Player Matchup

Ratatoskr
Ratatoskr
C0NR
Ratatoskr
Level 118
God Stats
1W - 0L
1,260 SR
Queue Stats
49W - 40L
1,537 Elo+
Party 1
Hades
Hades
GimpyGimpy
Hades
Level 61
God Stats
5W - 1L
1,492 SR
Queue Stats
55W - 50L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
rjhar4
Cernunnos
Level 106
God Stats
4W - 5L
1,638 SR
Queue Stats
81W - 72L
1,543 Elo+
Party 1
Team Averages
Level 95
1,463 SR
1,541 Elo+

VS

Team Averages
Level 97
1,393 SR
1,425 Elo+
Bacchus
Bacchus
Hatri09
Bacchus
Level 32
God Stats
0W - 3L
1,280 SR
Queue Stats
23W - 33L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
SquigglyWig
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
Tossemback
Nu Wa
Level 138
God Stats
0W - 5L
1,400 SR
Queue Stats
20W - 27L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
C0NR
Ratatoskr
18
5 / 4 / 13
12,799
711
14,844
21,707
22,408
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
18
6 / 1 / 11
13,030
724
22,443
23,967
15,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
rjhar4
Cernunnos
20
8 / 1 / 11
13,626
757
23,942
13,019
7,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hatri09
Bacchus
13
0 / 8 / 3
10,756
598
7,259
28,214
36,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
SquigglyWig
Jing Wei
16
5 / 6 / 1
12,346
686
19,893
24,470
10,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
16
1 / 5 / 1
11,188
622
13,720
17,228
7,056
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
6
6
Deaths
19
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
C0NR
Ratatoskr
5
4
13
2.88
W
Hades
6
1
11
11.5
L
Bacchus
Hatri09
Bacchus
0
8
3
0.19
L
Jing Wei
SquigglyWig
Jing Wei
5
6
1
0.92
L
Nu Wa
1
5
1
0.3
W
Cernunnos
rjhar4
Cernunnos
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,229
Damage
40,872
58,693
Taken
69,912
45,229
Mitigated
53,252
19,500
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
C0NR
Ratatoskr
14,844
3,524
0
5,092
21,707
22,408
34
7,794
13,913
0
48,950
W
Hades
22,443
1,012
1,475
12,126
23,967
15,647
495
8,239
15,728
68,377
0
L
Bacchus
Hatri09
Bacchus
7,259
1,109
0
1,201
28,214
36,019
0
9,387
18,827
15,287
0
L
Jing Wei
SquigglyWig
Jing Wei
19,893
14,496
0
7,209
24,470
10,177
0
7,374
17,096
0
54,832
L
Nu Wa
13,720
3,218
0
1,266
17,228
7,056
0
6,540
10,688
63,351
0
W
Cernunnos
rjhar4
Cernunnos
23,942
12,610
0
807
13,019
7,174
2,112
5,432
7,587
0
77,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
34,290
263
Minions Killed
175
15
Camps Cleared
2
1,040,329
Distance Traveled
918,418
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,799
711
50
3
6
368,779
2
W
Hades
13,030
724
109
6
5
366,817
1
L
Bacchus
10,756
598
16
1
0
291,743
2
L
Jing Wei
12,346
686
65
4
0
322,242
5
L
Nu Wa
11,188
622
94
5
2
304,433
1
W
Cernunnos
13,626
757
104
6
4
304,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role