Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
NSGooon785
Kuzenbo
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 35L
1,262 Elo+
Party 1
Team Averages
Level 105
1,572 SR
1,421 Elo+

VS

Team Averages
Level 111
1,404 SR
1,357 Elo+
Janus
Janus
ELITEBounteous3
Janus
Level 119
God Stats
8W - 11L
1,348 SR
Queue Stats
367W - 410L
1,391 Elo+
Solo
Chaac
Chaac
nightmarenigh432
Chaac
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
254W - 394L
1,354 Elo+
Solo
Medusa
Medusa
xmodracer
Medusa
Level 97
God Stats
12W - 11L
1,364 SR
Queue Stats
93W - 133L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 1 / 0
7,912
719
8,008
8,259
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
10
0 / 4 / 2
6,564
597
6,065
9,510
3,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
NSGooon785
Kuzenbo
11
0 / 3 / 2
6,552
596
4,056
14,283
14,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,954
723
7,174
5,673
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 4
7,505
682
9,610
11,797
9,415
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
xmodracer
Medusa
14
4 / 0 / 4
8,263
751
11,788
7,659
3,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
8
8
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
1
0
4
L
Cupid
 
Cupid
0
4
2
0.25
W
2
1
5
4.5
L
Kuzenbo
NSGooon785
Kuzenbo
0
3
2
0.33
W
2
3
4
1.33
W
Medusa
xmodracer
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
28,572
32,052
Taken
25,129
21,686
Mitigated
15,155
6,808
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,008
438
270
1,197
8,259
3,295
0
2,081
5,954
30,932
0
L
Cupid
 
Cupid
6,065
2,443
716
1,400
9,510
3,636
0
2,269
7,059
0
18,915
W
7,174
202
0
650
5,673
2,428
0
2,755
2,796
30,068
0
L
Kuzenbo
NSGooon785
Kuzenbo
4,056
1,752
0
3,225
14,283
14,755
0
2,291
11,821
11,163
0
W
9,610
1,703
70
3,594
11,797
9,415
66
5,148
6,365
0
20,659
W
Medusa
xmodracer
Medusa
11,788
5,031
260
1,377
7,659
3,312
366
4,003
3,326
0
40,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,028
Gold Earned
23,722
110
Minions Killed
157
5
Camps Cleared
5
595,750
Distance Traveled
568,254
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,912
719
68
6
2
204,635
2
L
Cupid
6,564
597
28
3
2
190,263
4
W
Janus
7,954
723
61
6
4
199,633
5
L
Kuzenbo
6,552
596
14
1
1
200,852
3
W
Chaac
7,505
682
29
3
0
174,991
1
W
Medusa
8,263
751
67
6
1
193,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role