Player Matchup

Ymir
Ymir
BalcazarGrone
Ymir
Level 129
God Stats
7W - 0L
1,762 SR
Queue Stats
31W - 21L
1,572 Elo+
Party 1
Izanami
Izanami
IsseiHyoudoú
Izanami
Level 160
God Stats
1W - 0L
1,367 SR
Queue Stats
31W - 13L
1,791 Elo+
Party 1
Discordia
Discordia
TocaMiBichote
Discordia
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,500 Elo+
Party 1
Team Averages
Level 147
1,543 SR
1,621 Elo+

VS

Team Averages
Level 153
1,534 SR
1,623 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Gingabreadsnap
Raijin
Level 157
God Stats
1W - 2L
1,441 SR
Queue Stats
207W - 152L
1,683 Elo+
Party 2
Ullr
Ullr
PLTechie
Ullr
Level 149
God Stats
4W - 3L
1,661 SR
Queue Stats
223W - 157L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,461
846
4,416
8,419
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
13
3 / 0 / 6
8,022
802
10,120
4,446
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
TocaMiBichote
Discordia
13
3 / 0 / 6
8,350
835
14,307
6,583
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 5 / 0
6,315
632
5,278
14,254
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 0
6,573
657
4,358
7,049
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
11
0 / 3 / 0
6,449
645
1,786
11,416
5,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
0
0
W
3
0
5
5.5
L
0
1
0
0
W
Izanami
3
0
6
6
L
Ullr
0
3
0
0
W
Discordia
TocaMiBichote
Discordia
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
11,422
19,448
Taken
32,719
12,193
Mitigated
20,333
8,937
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,278
100
0
3,017
14,254
11,677
0
6,362
7,892
6,974
0
W
4,416
1,010
0
4,451
8,419
7,284
218
3,307
5,112
10,099
0
L
4,358
449
48
1,188
7,049
3,182
0
5,103
1,946
22,174
0
W
Izanami
10,120
7,050
0
1,261
4,446
1,884
2,045
2,319
2,127
0
43,597
L
Ullr
1,786
494
0
379
11,416
5,474
0
7,764
3,652
0
23,054
W
Discordia
TocaMiBichote
Discordia
14,307
969
0
3,225
6,583
3,025
640
4,485
2,098
37,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
19,337
139
Minions Killed
122
7
Camps Cleared
3
575,942
Distance Traveled
506,445
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,315
632
8
1
0
167,630
0
W
Ymir
8,461
846
12
1
0
183,960
3
L
Raijin
6,573
657
49
5
2
173,176
4
W
Izanami
8,022
802
71
7
6
203,438
4
L
Ullr
6,449
645
65
7
1
165,639
4
W
Discordia
8,350
835
56
6
1
188,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role