Player Matchup

Hades
Hades
IIama
Hades
Level 149
God Stats
5W - 0L
1,897 SR
Queue Stats
176W - 99L
1,677 Elo+
Party 1
Persephone
Persephone
Kazgad
Persephone
Level 159
God Stats
9W - 4L
1,722 SR
Queue Stats
254W - 155L
1,701 Elo+
Party 1
Loki
Loki
Moltair
Loki
Level 129
God Stats
5W - 1L
1,733 SR
Queue Stats
6W - 2L
1,726 Elo+
Party 1
Freya
Freya
NegaVret
Freya
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 14L
1,902 Elo+
Party 1
Horus
Horus
Vret
Horus
Level 154
God Stats
4W - 3L
1,724 SR
Queue Stats
146W - 79L
1,694 Elo+
Party 1
Team Averages
Level 123
1,715 SR
1,740 Elo+

VS

Team Averages
Level 92
1,664 SR
1,652 Elo+
Cthulhu
Cthulhu
KZtheClown
Cthulhu
Level 18
God Stats
10W - 5L
1,603 SR
Queue Stats
15W - 10L
1,571 Elo+
Party 2
King Arthur
King Arthur
Premonition9
King Arthur
Level 137
God Stats
2W - 1L
1,742 SR
Queue Stats
48W - 23L
1,725 Elo+
Party 2
Baron Samedi
Baron Samedi
Teqroh
Baron Samedi
Level 146
God Stats
1W - 3L
1,573 SR
Queue Stats
57W - 44L
1,639 Elo+
Party 2
Thanatos
Thanatos
spartannoble6
Thanatos
Level 143
God Stats
44W - 22L
1,726 SR
Queue Stats
79W - 41L
1,697 Elo+
Party 2
Neith
Neith
xunathean
Neith
Level 18
God Stats
5W - 1L
1,676 SR
Queue Stats
8W - 6L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IIama
Hades
17
6 / 3 / 3
11,441
572
20,130
20,045
13,841
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Kazgad
Persephone
20
6 / 0 / 6
12,929
646
16,937
7,347
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Moltair
Loki
17
4 / 3 / 8
10,410
521
5,833
15,904
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
NegaVret
Freya
20
4 / 0 / 6
13,323
666
15,277
17,580
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Vret
Horus
15
4 / 2 / 13
10,792
540
6,766
18,929
19,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KZtheClown
Cthulhu
15
0 / 3 / 4
8,784
439
7,326
18,167
16,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Premonition9
King Arthur
11
1 / 8 / 1
7,104
355
5,884
21,452
11,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Teqroh
Baron Samedi
15
1 / 6 / 0
9,250
463
6,472
14,188
7,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
spartannoble6
Thanatos
15
6 / 5 / 0
9,803
490
15,062
20,015
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
xunathean
Neith
16
0 / 2 / 1
9,570
479
5,073
9,707
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
8
8
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
IIama
Hades
6
3
3
2.5
L
Cthulhu
KZtheClown
Cthulhu
0
3
4
0.67
W
Persephone
Kazgad
Persephone
6
0
6
9
W
Loki
Moltair
Loki
4
3
8
2.67
W
Freya
NegaVret
Freya
4
0
6
7
L
King Arthur
Premonition9
King Arthur
1
8
1
0.19
L
Baron Samedi
Teqroh
Baron Samedi
1
6
0
0.17
W
Horus
Vret
Horus
4
2
13
5.25
L
Thanatos
spartannoble6
Thanatos
6
5
0
1.2
L
Neith
xunathean
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,943
Damage
39,817
79,805
Taken
83,529
50,562
Mitigated
45,951
47,492
Healing
26,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
IIama
Hades
20,130
3,474
1,035
8,766
20,045
13,841
688
6,641
13,334
90,500
0
L
Cthulhu
KZtheClown
Cthulhu
7,326
1,101
94
2,520
18,167
16,704
0
12,354
5,807
54,295
0
W
Persephone
Kazgad
Persephone
16,937
1,115
252
3,525
7,347
2,993
630
1,665
5,566
133,304
0
W
Loki
Moltair
Loki
5,833
1,939
0
6,806
15,904
5,992
0
2,308
13,435
32
88,935
W
Freya
NegaVret
Freya
15,277
4,681
0
13,209
17,580
8,561
1,030
689
16,851
137,256
0
L
King Arthur
Premonition9
King Arthur
5,884
1,262
290
2,111
21,452
11,145
0
14,985
6,165
0
27,728
L
Baron Samedi
Teqroh
Baron Samedi
6,472
743
736
1,827
14,188
7,263
0
8,442
5,740
77,482
0
W
Horus
Vret
Horus
6,766
2,698
5,153
8,746
18,929
19,175
27
2,095
16,701
268
23,221
L
Thanatos
spartannoble6
Thanatos
15,062
4,493
0
14,395
20,015
8,054
0
10,742
9,197
0
72,062
L
Neith
xunathean
Neith
5,073
3,005
0
4,566
9,707
2,785
0
5,275
3,976
0
90,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,895
Gold Earned
44,511
726
Minions Killed
558
0
Camps Cleared
0
1,949,562
Distance Traveled
1,906,083
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,441
572
142
7
0
341,433
8
L
Cthulhu
8,784
439
96
5
0
358,967
4
W
Persephone
12,929
646
225
11
0
432,233
8
W
Loki
10,410
521
106
5
0
425,455
6
W
Freya
13,323
666
233
12
0
380,335
6
L
King Arthur
7,104
355
38
2
0
405,495
12
L
Baron Samedi
9,250
463
162
8
0
357,660
0
W
Horus
10,792
540
20
1
0
370,106
5
L
Thanatos
9,803
490
103
5
0
444,878
4
L
Neith
9,570
479
159
8
0
339,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role