Player Matchup

Xing Tian
Xing Tian
Clone1432
Xing Tian
Level 104
God Stats
5W - 3L
1,566 SR
Queue Stats
49W - 40L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Ex5Apollo
Jormungandr
Level 41
God Stats
15W - 10L
1,777 SR
Queue Stats
67W - 70L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Janster16
Cthulhu
Level 75
God Stats
2W - 1L
1,310 SR
Queue Stats
27W - 19L
1,521 Elo+
Party 1
Atlas
Atlas
MichaelV25
Atlas
Level 48
God Stats
3W - 0L
1,878 SR
Queue Stats
30W - 19L
1,588 Elo+
Party 1
Cerberus
Cerberus
yasinatik99
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,656 Elo+
Party 1
Team Averages
Level 56
1,606 SR
1,562 Elo+

VS

Team Averages
Level 26
1,434 SR
1,368 Elo+
Neith
Neith
DaThiccJohnWick
Neith
Level 28
God Stats
2W - 5L
1,273 SR
Queue Stats
2W - 5L
1,243 Elo+
Party 3
Mercury
Mercury
ImJstJoshin
Mercury
Level 30
God Stats
1W - 6L
1,273 SR
Queue Stats
2W - 8L
1,243 Elo+
Party 3
Terra
Terra
Nameless_KND
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,373 Elo+
Party 2
King Arthur
King Arthur
blackdust345
King Arthur
Level 42
God Stats
48W - 50L
1,623 SR
Queue Stats
95W - 111L
1,480 Elo+
Party 2
Anubis
Anubis
supertaco244
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Clone1432
Xing Tian
17
7 / 0 / 17
12,572
1,257
15,429
15,581
18,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Ex5Apollo
Jormungandr
17
13 / 1 / 10
13,395
1,340
37,854
15,622
11,001
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Janster16
Cthulhu
16
3 / 4 / 15
10,641
1,064
22,690
20,053
10,094
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
16
2 / 2 / 15
11,019
1,102
11,025
16,950
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
yasinatik99
Cerberus
16
0 / 0 / 14
10,346
1,035
5,374
14,271
19,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

298

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,532
953
18,554
14,788
7,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
ImJstJoshin
Mercury
15
4 / 10 / 1
9,972
997
12,008
23,354
10,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 2 / 4
10,848
1,085
10,346
24,273
27,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
blackdust345
King Arthur
15
0 / 3 / 4
9,407
941
20,078
21,319
29,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
15
0 / 5 / 4
9,601
960
10,942
15,785
9,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
25
Kills
7
7
Deaths
25
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Clone1432
Xing Tian
7
0
17
15.5
L
1
5
4
0.6
W
Jormungandr
Ex5Apollo
Jormungandr
13
1
10
18
L
Mercury
ImJstJoshin
Mercury
4
10
1
0.45
W
Cthulhu
Janster16
Cthulhu
3
4
15
2.63
W
Atlas
2
2
15
4.75
L
2
2
4
2
L
King Arthur
blackdust345
King Arthur
0
3
4
0.67
L
Anubis
0
5
4
0.4
W
Cerberus
yasinatik99
Cerberus
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,372
Damage
71,928
82,477
Taken
99,519
76,460
Mitigated
84,967
23,640
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Clone1432
Xing Tian
15,429
1,360
0
3,660
15,581
18,955
0
2,616
12,380
22,609
0
L
18,554
10,050
0
1,323
14,788
7,303
0
14,269
519
0
33,074
W
Jormungandr
Ex5Apollo
Jormungandr
37,854
9,658
695
5,593
15,622
11,001
0
4,446
10,546
69,132
0
L
Mercury
ImJstJoshin
Mercury
12,008
5,987
0
59
23,354
10,760
0
21,364
1,990
0
21,740
W
Cthulhu
Janster16
Cthulhu
22,690
1,854
2,266
5,114
20,053
10,094
0
6,404
13,649
38,802
0
W
Atlas
11,025
4,931
745
2,471
16,950
16,905
0
3,316
12,271
17,665
0
L
10,346
2,475
3,046
3,499
24,273
27,978
0
23,466
807
16,472
0
L
King Arthur
blackdust345
King Arthur
20,078
3,417
0
0
21,319
29,234
0
18,667
2,652
0
44,554
L
Anubis
10,942
1,372
0
1,782
15,785
9,692
0
14,606
1,179
26,996
0
W
Cerberus
yasinatik99
Cerberus
5,374
824
0
3,096
14,271
19,505
0
4,506
9,765
13,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,973
Gold Earned
49,360
180
Minions Killed
150
5
Camps Cleared
1
955,643
Distance Traveled
934,909
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,572
1,257
22
2
2
206,744
4
L
Neith
9,532
953
33
3
1
164,273
0
W
Jormungandr
13,395
1,340
79
8
1
188,439
3
L
Mercury
9,972
997
7
1
0
215,246
3
W
Cthulhu
10,641
1,064
51
5
1
201,109
0
W
Atlas
11,019
1,102
6
1
0
179,383
0
L
Terra
10,848
1,085
14
1
0
202,247
0
L
King Arthur
9,407
941
54
5
0
201,498
0
L
Anubis
9,601
960
42
4
0
151,645
0
W
Cerberus
10,346
1,035
22
2
1
179,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role