Player Matchup

Merlin
Merlin
AceWyld
Merlin
Level 123
God Stats
244W - 270L
1,536 SR
Queue Stats
366W - 397L
1,484 Elo+
Solo
Ymir
Ymir
Old WhiteDragon
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,537 Elo+
Solo
Susano
Susano
mongoose lover
Susano
Level 128
God Stats
2W - 1L
1,332 SR
Queue Stats
89W - 65L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
terryz46
Ao Kuang
Level 70
God Stats
32W - 51L
1,412 SR
Queue Stats
1,006W - 1,035L
1,433 Elo+
Party 1
Chernobog
Chernobog
ºRENº
Chernobog
Level 98
God Stats
2W - 4L
1,277 SR
Queue Stats
1,047W - 1,105L
1,467 Elo+
Party 1
Team Averages
Level 113
1,411 SR
1,491 Elo+

VS

Team Averages
Level 97
1,504 SR
1,535 Elo+
Ah Puch
Ah Puch
AlsoDaddy
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,800 Elo+
Party 2
Ishtar
Ishtar
CaptainGuest
Ishtar
Level 128
God Stats
5W - 1L
1,692 SR
Queue Stats
25W - 27L
1,537 Elo+
Party 2
Thoth
Thoth
Carlos3436
Thoth
Level 127
God Stats
4W - 2L
1,568 SR
Queue Stats
508W - 542L
1,438 Elo+
Solo
Jormungandr
Jormungandr
GaryTheLK
Jormungandr
Level 145
God Stats
3W - 5L
1,180 SR
Queue Stats
125W - 123L
1,473 Elo+
Solo
Charybdis
Charybdis
Kreig_kaiser
Charybdis
Level 56
God Stats
20W - 10L
1,582 SR
Queue Stats
91W - 91L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceWyld
Merlin
15
0 / 1 / 3
9,440
944
4,385
3,381
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 1 / 3
9,192
919
6,010
13,316
14,450
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 0
10,032
1,003
13,189
16,395
7,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
terryz46
Ao Kuang
15
1 / 4 / 1
9,217
922
3,619
13,549
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
ºRENº
Chernobog
15
1 / 1 / 2
9,641
964
8,703
11,188
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

225

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlsoDaddy
Ah Puch
16
2 / 2 / 7
10,581
1,058
15,916
8,218
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
16
2 / 1 / 6
10,233
1,023
8,395
8,224
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
15
2 / 1 / 4
9,514
951
9,354
5,212
1,974
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GaryTheLK
Jormungandr
16
2 / 0 / 8
10,098
1,010
8,153
6,132
5,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Kreig_kaiser
Charybdis
15
3 / 1 / 6
10,318
1,032
12,166
11,454
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
11
11
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
AceWyld
Merlin
0
1
3
1.5
W
Ah Puch
AlsoDaddy
Ah Puch
2
2
7
2.75
W
Ishtar
2
1
6
5
W
Thoth
2
1
4
4
W
Jormungandr
GaryTheLK
Jormungandr
2
0
8
6
W
Charybdis
Kreig_kaiser
Charybdis
3
1
6
6
L
0
1
3
1.5
L
3
4
0
0.75
L
Ao Kuang
terryz46
Ao Kuang
1
4
1
0.38
L
Chernobog
ºRENº
Chernobog
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,906
Damage
53,984
57,829
Taken
39,240
36,546
Mitigated
19,841
2,479
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AceWyld
Merlin
4,385
0
0
0
3,381
2,133
0
1,883
1,498
31,009
0
W
Ah Puch
AlsoDaddy
Ah Puch
15,916
35
0
4,253
8,218
3,570
0
2,603
5,615
40,631
0
W
Ishtar
8,395
5,382
0
724
8,224
3,613
0
2,902
5,322
0
25,192
W
Thoth
9,354
607
0
250
5,212
1,974
0
1,501
3,711
16,173
0
W
Jormungandr
GaryTheLK
Jormungandr
8,153
1,176
77
95
6,132
5,838
0
2,507
3,625
26,054
0
W
Charybdis
Kreig_kaiser
Charybdis
12,166
7,770
0
1,558
11,454
4,846
0
4,030
7,424
0
30,345
L
6,010
341
205
281
13,316
14,450
0
5,168
8,148
11,962
0
L
13,189
2,875
0
0
16,395
7,545
0
8,333
8,062
0
26,738
L
Ao Kuang
terryz46
Ao Kuang
3,619
1,355
0
1,596
13,549
7,316
0
9,973
3,576
12,936
1,757
L
Chernobog
ºRENº
Chernobog
8,703
4,529
0
397
11,188
5,102
0
8,066
3,122
0
30,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,522
Gold Earned
50,744
195
Minions Killed
204
4
Camps Cleared
13
923,002
Distance Traveled
972,480
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,440
944
58
6
0
148,447
1
W
Ah Puch
10,581
1,058
68
7
3
204,423
2
W
Ishtar
10,233
1,023
42
4
6
188,116
0
W
Thoth
9,514
951
21
2
0
195,838
0
W
Jormungandr
10,098
1,010
24
2
0
195,130
0
W
Charybdis
10,318
1,032
49
5
4
188,973
2
L
Ymir
9,192
919
21
2
0
196,717
0
L
Susano
10,032
1,003
32
3
1
204,996
0
L
Ao Kuang
9,217
922
28
3
2
201,066
3
L
Chernobog
9,641
964
56
6
1
171,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role