Player Matchup

Izanami
Izanami
ChinoExtortion
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 2
Ishtar
Ishtar
ITsNuskiii
Ishtar
Level 124
God Stats
0W - 1L
1,388 SR
Queue Stats
7W - 7L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
Whoscreature
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
casanovakelZ
Vamana
Level 107
God Stats
0W - 1L
1,146 SR
Queue Stats
4W - 3L
1,550 Elo+
Party 2
Poseidon
Poseidon
ernealc92
Poseidon
Level 129
God Stats
45W - 60L
1,426 SR
Queue Stats
278W - 280L
1,437 Elo+
Solo
Team Averages
Level 81
1,392 SR
1,466 Elo+

VS

Team Averages
Level 93
1,529 SR
1,400 Elo+
Janus
Janus
Bukaro123
Janus
Level 125
God Stats
1W - 1L
1,440 SR
Queue Stats
110W - 100L
1,503 Elo+
Solo
Hachiman
Hachiman
OmxrMxnt
Hachiman
Level 28
God Stats
3W - 1L
1,478 SR
Queue Stats
14W - 25L
1,326 Elo+
Party 1
Mulan
Mulan
Sup3rsaiyang0d2
Mulan
Level 62
God Stats
11W - 22L
1,706 SR
Queue Stats
44W - 73L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
WaryJarl419
Gilgamesh
Level 156
God Stats
34W - 44L
1,440 SR
Queue Stats
473W - 520L
1,514 Elo+
Solo
Nu Wa
Nu Wa
mankind14
Nu Wa
Level 92
God Stats
6W - 8L
1,582 SR
Queue Stats
103W - 153L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,056
620
4,418
14,611
6,789
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ishtar
ITsNuskiii
Ishtar
17
2 / 1 / 3
10,058
774
8,792
11,259
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Whoscreature
Cthulhu
14
0 / 7 / 2
8,104
623
4,356
16,207
15,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
14
1 / 5 / 1
8,232
633
10,357
18,264
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
ernealc92
Poseidon
18
4 / 3 / 3
10,660
820
11,935
11,675
5,193
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bukaro123
Janus
18
9 / 2 / 8
10,696
823
19,791
9,053
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
OmxrMxnt
Hachiman
17
3 / 1 / 7
9,567
736
7,777
10,962
4,328
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 11
10,572
813
8,123
9,448
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
WaryJarl419
Gilgamesh
17
4 / 0 / 14
10,204
785
10,625
10,387
10,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
mankind14
Nu Wa
16
1 / 3 / 12
9,166
705
11,366
11,588
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
7
Kills
23
23
Deaths
7
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Janus
Bukaro123
Janus
9
2
8
6.5
L
0
7
2
0.14
L
Ishtar
ITsNuskiii
Ishtar
2
1
3
3.5
W
Hachiman
OmxrMxnt
Hachiman
3
1
7
6.5
W
6
1
11
11.5
W
Gilgamesh
WaryJarl419
Gilgamesh
4
0
14
11
L
Cthulhu
Whoscreature
Cthulhu
0
7
2
0.14
L
Vamana
1
5
1
0.3
L
Poseidon
ernealc92
Poseidon
4
3
3
1.83
W
Nu Wa
mankind14
Nu Wa
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,858
Damage
57,682
72,016
Taken
51,438
49,251
Mitigated
33,999
9,288
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bukaro123
Janus
19,791
868
0
342
9,053
4,257
534
3,239
5,493
45,708
0
L
4,418
3,177
13
528
14,611
6,789
0
6,667
7,944
0
15,579
L
Ishtar
ITsNuskiii
Ishtar
8,792
5,063
0
3,593
11,259
5,107
0
6,622
4,637
0
39,544
W
Hachiman
OmxrMxnt
Hachiman
7,777
4,330
175
4,872
10,962
4,328
490
3,123
7,708
0
24,270
W
8,123
1,982
234
1,571
9,448
9,905
872
2,762
6,352
0
18,692
W
Gilgamesh
WaryJarl419
Gilgamesh
10,625
1,916
0
3,581
10,387
10,472
0
1,195
8,855
0
26,130
L
Cthulhu
Whoscreature
Cthulhu
4,356
330
0
394
16,207
15,429
0
5,999
10,208
13,205
0
L
Vamana
10,357
3,884
0
3,421
18,264
16,733
0
6,887
11,377
0
24,904
L
Poseidon
ernealc92
Poseidon
11,935
893
0
1,339
11,675
5,193
86
4,982
6,693
58,232
0
W
Nu Wa
mankind14
Nu Wa
11,366
3,006
0
1,473
11,588
5,037
616
5,451
5,943
40,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,110
Gold Earned
50,205
249
Minions Killed
225
0
Camps Cleared
0
1,250,877
Distance Traveled
1,398,762
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,696
823
89
7
0
296,333
2
L
Izanami
8,056
620
31
2
0
218,627
0
L
Ishtar
10,058
774
68
5
0
250,765
4
W
Hachiman
9,567
736
44
3
0
275,370
0
W
Mulan
10,572
813
21
2
0
275,666
0
W
Gilgamesh
10,204
785
33
3
0
313,753
2
L
Cthulhu
8,104
623
23
2
0
251,530
0
L
Vamana
8,232
633
26
2
0
247,390
1
L
Poseidon
10,660
820
101
8
0
282,565
1
W
Nu Wa
9,166
705
38
3
0
237,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role