo
Team Averages
Level 105
1,623 SR
1,550 Elo+

VS

Team Averages
Level 117
1,482 SR
1,562 Elo+
Loki
Loki
MR DeRP mAnn
Loki
Level 128
God Stats
9W - 11L
1,608 SR
Queue Stats
487W - 468L
1,527 Elo+
Solo
Mulan
Mulan
MegaMcChorizo
Mulan
Level 107
God Stats
4W - 5L
1,541 SR
Queue Stats
166W - 157L
1,539 Elo+
Solo
Aphrodite
Aphrodite
NME35tv
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,680 Elo+
Party 2
Baron Samedi
Baron Samedi
Rocksteаdy
Baron Samedi
Level 154
God Stats
1W - 3L
1,225 SR
Queue Stats
121W - 108L
1,579 Elo+
Party 2
Ishtar
Ishtar
iPuppyDough
Ishtar
Level 88
God Stats
1W - 3L
1,538 SR
Queue Stats
2W - 8L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 1 / 8
7,149
550
9,373
9,452
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Monarin
Neith
13
0 / 0 / 2
7,675
590
3,960
5,748
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Myatzuki
Bastet
13
11 / 2 / 4
8,286
637
9,729
10,342
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 3 / 5
8,070
621
12,305
7,267
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
WhoAm3y3
Gilgamesh
14
2 / 0 / 3
8,172
629
9,138
11,331
9,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,575
506
3,703
12,990
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
6,869
528
8,063
13,029
10,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
NME35tv
Aphrodite
10
2 / 8 / 3
6,804
523
5,553
12,449
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Rocksteаdy
Baron Samedi
10
1 / 3 / 3
6,665
513
4,337
13,334
12,147
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
12
0 / 1 / 0
6,906
531
3,732
7,308
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
5
6
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
8
7
L
2
6
2
0.5
L
0
3
0
0
W
Neith
Monarin
Neith
0
0
2
1
W
Bastet
Myatzuki
Bastet
11
2
4
6.5
L
Aphrodite
NME35tv
Aphrodite
2
8
3
0.44
L
Baron Samedi
Rocksteаdy
Baron Samedi
1
3
3
0.83
W
5
3
5
2.5
W
Gilgamesh
WhoAm3y3
Gilgamesh
2
0
3
3.5
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,505
Damage
25,388
44,140
Taken
59,110
25,553
Mitigated
36,910
15,138
Healing
25,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,373
1,283
0
2,748
9,452
6,172
0
3,259
5,815
28,999
0
L
3,703
867
0
4,441
12,990
4,832
0
4,657
8,189
0
38,540
L
8,063
1,513
0
7,120
13,029
10,975
0
211
12,818
0
56,281
W
Neith
Monarin
Neith
3,960
1,105
0
3,432
5,748
2,532
0
343
5,405
0
59,020
W
Bastet
Myatzuki
Bastet
9,729
3,107
0
4,219
10,342
4,055
18
2,181
8,161
0
44,612
L
Aphrodite
NME35tv
Aphrodite
5,553
1,023
2,129
4,216
12,449
6,048
0
7,656
4,521
23,850
0
L
Baron Samedi
Rocksteаdy
Baron Samedi
4,337
827
859
2,708
13,334
12,147
0
7,508
5,658
19,231
0
W
12,305
3,977
0
980
7,267
2,974
947
3,548
3,719
57,708
0
W
Gilgamesh
WhoAm3y3
Gilgamesh
9,138
3,357
0
3,759
11,331
9,820
0
559
10,772
0
54,553
L
Ishtar
3,732
2,446
0
3,609
7,308
2,908
692
1,062
6,246
0
55,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
33,819
424
Minions Killed
346
0
Camps Cleared
0
1,327,098
Distance Traveled
1,187,203
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,149
550
28
2
0
270,111
5
L
Loki
6,575
506
72
6
0
281,073
2
L
Mulan
6,869
528
109
8
0
214,594
3
W
Neith
7,675
590
118
9
0
226,827
2
W
Bastet
8,286
637
75
6
0
305,804
4
L
Aphrodite
6,804
523
38
3
0
242,926
4
L
Baron Samedi
6,665
513
23
2
0
236,168
3
W
Hera
8,070
621
94
7
0
239,705
0
W
Gilgamesh
8,172
629
109
8
0
284,651
0
L
Ishtar
6,906
531
104
8
0
212,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role